Headshot has just gone live, and the whole world's playing the new Artificial Reality blockbuster. Unfortunately, unless you can buy your way on to the Survivor's side, you can only participate as a Zombie. Every week the Apocalypse starts over, and every week the forces gather once more to tear each other down to the bone.
Ryan's played the Beta for months, but now that his favorite game has launched, he finds it consuming his life, even as he struggles to decipher whether or not there's actually a way to succeed if you're not willing to Pay to Win.
But he’s got bigger problems to deal with. There’s something sinister going on beneath the surface of Headshot, and it looks like he’s wrapped up in it whether he likes it or not.
There are some good things and bad things that I like with this book, so before I get down to stringing up the author and throwing knives at him, let's get to what I liked.
Head shot is an litRPG novel. If you are unfamiliar with the term it is basically a book that focuses on a computer game as a plot tool. The genre has mostly been about people locked in fantasy games so I am remarkably happy that someone had chosen something that didn't involve dragons.
Plot. The MC and half of the world are playing the new game Headshot, a MMO zombie survivor horror game where most of the players play as a horde of zombies. And for the low low price of $20,000 a year you can play as a survivor.
Already you can see where this is going. Most of the book isn't about the MC munching down brains but on him bitching about not being rich enough to afford a better character. He drowns on and on about not being born with a silver enema up his bum and he just keeps playing the game.
I am thrilled that the litRPG sub-genre is branching off into something other than fantasy and space opera but I feel that if the author stopped turning these books about the political divide between the haves and the have nots, we might get somewhere.
Overall I found the book interesting but it left me shaking my head and skipping a lot of paragraphs. The high price of playing a computer game, the MC's nagging. It just left me with a bad taste in my mouth.
I'll be honest about this book. I did like the book, but it took a while for the book to pick up. There is a lot of subterfuge going on with double crosses and back stabbing. The book is VERY light on LitRPG elements, but they are there. At the end of the day, the book is about a guy who's getting back at the "man" for keeping him down. There's more to it than that, but it's a LONG read until you get to the part where the story picks up. It's not a bad book, as I said before. I did like it. It got 3 stars, but I can say that I'm in no rush to pick up the second book.
I really like the writing in this book. Alot of inner monologue from the MC without feeling like the author was trying to put ideas about the world into your head. The game itself was interesting and fresh although a weekly reset in an mmorpg seems kinda boring to me.
The overall plot was captivating and I am gonna start reading the second book right away!
First off, when is this book set? It reads like a modern setting + VR but the game costs $10,000 a month or something to play for the survivors. The zombies can only level up and live if they're eating human players... At the end of the book there are millions of high leveled zombies, each one which has apparently killed what? A dozen human players. The game is a 1 death and you're out affair played out in real time so who in their right mind would drop that kind of money? Apparently the entire population of Earth.
The only thing that kept me reading was the hint that maybe things weren't as they seemed. Peppered throughout the book is a sense that more nefarious plans are at work behind the scenes. I was eagerly waiting for the curtain to be raised to reveal whatever addicting, evil plots were at play to cause this strange behavior exhibited by the general populace. Unfortunately, we never quite got there in this book.
All the same, if you are able to take some leaps in logic and just read the book, it's pretty great. The pace is frenetic and the rules of the game are hugely entertaining. I quite enjoyed my read and would recommend.
Book 2 though... I haven't been able to finish. The big gaps in logic get worse and the pacing drops off a cliff, making it difficult to continue despite how much I enjoyed the journey of book 1.
This is a rollicking apocalyptic zombie litRPG story that shambles right along without the annoyance of statistics, and with only nominal grinding at the start. The main character is playing a zombie in a very unbalanced VR game, in which the poor play zombies for free while the rich pay through the nose to play human "survivors".
Yes, the main character grouses too much about this imbalance, but I found the free-form nature of the game (just out of beta!) to be more of a disturbance to the plot than the constant my-RL-sucks angst from the MC. The zombies (and, to a lesser extent, the survivors) come out with surprising new and unexpected skills in every other chapter, making the story feel less like a game with rules and more like a novel full of deus-ex-machinas.
Sometimes the spontaneous new skills are to be expected, like Infectious Bite, but even more often they're crazy, like the beefed up Tank Zombie upgrade (not to mention the super tankers later) and the Flickers, who moved too fast for me to follow what was going on.
It sounds like the sequel hangs on one of the weirder rules of the game, mentioned from the very start: the game lasts only one week, then Armageddon starts again. Still, I'm eager to see what happens in Week #2.
I liked the story and have already picked up the second book, but I think there are a couple of things that if they had been addressed, would've made this stand out head and shoulders above most of the rest of the offerings in this genre.
1. Direction. The story tries to be too many things at once so you don't know what it's really about. I honestly think that the author had the beginning and the end figured out, but had some issues with how exactly he would get from point A to point Z. We're left with a story that talks a lot about the replication of class struggle in the game setting, but one specific point that is super pertinent to the plot is not mentioned until literally a couple of paragraphs from the end of the story.
2. Editing. For the first 2/5th of the book, the editing is near flawless. From then on, it keeps getting worse until it gets back in the last chapter or so. Because of the above, the editing becomes more of an issue since you need to be truly aware of everything that's taking place in order to understand what's going on.
Not bad overall, and kind of fun somethimes. But it just had no payoff, and the underarcing story (about the players health, and missing time) is never resolved, and the main character barely acknowledges it beyond "holy sit that's weird, hope I don't die of dehydration but w/e back in I go!"
This book would have been awesome? If the author didn’t focus so much on hating the rich and feeling sorry for himself for being poor. Not the author, but the MC. Still, I can’t help but feel that the hate was transferred over from the author.
I mean, god!!!!! Every page or so there is hate speech against the rich.
This is my first experience with the litRPG sub genre, i will admit that that before listening to this, I had didnt have much interest in it. The idea of a story literally revolving around someone playing a video game, complete with stats, seems a bit like a litaray form of Let's Play.
So, was Headshot any good? - Suprisingly, yes
The story isnt just about someone playing a game, its about a persons disillusionment with the real world. The main protagonist has so many grievances, he's incredibly difficult to sympathise with. He is playing a free to play game, and hates those that have paid to play. He begrudges those with money, those with power, and even those that dont take the game seriously. To him, the game is everything. Once you realise that this is based on a near future setting, and that everyone seems to be playing the game, it makes more sense. Theres a section describing how the guy turns up for work, and nearly everyone else has taken the day off sick to play Headshot - this kind of sums it up.
This is a story about someone who feels let down by society, and that by playing the game, he can actually be someone (which, he does, kind of). This doesnt make him likeable however, just helps justify his actions.
I would say that Headshot is worth giving a go, but takes time to get anywhere. If you can get through the first few chapters, you will easily ride it out to the end.
This hasnt made me a fan of the litRPG genre, but it also hasnt put me off it. A word to the wise however, it clearly states that its a trilogy, so dont expect a complete story here. This book certainly puts itself across as the first act, and with everything in place, could actually be a very good follow up
Finally "Matthew Siege" - thats got to be a pen name. If you are going to pick a pen name, dont choose something that makes you sound like a charactor from an 80s Cop Drama
This, folks, was the best LitRPG book I've EVER read. Period.
I gave it a 5 stars, and I don't ever do that.
Everything freaking works in this (audio)book. The tone, the pacing, the social commentary, the action, the voice acting (OMFG!!!!).
When I find books this good, it's always hard for me to start a review because most of what I like about books are intangible things, little moments that make me nod and go "Yep, nailed it!", And this book was filled to the brim with such moments.
I especially liked the interferences between the real and virtual world, and how they contaminate each other. The MC's job seems a bit caricatural, but it's ok: anyone tired with the drudgery of their own job will easily relate. It takes nothing away from the feeling of "dead-end-ness", on the contrary.
The format of the game itself is absolutely brilliant as well. Thumbs up for freshness on that front, we sorely needed that!
But what shone for me was the voicing. I don't believe I've ever read a LitRPG book with a first person narration that was so much on point. It totally defeated my personal hubris of always trying to rephrase or improve on what authors write. Not to say that I didn't catch any awkward moments, but all in all, I really felt like a friend was narrating something he'd lived, and I just drank it in... No weird pop-culture moments, no constant snark, just plain gut-gripping action.
Beautiful.
I'm on the prowl for the next one right now.
Oh yeah. In case I wasn't clear enough: BEST LITRPG BOOK I'VE EVER READ.
Ryan had always been a gamer, he had tried so many AR games, but none of them had been quite like Headshot. It was free to play, if you were willing to play a zombie that is. Who better to provide sport and populate the world with zombies than the 'mindless masses'? The name of the game was to make it to the end of the week, taking down as many Survivors as you could. Death meant you couldn't log in again until the servers reset, and each week you started right back at level one. The Survivors were those with money, the privileged few who could afford the enormous annual fee. Ryan had played the Beta, but now the game had gone live there was a whole new side to the game. He had always heard that this style of gaming was addictive, but there was more to this than an obsession, yes he wanted to win, to show there was a way to 'win' if you didn't pay, but something else was happening, and it seemed he was central to it all, whether he wanted to be or not.
I have no shame in openly admitting that I really loved this book. Written in a very immersive first person narrative you get all the problems of being a zombie, but from the perspective of a human, travelling the post-apocalyptic game world and unlocking new features of the game. The gamer in me loved it, as did the reader. You don't have to like LITrpgs to enjoy this book, it's easily one of the better zombie based books I have read. Dare I say it, an epic drop!
I thought the audible narrator did an excellent job, zero complaints there.
I've read several LitRPG series and enjoyed them so the setting didn't bother me. I thought the idea of a free to play zombie game with paying survivors sounded interesting.
But the main character has so many issues that have nothing to do with the game.
Headshot starts out similar to a few other books in the genre. Fully immersive game, the main character doesn’t have a lot of money. He is living for the game. Then it starts to get a little different. The majority of the players are zombies or FtP (free to play) characters. The rich people of the world have to pay 20k to get on the survivor side of things. It also covers the evolution from the zombie side (since that is all the main character knows).
I admit it started out a little slow, but it did a slow ramp of action and suspense. This is something that can definitely happen in the first book of a series. I really enjoyed this book and would recommend to others who like the genre.
Reading this was more annoying than fun, and I don't enjoy torturing myself through moronic logic just to get to the few good parts which I wasn't sure if they would be worth it.
You have a game that brainwashes its non-paying members for the duration of the game to make them more Zombie like... and everyone is okay with it. And aside from that, parts of it being the brainwashing and other parts being the stupidity of the main character, but the constant nagging for the other faction quickly grew on my nerves.
The idea was good, but the execution was lacking. Above all, there are parts which I cannot help but consider plotholes. One of which is the brainwashing, and the other one being the design of the game itself and its success.
This was certainly an interesting story on a creativity level. The game is Left4Dead from the point of view of the zombies. The mechanics are borked to hell, but the premise is unique.
But can we talk about giving people a huge dopamine burst for biting, killing, and eating people though? It's training them to do that action to feel good. How is that not going to transfer out of the game? It's not that it's the natural high of victory, it's an artificial messing with the players mind to push them to enjoy killing and eating people. A world where a large number of people play this is heading for a large scale scary psychiatric crisis.
The ending was interesting, might pick up the second one to see where the story is going.
Udemærket skrevet, sjovt og interessant koncept mere relevant end nogensinde med den voldsomme udvikling i VR vi ser i disse år, har dog 2 store udfordringer med den 1. Vi følger en spiller som får lidt for meget en perfekt start i et ny launchet, ja ja han er snedig men det virker for "nemt" til at det virker troværdigt. 2. Den er skrevet alt for meget som en serie af bøger så den bygger et spændende univers men selve historien tendere til at være halv kedelig og ikke voldsomt udviklende det teaser den blot med til næste bog i serien. Ikke en bog Jeg umiddelbart kommer til at genlæse medmindre efterfølgende er så voldsomt gode at man skal genlæse hele serien
One in the Gut (Headshot Online, #1), my first read/listen from author Matthew Siege. An enjoyable read, especially for fans of LitRGG & FRP. So good I went out & bought the next book in the series, Two in the Head (Headshot Online, #1) while still reading this one. I was given an Audible copy of this book in March of this year and am just now getting around to reading & reviewing it. I especially enjoyed the narrative talents of Vikas Adam. (RIP Marley January 20, 2014 - July 24, 2018).
How do you manage to make a Zombie Gamelit interesting, quite easy seemingly , all you do is give a first viewpoint from a Zombie trying to survive destruction in his Hometown LA. The action is pretty good and a lot better than i expected as you are soon caught up in the characters challenges. The best bit is the overall strategy used and how the Zombie stereotypes are used to evolve different characters. A throughly enjoyed listen and Vikas does his usual professional job.
Fantastic concept, first of all. The idea of the game was an interesting one and it's why I bought the book. I was curious how it would play out. I still am, because the story didn't end. It just stops. Presumably, it will continue in the next book, but I'm not going to buy it. Ending on a cliffhanger is one thing, but this book raises numerous questions throughout it's pages, and it answers few, if any of them. Considering how many much time the main character spends railing against pay-to-win games, I'm surprised the author had the nerve to publish half a book and force you to pay for the rest in the hope that you get a complete story. No thanks, I'm good.
This book is great, it's fun it's fast and it's cerebral, there's a way it make me care about the mc and root for him even though I've no clue what's going on...all in all its a great read with a lot of meat thematic elements and I look forward to reading the next book.
Great story even though I am not a big fan of zombies but this story captured me. There were a few editing issues in the copy I had, so I assume it is a self-published book. Taking that into consideration it is a great book and maybe the editing issues have been fixed by now. It surely is worth a read
I honestly would have given it 5 stars. It was a good thought for a book and a good plot, but the book had so many errors or missing words that it made the book unreadable.
I hesitated to read this book at first because Apocalypse Lit RPG has interested me much. This book changed that! Excellent writing and game mechanics that aren't the same old tables showing up every time something changes. Great! Gimme the next book!
There were a lot of parts in this book that could use work, but the fantastic concept and fun plot made it a very enjoyable read and I look forward to the next one
Really enjoyed this one. Kept me entertained and on the edge of my seat! Really want some more of this world. Game elements fit smoothly with real world, and the mc is someone you can't help but root for. Great job!
This is a story of a middle class guy playing a zombie for free going against rich folk who paid for the upgrade survivor class. The MC rants a little to much over social injustices, but the idea of a game that you are the monster was very interesting and entertaining.
The story is great. The setting is done well and zombie litrpg is a refreshing change. I will be honest their are a fair number of typos in the copy I have but they may have been fixed by now. The story was strong enough to overcome that for me.
That was awesome! I I expected this book to be paint by numbers LitRPG with a zombie gimmick. It was anything but paint by numbers. Quality storytelling (except I still want to hear those voicemails!) and a really cool concept and interesting game mechanics. Jumping right into book two! 👍🏽👍🏽