Rules for SOMERSAULT Puzzle Copyright 2002 Oseloke’s Games
Somersault is a puzzle that tests your ability to determine which faces of a Cube will be visible as the Cube is rolled over on its edges from one Square to the next, following the given directions. In the sample shown at the left side of each puzzle, the Start Cube becomes the successive Cubes by moving North, East, North, and then North. The puzzle requires one to see, in one’s mind’s eye, the Cube, as it moves between Squares while being turned over on its edge. This requires some concentration, and so it develops your ability to concentrate.
Wrap Since the Board on which the Cube moves is only 5 squares by 5 Squares, the Cube continues on the opposite edge of the Board rather than dropping off the edge of the Board. For example, if the Cube is on the Square with Row 2, Column 5, and is to move to East, then the Cube will continue on the opposite edge of the Board by going to the Square with Row 2, and Column 1. As another example, if the Cube is on Row 5, Column 3, and has to go North, then the Cube will continue on the opposite edge of the Board by going to the Square with Row 1, Column 3.
Faces of the The Cube is really a six-sided die, with the numbers on opposite faces adding up to 7. This fact will enable one to determine what number is on the faces that are not currently visible, by knowing the numbers on the faces that are visible. For example, if the Cube has an orientation of 123 (meaning that the Top number is 1, the Front number is 2, and the Right number is 3), this also means that the Cube has the following numbers on its Bottom, Hind, and Left 6, 5, and 4, respectively.
Levels of The puzzle has three levels of Beginner, Intermediate, and Advanced. The Beginner level is for familiarizing the player with the game, as it only requires the player to follow the Cube one step at a time, drawing the solution for each step before having to figure out the next step. The other levels of play expect the player to hold a series of steps in the mind, remembering the changing locations and orientations of the Cube, until the determined number of steps (5 or 9, depending on the level). The player is free to choose a level of play, and may also decide to time the game.