Angular is Google's foremost framework for developing high-performing, rock-solid web applications. Unlike most web apps, Angular apps are based on components, which means they're composed of interchangeable software elements that can be replaced and re-used. Angular's modularity ensures rapid development, high reliability, and ease of upgrading. To create Angular components, developers can take advantage of a new language from Microsoft called TypeScript. TypeScript encompasses JavaScript, but provides many helpful features including classes, interfaces, static types, and improved tooling support. TypeScript gives you the best of both the object-oriented methodology of high-level languages and the speed and convenience of JavaScript. To present these topics, the first chapters of the book provide a thorough introduction to the TypeScript language, from its new data types to its support for the document object model (DOM). After that, the book focuses on Angular and its many extraordinary capabilities, which include routing, form development, animation, and asynchronous operation. The last chapters of the book are particularly exciting, and discuss the Material Design library for Angular and the ability to customize graphics with Scalable Vector Graphics (SVG) and HTML5. Table of Chapter 1: Introducing TypeScript and AngularChapter 2: TypeScript Development ToolsChapter 3: TypeScript BasicsChapter 4: Classes, Interfaces, and MixinsChapter 5: Declaration Files and the Document Object Model (DOM)Chapter 6: Unit Testing and DecoratorsChapter 7: Modules, Web Components, and AngularChapter 8: Fundamentals of Angular DevelopmentChapter 9: DirectivesChapter 10: Dependency InjectionChapter 11: Asynchronous ProgrammingChapter 12: RoutingChapter 13: HTTP and JSONP CommunicationChapter 14: FormsChapter 15: Animation, i18n, and Custom PipesChapter 16: Material DesignChapter 17: Testing Components with ProtractorChapter 18: Displaying REST Data with Dynamic TablesChapter 19: Custom Graphics with SVG and the HTML5 Canvas