Mighty giants stir across the land and, before their crushing might, nothing is safe. Badly injured after their encounters in the Demiplane of Dread and now lost in the frozen northern reaches of the Forgotten Realms, the Baldur's Gate heroes will be tested like never before. Roll for initiative, a new Dungeons & Dragons adventure begins!
Jim Zub is a writer, artist and art instructor based in Toronto, Canada. Over the past fifteen years he’s worked for a diverse array of publishing, movie and video game clients including Disney, Warner Bros., Capcom, Hasbro, Bandai-Namco and Mattel.
He juggles his time between being a freelance comic writer and Program Coordinator for Seneca College‘s award-winning Animation program.
Hey look, we are finally reading the sequel to Shadow of the Vampire!......... you remember that one? That was the first D&D comic I ever read and reviewed on this website! Those were good times, and it's good to be back on this particular storyline after........ god knows how many months, but hey, better late than never. Also, you really gotta point out that Minsc is bald while you are beating the shit out of him? Come on, have some class, man! Save the insults for after you kill your foe, not while you are doing it!
Issue #1
This entire review has been hidden because of spoilers.
This takes place immediately after Shadows of the Vampire, and if you haven't read the other series/novel than you might be slightly lost. All of our characters are weak and looking for help, making them take on this storm a little harder than usual, plus morale is down pretty low.
Excellent first issue in the start of a new series. Already I feel this one will be better than Shadows of the Vampire, partially because the artwork is more graphic and less cartoonish.