Still ensnared in her great-grandparents’ game of Galactic Hatfields and McCoys, Intrepid finds Kris out on the Rim of human space, hunting pirates, and following breadcrumbs that someone has been leaving her. At this point in the series, there’s really only one prime suspect in the Case of the Discarded Duck Food. The Peterwalds. Could it be someone else? Sure. But that’s probably just paranoia getting the better of us. Right?
Anyway, one thing is certain. These breadcrumbs lead to a trap … for Kris. She knows it. Her team knows it. They follow anyway. Not the choice I’d make, but I’m more of a Chief Beni … and my choices would make for a pretty boring story.
With every new breadcrumb, Kris responds in a manner authentically her own and indicative of her personal growth. For those in her orbit, their choices to follow her celebrate that growth and provide further motivation for Kris to continue charting her own course.
I do wish we’d gotten to see things from the trap layer’s perspective, though. Not a lot. Just a little. Without that perspective, the story lacks a genuine sense of the sinister forces plotting against Kris.
Admittedly, not showing that perspective plants us more firmly in Kris’ shoes. We experience the events as she experiences them. But throughout Act 2, we get glimpses of the events from the minor antagonists’ viewpoint without losing the capacity to connect with Kris and understand her actions.
Not bringing the major villain out of the shadows just a little more lessens the impact of the big Act 3 reveal. And, while I feel better connected to Kris’ experience of the events, I don’t feel as though I know her as well as I could at this point.