Strange times for the Mignolaverse, with no flagship books to push the main storyline forward, and instead a selection of gap-filling (in every sense) minis to fill out the continuity. Within the wider context pulp 30s mystery man Lobster Johnson has always done its own thing, a way of scratching a particular adventure-comics itch a lot of creators seem to share. It's always been an enjoyable side dish but with the line so bitty right now it's actually very satisfying to pick up the Lobster's stories and enjoy a fairly well-developed cast and a sense of momentum that's missing from the rest of the universe.
The main attraction for me in Lobster Johnson is usually Tonci Zonjic's art. Zonjic is up there with Guy Davis and Mignola himself as one of the definitive Mignolaverse artists: his clear lines, thoughtful colour choices and flowing storytelling make the series hugely attractive even when the storylines are somewhat rote. The pulp era fits Zonjic perfectly - he's equally skilled at familiar period atmosphere, glorious setpieces (there's some fabulous ones in this volume) and the quieter, character-driven scenes which have provided a throughline for the otherwise disconnected Lobster yarns.
That throughline is vital to the second story here, The Pirate's Ghost, which resolves, sometimes permanently, most of the book's long-running subplots. It brings home the fact that this comic isn't really about the Lobster - he's the MacGuffin to tell stories of other characters' obsession, revenge, or loyalty. Things come to a head in this volume in ways that change the cast and remind me how good and economical Arcudi is at doing character moments. Before that there's three issues of Zonjic doing weird giant proto-robots, which is, of course, an absolute treat. The best Lobster volume yet.