The Rubik’s Cube Best Algorithms Top 5 methods for Speedsolving the Cube! Available To Read On Your Computer, MAC, Smartphone, Kindle Reader, iPad, or Tablet! Can you solve Rubik’s Cube? If the answer is yes, do you want to become faster at it? The "Rubik’s Cube Best Algorithms" teaches you the hacks you need to solve Rubik’s Cube quickly and confidently, creating solid blocks of each color, even if you have never solved the puzzle before. The brightly colored, three-dimensional puzzle invented in 1974 by Ernö Rubik reached its first peak of popularity in the 1980s. It is now a favorite puzzle for speedcubers, who compete to see who can solve the twisty challenge the fastest. Daniel Ross spent hundreds of hours studying the fastest, easiest methods used by world champions and other top players. With photos and step-by-step instructions, the author walks you through the top five methods for solving the puzzle quickly and the finger tricks used by champion speed solvers. The book The history of Rubik’s Cube and the reasons for its popularity The math permutations involved in solving the cubeThe easiest and quickest method for beginners The advanced Fridrich Method The advanced Roux Method The advanced ZZ Method The advanced God’s Number Method An explanation of how the game improves your brain’s activity level The finger tricks that can help you become a speedcuber Much, Much More! No Kindle device? No problem! Download the Kindle app to your device. Free download with a Kindle Unlimited membership! Get your copy today!
Good but not great. There are technical flaws (diagram misprints / duplications, misprints in move sequences) — not an overwhelming number, but enough to be very annoying. The Kindle formatting of move sequences is irregular, making some of them all but unreadable. The detailing of the various methods is spotty. In particular, the F2L cases are never enumerated. There is enough there so you can figure out what to look up, but it’s not really a self-contained reference. Useful but not adequate.
Nice intro book if you have never solved the Rubik cube. It was a quick and easy read, and unfortunately didn't teach me anything I haven't already learned via the many YouTube videos that I watched about the different methods one can use ("Beginner", Fridrich/"CFOP", "Roux" and "ZZ"), and the complexity of the puzzle (43.2 quintillion possible positions, but that can all be solved with at most 20 moves - the so-called "God Number").
If you are more comfortable having a printed written reference rather than bookmarking badmephisto.com for example, this will be a good book to have- although it does skip over some essential algorithms and lingo (for example the author describes the Sune and Antisune and "Sexy" triggers but doesn't name them).
If you are young, and or really enthusiastic about completing the cube quickly, then this is the book for you. I just wanted to complete it and remember the algorithm to do so.