Here we go again...
Unfortunately the retro fan base will lap up any and every book that comes out, no matter how bad, and fawn over it. It's the same with other niches as well, really, and not strange - you will love anything about something you love if it's rare enough (not many books about Atari), and people will read a book about a machine who don't really read any books and judge what a book must be, so that you can publish a polished turd and get at least four-star reviews. This is doubly bad for those books that are the result of serious effort and research.
Right, about this book then. Another in a long line of disappointments.
To begin with the title: Breakout? But Breakout is not really associated with the Atari computers, but rather with Atari as a company and its arcade legacy. It did strike me as strange when I first saw it but didn't think much about it; in retrospect, it's evidence of how poorly thought-out the book is.
Then: "How Atari 8-Bit Computers Defined a Generation". Good luck finding this 'how' because the author will not tell you much, if anything, about it.
I was trying to decide what this book is: it's not a history of the Atari 8-bitters because there's simply too little history - unless you count as history the listing of all the drives or printers that came out, thrown together with their respective specs (which would be nice as an appendix with tables, but definitely not as part of the text). It's also full of references in the first person (I bought this, I liked that, I had the other) but it's not a personal recount of experiences either.
What is it, then? The first third (a whole third!) of the book deals with the "history" of the subject in a rather haphazard way. We first learn about the first machines in the series and the rest of this first part is lamenting about how Atari screwed up afterwards. Nowhere is it evident how they "defined a generation" - instead you're left with a feeling of missed opportunities and impending doom. This part is also littered with photos either taken from Wikipedia (truly a mark of laziness) or completely amateurish photos taken by the author in his house ("here's an eBay haul", a couple of machines with a modern router sitting next to them (!) on a table etc).
If reading about peripheral after peripheral is your definition of history then by all means, read it. But even in that case be warned, it's very short.
The next part (roughly from 34-75%) is about games. Small (half- to one-page) reviews, sometimes (but more often not) accompanied by thumbnail screenshots of a selection of games without any regard to how these "defined a generation". And, yeah, sorry, I didn't buy a book to read game reviews...
Last, there's a part that has factually nothing to do with history, a is deals with collecting Atari machines today, emulation etc.
So I was thinking, this could have been a nice Atari website; I would visit that and read it. But as a book? Just random stuff thrown together without much thought, a nice (?) title splattered on it and let's call it a day.
The author also uses very few 'real' sources, most of them magazines (which "you can find for free online"), but most of the references are for web sites - good luck revisiting them in a few years' time.
It's a very unfortunate trend that anyone thinks they can write a book and sell it to the retro-loving masses. As an amateurish effort it would not be too bad -throwing stuff together and maybe selling it for a couple of bucks or giving it away for free. But, $16 for an ebook? That's an insult.