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Killing Monsters: Why Children Need Fantasy, Super Heroes, and Make-Believe Violence

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Children choose their heroes more carefully than we think. From Pokémon to the rapper Eminem, pop-culture icons are not simply commercial pied pipers who practice mass hypnosis on our youth. Indeed, argues the author of this lively and persuasive paean to the power of popular culture, even trashy or violent entertainment gives children something they need, something that can help both boys and girls develop in a healthy way. Drawing on a wealth of true stories, many gleaned from the fascinating workshops he conducts, and basing his claims on extensive research, including interviews with psychologists and educators, Gerard Jones explains why validating our children's fantasies teaches them to trust their own emotions and build stronger selves.

272 pages, Paperback

First published January 1, 2002

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1121 people want to read

About the author

Gerard Jones

604 books21 followers
Gerard Jones is an award-winning American author and comic book writer. From 1987 to 2001, Jones wrote many comic books for Marvel Comics, DC Comics, Dark Horse Comics, Viz Media, Malibu Comics and other publishers; including Green Lantern, Justice League, Prime, Ultraforce, El Diablo, Wonder Man, Martian Manhunter, Elongated Man, The Shadow, Pokémon, and Batman.

Jones is author of the Eisner Award-winning Men of Tomorrow: Geeks, Gangsters, and the Birth of the Comic Book (2004); Killing Monsters: Why Children Need Fantasy, Superheroes and Make-Believe Violence (2002), and Honey I'm Home: Sitcoms Selling the American Dream (1993). Jones is co-author with Will Jacobs of The Beaver Papers (1983), The Comic Book Heroes (1985, 1996), and the comic book The Trouble with Girls (1987-1993). From 1983 to 1988, Jacobs and Jones were contributors to National Lampoon magazine. He and Jacobs began writing humorous fiction again in 2008 with the online series My Pal Splendid Man and Million Dollar Ideas

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Displaying 1 - 30 of 78 reviews
Profile Image for Natalie.
563 reviews
January 22, 2021
It is unfortunate that such an important book had to be written by someone convicted of possessing and distributing child pornography. The premise is sound, it’s engagingly written enough. I just wish someone else had written it or that I’d read it when it first came out.
Profile Image for Mike (the Paladin).
3,148 reviews2,165 followers
November 3, 2012
Originally reviewed in Dec. 2011. Updating to correct a couple of typos Nov. 2012.

I've read on this subject often. As noted before I grew up in the '50s and had dozens of cap guns. I sported "Fanner Fiftys" (yes I know it should be "fifties" but the "Fanner Fifty" was a trademarked product of Mattel) in the "Two-Gun" rig. I had the Buffalo Hunter set that came with a six-gun, a Winchester that shot "Shootin' Shells" and came with a plastic skinning knife, complete with stag horn grips on pistol and knife. Later I had plastic sub-machine guns and as I got older built scale models of well know firearms (try to find those today). I also played with plastic army men, cowboys and even big game hunters (another thing that would probably be virtually impossible to find now). I date back to the first action figures, G.I.Joe and the lesser known Stoney by Marx. I read and collected comic books. When I was small I read Superman and Batman then at about 12 I found Marvel. I liked many of the Marvel universe but my favorite books were The Avengers and my favorite character was Captain America....

And you know, I'm not a serial killer...really I'm not. (I mean I realize that's what a serial killer would say. But "trust me" I'm really not...honest.)

We all played with those toys back then and so did the generations before. And you know what, kids today still play violent games. Parents can forbid it they can even try to suppress it, but kids need that release.

(Under the influence of a church I was attending I once tried [hypocritically] to forbid my son from playing games where he "shot people". One day I saw him outside with friends shooting a toy gun. When I called him over he told me it was alright. They were "shooting robots". I came to my senses, remembered my own childhood and revoked my prohibition... He was allowed to shoot, "bad guys" like all the other kids he played with. Today he sells art and craft supplies.)

This is a book by a man who played the same games as a kid but then (like so many) when he came to "adult hood" he tried to forget it, down play it...and yes suppress it. Then he stopped and took a look at reality. The book is interesting and also (yes I know this is somewhat cliched but...) thought provoking. There are, in my opinion only a few down sides.

First, the book seems to me to be a bit "over thought". Once he realized that he as a child had played violent games, read comic books and that he survived he was able to take another look at reality. Gerard Jones is known (among other things) as a comic book writer and he'd made an overt attempt to "scale back" violence and make his stories "deep and meaningful". Then he spoke to a reader who liked one of his books and had found meaning, found a sort of identification in some of the violence. He started looking at play and entertainment violence and it's implications. Unfortunately I think to some extant the "act of studying" may have taken over "the study". You'll see this I believe as you read through his stories (anecdotes) and thoughts....which leads to my second quibble.

Second the book gets a bit dry and labored in a few places. It's okay, stick with it, even skim a little if you need to, there's some good stuff in among the "waffle" as Hermine said ("There's some important stuff hidden in the waffle", from Harry Potter and the Order of the Phoenix).

Third...well I wish he'd discussed a bit more the difference in the "types" of violent entertainment. He does point out that in most cases the "authorities" or whoever tend to ask the wrong questions. They'll ask "what are the effects of violent entertainment on children?" This in effect makes no difference in, for example: Junk Yard Dogs and Daffy Duck. He address this somewhat, but not so much the difference in the moral context. Having watched my own kids and of course having had my own history, I see a big difference in say, Gunsmoke and Nightmare on Elm Street.

All in all, a pretty good book on an interesting and maybe overworked subject. We live in a world where small kids can get suspended from elementary school for pointing a finger and saying "bang". There is a huge movement to try and subdue and even drug aggressive play out of children (yes largely boys but girls indulge in violent play to, even though people [the same ones trying to completely subdue this play probably] don't want to admit it). The conclusion here is that yes violent play is and/or can be positive (even if not always so) and that violent video games, movies and action toys don't (at least alone or normally) cause maladjusted kids.

Heck, I have to admit that even though I hate (read can't abide) slasher movies, most slasher movie fans don't become slashers...

To repeat myself, on the whole thought provoking and interesting.
Profile Image for Laura.
92 reviews7 followers
January 2, 2023
This is an excellent read. Significantly more relaxant and thought provoking than I expected it to be. It’s a phenomenal resource for working with children, particularly elementary age. And while it is a bit dated on media references, the logic and message still carries. I’d love to get a more updated take on his feeling about YouTube video trends amongst kids.

This book was lent to me by a coworker, and I admit that I was skeptical. I struggle with nonfiction, and was worried I would have a really hard time with it. But I felt that I “had” to read it because… someone gave it to me. Fortunately, the personal perspective comes through immediately, and I was instantly engaged by his writing. I’m really glad I broke my nonfiction rule for this one.
Profile Image for Karen Brooks.
Author 16 books748 followers
June 1, 2011
This is a terrific book that puts in sensible perspective irrational adult fears around kids and their play. Jones asks the question, why do so many healthy (psychologically and physically) 'normal' kids like fantasy violence and imaginary rough play so much? It's a great question which he then explores examining a range of pop culture forms from films, TV shows, video games and toys - from Star Wars to Harry Potter.
Fantasy is about escaping the strictures and controls of everyday life and capturing a sense of power in a world that often leaves children especially, feeling powerless. Fantasy violence, whether it's waving a wand (a gun by any other name), a plastic gun, bows and arrows or a light sabre, reassures young kids and allows them to be the 'master' in a universe they've created or emulated and where they set the rules and boundaries.
Drawing on experts from around the globe, Gerard Jones presents a persuasive argument in easy to read prose that should reassure parents and teachers that children wanting to pretend to blow up and kill things is normal. It should also put in perspective the recent 'panic' (moral and otherwise) around superhero play.
98 reviews
August 2, 2020
Once I found out that this author was convicted of (and currently incarcerated for) possession of child pornography, I could not read any more. The premise and thesis of the book is interesting, if repetitive.
Profile Image for Guilherme Smee.
Author 27 books190 followers
November 26, 2017
Quando eu estava na faculdade, esse era um dos livros mais comentados e discutidos por aqueles que pesquisavam cultura pop. Quando ainda se achava que cultura pop era pra crianças... Pera... Ainda se acha! Bem , já havia comprado o livro há muito tempo, mas só agora me dignei a lê-lo. A teoria de que videogames, fantasia e faz de conta, servem para ajudar as crianças em seu desenvolvimento é bastante interessante, mas um livro de 300 páginas sobre isso e só isso fica muito cansativo. Quando eu era criança não me deixavam nem consumir nada violento, nem fazer coisas arriscadas e nem mesmo me sujar, claro, que fui um pré-adolescente bem rebelde e difícil em casa, porque não canalizava minha raiva. Ainda hoje tem muitos reflexos em mim. Por acaso, descobri os super-heróis e comecei a mudar um pouco isso, até um certo momento em que me anulei completamente por sentir raiva demais. E bem, olha hoje quem está de volta? The very anger my old friend! Trabalhar a raiva não é uma coisa fácil, muito menos equilibrá-la, o que não dá, entretanto é para contê-la porque se você não botar ela pra fora, vai botar ela pra dentro e vai se odiar pela vida inteira. Então, não, não é feio sentir raiva nem expressá-la em RPG, videogames, e outras brincadeiras. Afinal, artes marciais estão aí pra isso, né? A única coisa que tem que ser trabalhada é o limite de onde a sua raiva e as suas frustrações afetam aos outros. Não que seja fácil. Eu, até hoje, não aprendi. E creio que vai continuar sendo uma grande incógnita para mim.
Profile Image for Jamie.
Author 6 books210 followers
September 4, 2008
The full title of the book here is Killing Monsters: Why Children Need Fantasy, Super Heroes, and Make-Believe Violence, and in it author Gerard Jones works out a thesis that exposure to violence --especially fantasy violence-- is not unhealthy to children, but actually critical to proper emotional, social, and mental development. It's the inverse of the "violent media makes violent kids" angle that most of us are used to hearing, and it's fairly interesting.

Basically, Gerard's book boils down to the fact that when kids watch violent media, it helps them develop emotional coping mechanisms to work through the stressful and frightening things in their lives. When a kid picks up a coat hanger, points it at her playmates and pretends that it's a gun she's not practicing for some future school shooting as much as coping with stressors in her life by feeling powerful and in control. The key is that the kid knows it's make believe and can tell the difference between, say, cracking someone on the head with a bat and having a mock sword fight with the empty cardboard tube from a roll of paper towels. It's all about facing and triumphing over their imaginary monsters.

Gerard returns again and again to the point that kids are attracted to things that make them feel powerful in the face of what we adults may have forgotten is a very intimidating world. Whether it's Mighty Morphin' Power Rangers, Pokemon, Superman, or professional wrestlers, kids dig it because humans like to feel powerful. Jones even hits some impressive insights when he talks about why pop idols like Britney Spears infatuate little girls so much: she is, in some very important ways, just like the ass kicking Power Rangers. Spears moves around the stage with powerful, kinetic energy, with backup dancers and even the camera reacting extravagantly to every kick, punch, and hip thrust in her routine. Girls like that kind of power, and they like pretending to have it. It's just in a different package.

This is just one example of the kinds of things that Killing Monsters presents in ways that I wasn't used to, and I enjoyed seeing different perspectives and conclusions. Jones mixes in reports from his own workshops that he's done with children of various ages with real research done by psychologists, sociologists, and other scientists. And for someone not trained in as a scientist, Jones displays an impressive amount of acumen for understanding and critiquing research on the effects of violent media. Even though he may use different terms, I often caught Jones talking about things like the confirmatory information bias, overgeneralization, and selection bias in the research he examined.

So while I'm not about to sit down with my 4-year old daughter to watch the Die Hard trilogy with her, Killing Monsters has made me rethink some of my assumptions and I'm not about to freak out just because she points her fingers at me, makes "pew! pew!" sounds, and gleefully shouts "I KILLED YOU!" Instead, I'll just clutch my chest and fall down. She loves that.
Profile Image for Margaret Robbins.
242 reviews23 followers
October 6, 2015
Wow, what a fascinating work of research, nonfiction, and experience about comics and fantasy stories! Gerard Jones definitely did his homework, and his past experiences as a comic writer, teacher/workshop presenter, parent, and fan give him a lot of credibility. I appreciate the book's distinction between exposing children to weapons and allowing children to play with toy weapons, such as water guns, toy swords, and action figures. Play, along with the reading of fantasy and comics, allows children to enact some of their real life frustrations in a safe context. So long as adults help children distinguish between fantasy and reality, play can be a healthy way of expressing emotions. This book really helped me to see some of these issues differently, which shows that the author did his job. It'll help me with my research/literature question of my comprehensive exams, too. Additionally, I love how there's a whole chapter devoted to Vampire Slayers, particularly the Buffy movie of my late elementary years and the TV show of my high school years that I am now watching as a thirtysomething. Whedon's hit TV show Buffy the Vampire Slayer is a true icon of teen television show, and Buffy set the tone for female superheroes. While I think we need more female superheroes who do not look like Buffy :), this show truly paved the way, and I'm glad this book and other scholarship is helping people appreciate Whedon's work. That chapter made me want to keep watching the television series. I loved this book!
Profile Image for Ashanti Miller.
32 reviews4 followers
August 23, 2011
The book has a good premise and setup, but I am getting bored as the author reiterates the same information and over and over. I am reading this book to understand my industry better. I work as an animator and since the early 2000's the stories have focused on themes that concern boys. I am perplexed with the attraction to violence--especially explosions and wimpy heroes. This book is a window into young male psyche.

According to the author, boys need a fantasy monsters to conquer because they can't handle the real life monsters on the playground---especially the omega-bookish little boy. Therefore that's why we have all these loser protagonists in animated films. I'm sick of it. Charlies Brown was fine, but #1 am biased for my childhood cartoons, and #2 Charlie was much better written and likeable than Fry Farnsworth, Peter Griffin, Bender, and that wuss in Cloudy With a Chance of Meatballs. I mean, really, how predictable can the latter film be?
Hopefully, when and if I reach the end of this book, I'll better understand the decisions TV and film executives make when they green-light stories with these kind of protagonists.

-Ashanti
Profile Image for Tina.
210 reviews
August 13, 2011
This was an interesting read. I don't have kids, but it sounded like a good book nonetheless and I'm glad I read it. It actually gave me a unique perspective on why I liked the things I liked when I was a child and I can appreciate them in a different light.

Good discussion on how media is an outlet and how we need fantasy, even into adulthood. I especially liked his discussion of video games since I find gaming a perfect outlet for negative emotions. An artificial environment where one can shoot things, beat things up and vent anger and aggression is a healthy outlet. I know I feel more calm after venting my anger in a place where no real living beings can be harmed. Gaming is also a fantastic method of interactive storytelling and allows the gamer to feel powerful as they get to be someone else for a while and actively take part in the world of the game. I liked that Jones focused on these positive aspects of gaming since so many condemn gaming for the fantasy violence therein.
Profile Image for Andrea.
78 reviews14 followers
December 5, 2011
I highly recommend this book for parents, psychology students, and teachers. I'm not even going to try to sum this book up in a few lines, because it is just that good. Suffice to say that it really put my mind at ease about my son's fascination with GI Joes and "war stuff" like military aircraft books. It is even applicable to those interested in sociology in that our fascination with these things as children continues into adulthood. It is a part of our society. I did a report on this book for a college psychology class that was well-received and it sparked a very interesting discussion. I really enjoyed the fact that the author doesn't get bogged down in technical shop-talk. It really is written in plain English, and explains the concepts very clearly. I found the clinical examples intriguing. This is easily one of my favorite psychology books.
Profile Image for Ben.
373 reviews
October 13, 2011
While the intention of this book is to explain and explore the value of different types of violent entertainment for kids, I ended up gaining insight into myself. As Jones discusses the ways kids use violent entertainment to safely explore their own violent feelings, to find a sense of control in a chaotic and out of control world, to relieve stress in a risk free environment, I found myself realizing why I had been (and still am) drawn to this type of entertainment. Like almost everyone, there are times in my life where I've struggled with feeling powerless or helpless or full of anger. And I used this make-believe violence as a mechanism to cope with these struggles.

Profile Image for Matt Sautman.
1,862 reviews30 followers
June 4, 2020
I expected more from this book. As time goes on, much of Jones's argument is no longer novel. His conclusion is generally well-accepted, and, although there are those who continue to buy into the idea that violent media inspires violence, the book seems far less relevant now. I came cross this book because Marc DiPalo references it in War, Politics, and Superheroes, but DiPalo sees more in this book than I do. Like Men of Tomorrow, this book suffers from the fact that Jones writes for a popular audience at the expense of analysis.
Profile Image for Claudia.
215 reviews
August 25, 2010
This book is an absolute must-read for anyone with kids, especially for those of us who have loudly proclaimed that they will never let toy guns in the house. The author shows how pretend violence is a vital tool for children to work out their fears, and that repressing all violent thoughts and urges is likely to do more harm than good.
Profile Image for Scott Robins.
Author 3 books38 followers
Read
September 11, 2012
Started out interesting but felt it was saying the same things over and over again. Moved beyond what I had expected the book to be.
Profile Image for Gina.
280 reviews
April 20, 2018
I wish I would have read this book when my kids were little and not 17 and 21. However, it gave me a perspective on just how important play is to kids, including toys guns, monsters, and video games. Mr. Jones is in such a good position to give his opinion through his interactive art workshops with young people. His back ground as a comic book writer also provides the reader with a great starting point. When adults make wipe sweeping declarations about violence and entertainment, they never stop to ask the kids why. Nobody bothers to ask kids why they like violent video games, or why they shoot their brother with their finger used as a "gun". But Mr. Jones has done that. And he helps you understand what this crazy world that us "adults" have created looks like through the eyes of a very young person.
741 reviews10 followers
March 28, 2019
This is a fascinating book. Throw out everything you hear from the media or from the "average person" and listen instead to an expert on child development. He says that toy guns, rough play, and video games don't make kids violent. For kids, these things are play, and through them they learn to deal with the world and understand and express themselves. For the most part, that's simply as far as it goes. Kids aren't nearly as impressionable as we're told.

I'm sure this book will be hard for many readers to accept as it goes against their accepted beliefs. Our society so solidly believes that violent content is by definition bad. Most people adopt the simple viewpoint that, "It seems true, therefore it must be true" and don't investigate before forming an opinion. The reader should open his mind to learning from an expert.
Profile Image for Johan Agstam.
50 reviews12 followers
October 17, 2021
A really fascinating book on the role of make-believe violence with a really nuanced discussion of media violence. While it's focusing almost entirely on children it was really fascinating and a lot of stuff I didn't know here. It's also interesting to note that the author isn't really a progressive. As you read it you come to see the author as probably a pretty conservative person, at best maybe a centrist - several cases comes up where he really show he doesn't like certain media products - but one who was able to listen to the people in question - why do you partake in this product, and really follow that inquiry and come to conclusions that it isn't the evil that it's made out to be. Really fascinating.
Profile Image for Jordan Goodrum.
37 reviews1 follower
January 3, 2023
This was an important read for me. A lot of teachers say 'no guns, no violence' when it comes to kids' art. But children need fantasy. Adults are the ones putting their own "reality" into it.

"It isn’t guns as such that the kids want. It’s the power that imaginary guns contain."

These images often help kids deal with their emotions and what they hear and see in the world.


Another interesting quote was, "A kid says, ‘I feel like I love you’ and we say, ‘Awww.’ He says, ‘I feel like I want to kill you’ and we say, ‘No you don’t!’ So true.


Kids have been getting less and less violent since video games have come out. Video games ≠ violence.

Play fighting is fine. Kids learn boundaries.

I'm very interested in reading more on these subject and by a more respectable author.
This entire review has been hidden because of spoilers.
Profile Image for Nikolay Manchev.
3 reviews1 follower
June 17, 2018
This is a good book, and the author did his homework. However, he constantly mixes results from proper studies with anecdotal evidence, thus undermining his own claims. He also often cites academic papers, but then jumps to conclusions which the papers do not support. It would have been much better if this was written as a systematic review. Unfortunately, it is evident that the author lacks the proper background/skills to do so. Nevertheless, the book is valuable as a very high level overview of the subjects and for its detailed references.
20 reviews11 followers
June 25, 2020
If you enjoy games, fantasy fiction, and anything make-believe, and wonder why the world has gone two ways about it, this is a must-read. It helps you walk out of the mindset of pinning blame on our basic need to role-play, and focus on why kids (and big kids/grown-ups) get carried away by their indulgences in today's world.
Profile Image for Stijn Segers.
42 reviews6 followers
May 7, 2025
Al meer dan twintig jaar oud, maar nog steeds een relevant betoog om kinderen niet af te straffen, maar juist aan te moedigen in de vrijheid van hun fantasie. Een betoog ook om niet als volwassenen te proberen kinderen te kneden naar hoe we denken dat ze horen te zijn, maar ze dat vooral zelf te laten ontdekken en hen aan te moedigen.
Profile Image for Jared.
19 reviews1 follower
June 9, 2017
Jones put together quite the thought provoking study about attitudes towards children's playstyles and how it affects them later in life. It made me question my attitudes towards how I engage with youth and I believe I've gained some insights into better interactions
Profile Image for Vlad GURDIGA.
61 reviews4 followers
May 6, 2019
This is a thoughtful and sane-thinking book that can give peace of mind to any parent or other person that has interest in learning how kids learn, develop, and orient themselves in this world.
7 reviews
October 10, 2019
Read this for use in a research project. Strong analysis and argument about the meaning and value of appropriate make believe violence for children, very interesting and surprisingly reassuring.
Profile Image for Brent McGregor.
125 reviews9 followers
February 26, 2020
Excellent book. How simulated violence teaches boys how to cope and confront evil to the benefit of society.
Profile Image for Mary Thoresen.
81 reviews1 follower
February 6, 2023
Helped me understand my grandchildren. It was more information that I needed. I would have preferred a more condensed version, so I skimmed it.
88 reviews2 followers
February 22, 2020
What a compelling argument for us to listen to the kids/youth in our lives rather than assuming we know why they play or watch violent images. I have always struggled with the level to which I allow play fighting and shooting games. This made me re evaluate that all over again. I read this book in one night (yes I skimmed parts) - and i am not a voracious reader.
Profile Image for Julia.
922 reviews
August 20, 2014
This book is a personal reading choice, recommended by an LIS professor and friend, and NOW SUPER FAMOUS COMICS RESEARCHER WHOOOOOOOO *applause*, Carol Tilley. She said on Twitter that she wished everyone would read this book and stop freaking out over kids running around playing “pretend we’re the good guys and you’re the bad guys and we kill you” games. So I read it.

Killing Monsters: Why Kids Need Fantasy, Super Heroes, and Make-Believe Violence, is ten years old, but perhaps even more relevant today. Gerard Jones goes through clinical evidence, mass longitudinal studies, conversations with psychologists and researchers and other experts, and personal testimony from parents and ex-children, and shows how pretend violence (in make-believe games, video games, television, pop culture, music, toys, etc.) actually helps foster healthy psychological development by allowing children to act out (in a way they understand) and can gain power over their fears, anxieties, demons, and worries.

Controversy, yes. But it’s also a well-reasoned argument that got me, an ex-repressed child who became a goody-goody and never went through a “rebellion” phase, to reconsider my opinions on toy squirt guns, Power Rangers, first-person shooters, Britney Spears, and basically all the things in my childhood that I wasn’t allowed to see or play with.

The book is a bit dated (published in 2003, it basically documents 90s pop culture and doesn’t really look at later issues like the widespread Internet and social media explosion and only touches on 9-11 and not later instances of real-world violence reaching kids through the news) and oriented towards parents, but it still is helpful for educators, librarians, and the public in general. It definitely acknowledges criticisms against its argument but puts forth that kids understand the different between real and pretend better than we think, and that adult anxieties about play that resembles real violence makes kids more anxious about their play and don’t actually help. Additionally, this play allows them to feel powerful, in control, and invincible against issues in their life that they cannot control, and helps them find reassurance and calm in the face of more and more violence and adult anxiety about our world and our children.

And then Carol and I contacted Jones on Twitter and learned that although he’s currently working on a project about cultural censorship, he hopes to one day update this book, which will be awesome. The more people read this, the more sensible in the brain we can become as a society. Approach this book with an open mind and be ready to re-think your own assumptions about how to help our kids grow into healthy, well-adjusted adults.

TL;DR – 4/5. Read it. Everyone should read this. Instead of panicking about pretend violence that kids have been playing since the beginning of civilization, we can understand that playing Avengers or Power Rangers or Call of Duty doesn’t translate to psychopathic actual violence-perpetrator, and maybe we’ll have more faith in our kids.
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