Back in the Game is the sequel to Stuck in the Game, a LitRPG adventure.
Noah has survived his time trapped in the virtual reality of the Dream State game and his body is on the road to recovery. His mind, however, cannot put the past behind him, knowing the company that ruined his life has escaped justice. With the evidence he needs to convict them held on a Transfer Orb hidden in the Dream State, Noah returns to help his friends reclaim it. However, someone has already beaten him to the punch.
FranktheTank is a newbie. When he happens across the Transfer Orb, he sees it as a big payday, something to boost his skills to the next level. As he tries to sell it off to the highest bidder, he begins to realize that something more than his avatar’s status is at stake.
In order to push the evidence to the public, Noah and his allies race to find Frank before Wona does. Empowered by new weapons and magic, Noah and his friends fight through dungeons, monsters, and dragon nests, though only Noah knows what lengths Wona will resort to in order to keep its good name clean and its dark past a secret.
Can Noah fight the pull of the game to protect Wona’s victims?
"Back in the Game" continues Noah's story, returning him once more to the Dream State virtual world - this time with a specific goal in mind: to seek vengeance for the murder of his girlfriend, Sue. However, Noah soon finds that all is not as it seems...
A stronger and more competent tale than its predecessor, Keene has clearly gained both in skill and confidence. In the virtual realm, his imagination can really take flight - into some rather unexpected places. There are twists and turns, and quite a few surprises, along with plenty of action. Due to the virtual nature of the world, perhaps the stakes were not as severe as they could have been: death is not the end, merely a chance to have your treasured possessions stolen, and character development could have stronger, but overall an engaging and interesting read, with an ending to make you eager for the next installment!
Noah didn't become addicted to the game the way his friends did. He began playing because the game technology was the only way for him to communicate with the outside world while he was on life support and recovering from an accident. Of course, he also had to be extremely careful - in-game death could equal out-of-game death. The stakes were high. Book 2 picks up after Noah was able to successfully leave the game (no longer on life support), but he was forced to return since he had found (and lost) evidence that the game makers weren't as "nice" as they wanted us to believe. But as he delves into the inner workings of the game, Noah discovers that not everything is as it seems. Or maybe it is, but the consequences aren't. Who will be loyal? And who is the right person or cause to be loyal to? All we know is that the stakes are higher than they've ever been.
This book was fascinating. Since it's no longer a matter of life or death for Noah, it was able to focus on game mechanics and legalities in a new way. There was also the introduction of several new characters, causing Noah and his friends to ask what all gamers ask, how well do we really know the people we're playing with? Or at least, that's what they should have been asking...
I received a free copy of this book from the author and have reviewed it willingly.
Well, a decent showing for a second in series. The book description is (slightly) off, in that Frank didn't realize anything, it was another player that clued Frank in on what *could* happen. Plus, there's a reveal about Frank later on, but that's nothing, there's lots of reveals in this book, so it's hardly surprising one character isn't who they seem. Still, it's a good story continuation, even if it doesn't go quite as expected. Now, off to read book 3.