Waiting for the last book to wrap up this series. I'm ready for it to be done, even though I've enjoyed it. I like the characters (most of them) but the battles feel repetitive and the villains are nearly identical in methodology. Does nobody stay dead? Plus, I'm weary of trolls, trollkins, behemoths, and troll slime. (But thulls are interesting.)
This book left some unfinished business: The Thunder People have been promised a human cook, once the evil was trounced. What about the army reserves the war priestess mentioned — did they just go away? And what about the rock house holding Celos, Cassandra's jade dagger, made by David the dark prophet. Did they get the chest with Cassandra's war trophies? (Maybe she killed Artemis and his dagger Whisper is in there.)
And what happened to this world, long before these people lived, when the four prophets were selected? Is this Earth? Prophet mentions it once or twice in 9 books and never again. Also, who is the 4th prophet, the woman? Who is the creator? Many characters claim they have no faith, and religious worship isn't a big part of the mythology, yet there is so much talk about free will, prophets, and a creator. This feels odd.
The writing quality has improved across the books. Cooley doesn't insert too much internal dialogue: reflection, rumination, worrying, regretting, repenting, etc (thank goodness). Pacing is good. Dialogue is not as wooden as it was.
However, Cooley still has serious problems using a comma. Some examples: "The priestess of war, was proud of her scars." (No comma is needed!) "Others, were wounded, but stood." (No comma is needed. This is so crazy!) A third example: "Among those who were too far gone for healing, were Sally, Dick, and Jane of the..." (Delete the dag-nabbity comma after healing!)
Cooley also has a little trouble with words that sound the same (homophones), using reign instead of rein for example. He occasionally chooses vocabulary that doesn't provide the right nuance (proclivities, for example). But I like his word book for the ogre Fist.
Cooley needs to more fully develop the setting. As mentioned above, what is this place? Earth? How does it look? In all these books, nobody ever goes to sea. No ships are ever mentioned. Yet a coast is mentioned. And a swamp. What does this world look like? There is so much traveling. We need a map that shows all the lands, including Malaroo, Kalphany, etc. The setting is further diminished by modern language. "Hey, big guy" and "major players" and "wee-wee, willy" etc. Plus Fist advanced too quickly from broken English (ogre speech) to a fairly consistent standard English with subject-verb agreement, academic transitions (however), etc.
As I said, I like the characters. That's why I have stayed with this series. I care about the spiritually wounded ones, like poor Talon and Lyramoor, etc. Cooley handles them well. He manages to transform his characters over time. It feels fairly credible. I have even grown to accept the changes in Squirrel, a character I originally thought a silly waste of space.
However, I feel the world setting is still vague after 9 books and the plot relies too much on über-powerful black wizards who won't stay dead.
But despite this, I plan to read the finale when it is published.