Unfortunately, the Draconic Prophecies series gets worse in it's second book. This time around, Wyatt is clearly following the corporate mandate of Wizards of the Coast to forcefully convert all of their campaign settings to the new paradigm of 4th edition dungeons & dragons. The continent of dragons in Eberron now suddenly has cities of dragonborn, magic doesn't work the same, you can't simply cast a teleport spell (even though this was done in the first book of the series with no problem), you need to take time for an elaborate ritual to teleport, there are the standard looking 4th edition tieflings in the demon wastes, faeries from other planes are now eladrin, which are basically elves, even though none of this was part of Eberron prior to 4th edition....sigh.
Aside from that horribleness, the actual plot of the book is pretty uninspiring. Gaven the main character from the first book is basically wandering aimlessly, and walks into one of the bad guys hands, who therefore captures him with no problem. Several of the semi-ambiguous villains from the first book undergo fairly forced and rushed stories of redemption, the warforged Cart and the changeling, Aunn, each on their own journey of having a friend for the first time and seeing the holy light (literally), and then snap - they don't like being bad guys anymore. The whole book comes down to them deciding to change sides at just the right moment to save Gaven from being used to power some horrible thing that prophecies have said will happen. Instead, at the last minute he stops it all, through no fault of his own. Oh, and a horde led by that Tiefling is on it's way to destroy the civilized world, which I'm sure will make book 3 thrilling.