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Strength Build #1-4

Oakshield Junction

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At last, the LitRPG saga that has thrilled readers all over the world has been pulled together into one epic novel - OAKSHIELD JUNCTION.

Nick Stanners has no money. No job. No prospects. He lives in one of the most crime-ridden apartment blocks on the west coast. His girlfriend uses him for a place to stay. His father is on life support. Rent is due next week…

Games are Nick’s passion. He's played them all - well, the old screen ones anyway. He's never been able to afford an Immersion tank and the amazing games that come with them, but he's seen the web casts. He knows the names of every superstar pixel runner. His heroes.

So when he's picked out of the crowd to participate in a competitive, quest-driven dark fantasy RPG, his brain melts. Could this be his opportunity to get ahead? Or will he be chewed up by the machine, just another failed pixel runner by the side of the road?

This completed novel includes the STRENGTH BUILD and DEXTERITY BUILD cycles.

431 pages, Kindle Edition

Published January 7, 2017

27 people are currently reading
25 people want to read

About the author

Steven J. Shelley

34 books21 followers

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Displaying 1 - 3 of 3 reviews
790 reviews7 followers
January 22, 2017
Well done.

What a mish mash of various rpg's. It works. I'm glad for the compendium. This was a fast paced adventure with very little fluff. It worked well for me and was a joy to read.
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1,263 reviews20 followers
April 25, 2017
Not entirely sure you can call it litRPG. There is a game, but its mechanics are simple and it is all about one quest and a PvP competition. What transpires out of the game is just as important as what happens inside, if not more so. The story is all about a bleak future world with the protagonist facing a corrupt corperation willing to do anything for profit. The writing itself is good, and the story is fine as well. It is just not what I was looking for.

Besides the nature of the story, I am also a bit doubtful about the core plot. Potential spoiler alert....

Would you really need to force people into the game if poverty and crime is as rampant as suggested? If the game is all about the short serial PvP series is the fate of the NPCs truly bad? After all, there is no reason to have them toil and suffer in between the series. In fact, you are better off giving them new roles depending on the next storyline since you need less immersion machines. They likely have better lifes in the game than outside. I certainly doubt it is worse. Even in a corrupt world there is a risk to kidnapping people and offering them a job, even nonstop, would not cost much if you simply stick to room and board. After all, entertainment can be provided for free in the game.

It also has its share of typo's, for example XP and HP seems to be used incorrectly on several spots. The result of auto-correct? Not too distracting though and most of the time intent is obvious.

All in all, the book is not my thing and I have a bit of trouble with my suspension of disbelief in regards to the core plot.
Displaying 1 - 3 of 3 reviews

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