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If you seek to stem this tide of chaos at its source, follow my lead--I set out for the dreaded Abyss on the morrow.
--Lord Amgar the Bold, Paladin of Bahamut

The planes have always been a place of great mystery and danger in the Dungeons & Dragons Roleplaying Game, and the new array of planes debuting in 4th Edition continue that grand tradition. Home to gods and devils, demons and genies, fey and titans, these strange dimensions offer unlimited adventure opportunities for Dungeon Masters and their players.

This useful travel guide also comes in handy for players seeking to battle demons, devils, elementals, and other iconic D&D monsters native to the planes.

160 pages, Hardcover

First published December 16, 2008

7 people are currently reading
62 people want to read

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Wizards of the Coast

430 books432 followers
Wizards of the Coast LLC (often referred to as WotC /ˈwɒtˌsiː/ or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. Originally a basement-run role-playing game publisher, the company popularized the collectible card game genre with Magic: The Gathering in the mid-1990s, acquired the popular Dungeons & Dragons role-playing game by purchasing the failing company TSR, and experienced tremendous success by publishing the licensed Pokémon Trading Card Game. The company's corporate headquarters are located in Renton, Washington in the United States.[1]

Wizards of the Coast publishes role-playing games, board games, and collectible card games. They have received numerous awards, including several Origins Awards. The company has been a subsidiary of Hasbro since 1999. All Wizards of the Coast stores were closed in 2004.

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Displaying 1 - 4 of 4 reviews
Profile Image for Keith Davis.
1,100 reviews15 followers
January 13, 2011
I love invented cosmologies and D&D's system of planes is as good as any other mythology.
Profile Image for Jean-francois.
54 reviews2 followers
November 5, 2017
Interesting book. Great entry level book for the 4th ed of Dungeons and Dragons planes.

I delayed reading this book because my players we'rent there yet... and well, they are now! Lots of stuff to enhance my game.

Give it a try!
Profile Image for Garrett Henke.
164 reviews
November 4, 2024
One of my fave D&D books - definitely the best of the entire 4e line of the books I’ve read. I vastly prefer the World Axis cosmology to the less accessible and obtuse Great Wheel. It’s really too bad that 5e has gone backwards to it.
Displaying 1 - 4 of 4 reviews

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