Jeff VanderMeer's first book of Ambergris is a complex, humorous, awesome, inspired, boring, redundant, over-foot-notey, groundbreaking, self-absorbed and very pretty book. I can't quite call it a novel, nor a book of short stories: it's more of a patchwork, novellas and fake historical pamphlets and short stories and other bizarro little experiments that succeed at times with flying colors. At other times, they crash and burn.
City of Saints and Madmen is a collection of tales set in Ambergris, a fantastic world populated with more madmen than saints. The city was "settled," in a manner of speaking, when pilgrims arrived in a beautiful city inhabited by tall, nonviolent mushroom people. Long story short, the settlers made up something to take offense at, and killed off all the mushroom people, taking the city for their own. Since then, the citizens of Ambergris has been under the threat of the mushroom people who have seemingly come from nowhere and begun to inhabit the city again, cleaning up the city at night and occasionally robbing or killing people. But, mushroom people aren't the only threat to the city's cityzens . . . dangerous dwarfs, murderous masked men, ethereal evils, frightening festivals and other, uh, bad stuff is just waiting around the corner to create carnage.
"Dradin, In Love" is the opening novella, unless you count the dizzying Michael Moorcock introduction that . . . well . . . looks very nice on the page. "Dradin" is a good strong opening, setting the tone of the city of Ambergris and introducing you to some surprising cultural aspects of the city. The story ends very strongly, and has some memorable imagery. You are also left, in the end, unsure at what point in the story Dradin went mad, or if he was mad from the beginning. It's one of those stories you keep thinking about.
Then, we have "An Early History of Ambergris," a historical pamphlet written by a snarky historian. This lays out the mysterious-yet-hilarious history of the city, with fun illustrations, footnotes, references to other (nonexistant) authors, and whatnot. Another very strong piece, and well placed. It gives the reader a chance to recover from the darkness of "Dradin."
On to "The Transformation of Martin Lake." This is every bit as mysterious as the earlier stories, and is probably the most suspenseful part of the book. I liked the story a lot, although the ending was a bit of a whimper, and not so much of a bang. I believe that, throughout the story, the mystery works very well. However, when the mystery is still around in its entirety after the story concludes, the reader is left wanting more resolution.
"The Strange Case of Mr. X" is the last of the novellas from the original version of the book. This one is VERY funny, very weird, and also provides a much needed tonal change from "Martin Lake." It ends on a very strong note, and I was still very enthralled after finishing this novella.
Then, we begin our journey through the appendix. This is over half the length of the book, and doesn't include a consistent page numbering system. This is intentional, since the appendix is a series of writings that had been in the possession of Mr. X. These opuses included some goodies, like "The Cage" and "The Exchange." And, this section of the book shows VanderMeer doing some really interesting stuff.
F'rinstance: "The Exchange" purports to be a story by two authors from Ambergris, and the center of the pages show the pages from their story. Below their pages are paragraphs written by a separate author, telling a different story about the authors themselves. These two stories interweave effectively. Another experiment that works less well, but is interesting in theory, is "King Squid," a pamphlet about Ambergris's native King Squids, including their biology, activities, etc. Through the footnotes and the bibliography, the author's occasional comments about his personal life tell a story separate from the sometimes not enthralling squid stuff. This story seemed more interesting in theory than execution.
Some versions of this book also include an encoded story. The version I read had the story already decoded. This story, "The Man Who Had No Eyes," was interesting, but if I'd spent half a saturday decoding the fucker, I would've been shitaaay. I would've expected something at least as good as "Rhyme of the Ancient Mariner."
So, as far as the appendix goes, I feel VanderMeer's ambitions slightly overreached his execution. However, I love experiments, and it's not that anything in here is BAD. It's just highly uneven, with all of the best stuff at the front. I can't say for sure that this would be better if the organization were changed; after all, if you view the appendix as something optional, something for the real VanderMeer fans, then you have an incredibly strong set of novellas, and a bunch of freebie weirdnesses to read through whenever you get curious enough. Of course, I plowed through the whole thing, reading every single footnote, reading the whole bibliography to "King Squid," and then I even thought about reading the glossary. (That's when I decided it was time to curb my dorkdom. I didn't read the glossary.) But, I'm also someone who refuses to turn off CDs before the secret song plays, even if I have to wait nine minutes for the secret song to start, and all it is is Kurt Kobain screaming loudly over a bunch of feedback for like an hour. (If you're a Blind Melon fan, you should know that you can rewind from the beginning of CD versions of the album "Soup" and hear a lame 15-second acoustic thing.) Err....back on topic: if one is to view the appendix as a part of the book and not just an appendix, this would be a 3-star book. If one is to view this as a book with an optional appendix, I would say the book itself is a 4, perhaps a 4.5. So, I'll settle on a rating of 4.
I would strongly recommend this for anyone into New Weird authors like China Mieville and . . . well . . . all those other New Weird authors out there I haven't read yet. I also think this would be a good book for anyone into more literary fiction interested in exploring the fantasy/SF genres. But, if you don't like dark fiction, you probably aren't gonna like Ambergris. The stories, although sometimes funny, are consistently bleak.