They crossed the streams! Turtles and scientists, working together... and they're back for more! The two pop-culture phenomena join forces again in this sequel to the smash hit to fight a threat more extreme than anything either of them has ever faced.
An enemy from Master Splinter's past is back and hungry for revenge. To get it, he'll summon the most dangerous foe that the Turtles have ever encountered-the Collectors, shape-shifting demons that can pass through dimensions at will and cannot be stopped once they have been summoned to harvest a soul. To save themselves from the clutches of the Collectors, the Turtles team up with the Ghostbusters, the only people who have ever faced them and lived to tell the tale, in a battle that turns into a chase across dimensions both incredible and terrifying.
Erik Burnham is a Minnesotan writer and artist that first broke into comics with a series of humorous short stories in the Shooting Star Comics Anthology. These stories featured his original creation, Nick Landime, and culminated in a one-shot: Nick Landime vs. the World Crime League, published by Shooting Star in 2005.
Off and on, in this same time period, Erik also produced a short run of an online strip, The Down Side, until technical issues wore him down. He aims to return to the strip one day.
In 2007, Erik found produced work for two other anthologies – a short humor piece for History Graphics Press’ Civil War Adventures #1, and a horror story for Gene Simmons’ House of Horror #3, produced by IDW Publishing.
This lead to several other projects for IDW, up to and including his critically acclaimed run on the ongoing GHOSTBUSTERS comic book.
Erik has worked on other projects not related to comic books, and hopes one day to share those with the public at large. In the meantime, he still lives quietly in Minnesota; any rumors about this being because he’s completely afraid of the forty-nine other states (and Canada) remain unverified at this time.
Really enjoyed this comic. It had the same great character interaction as the first volume but the TMNT had a much bigger part in the book. Which was my only gripe from the first volume.
The other this is the book is done so much better than just as stand alone crossovers but can very easily be fitted in to the main stories of both series.
The TMNT need the Ghostbusters help his a vengeful spirit of their fathers making, but a little ninjanuity might help the Ghostbusters beat some spirits that fought them to a standstill in the past.
Great story and artwork, I especially liked that each different dimension was done by a different artist ot art style. As the said in the book I can't wait for volume 3. The gallery contains a number of full page covers. All in all awesome.
No es nada extraño ver en el mundo comiquero los cruces entre personajes de lo más peculiares. Siempre está en mi mente Batman y Scooby Doo, vete tú a saber por qué. Por lo tanto, ver los Cazafantasmas y las Tortugas Ninja haciendo equipo no algo extraño. Es divertido, alocado y repleto de momentos frikis deliciosos. En esta segunda ocasión, los dos equipos tendrán que viajar por varias dimensiones para escapar de Darius Dun, un mafioso asesinado por Splinter que sale directamente de la cabecera de las Tortugas Ninja (que ojalá alguien *guiño* quisiera traer a nuestro mercado *guiño*). Dun, atrapado en un purgatorio dimensional, ha contactado con los Coleccionistas para llevar a cabo su venganza.
Erik Burnham y Tom Waltz crean una historia divertida, palomitera y entretenida que juega a juntar parejas de Cazafantasmas y Tortugas Ninja atravesando diferentes dimensiones. Asistimos así a ver como los personajes interactúan con sus supuestos homólogos, con un montón de guiños y detalles para ambos universos, sin ser este un escollo para el lector ocasional. También, un poco de inesperada exploración personal de cada personaje. Pero el mayor juego y atractivo que presenta este segundo volumen crossover es sin duda el dibujo. El volumen se aprovecha de contar con varios dibujantes como Mark Torres, Pablo Tunica o Tadd Galusha para dar vida a las diferentes dimensiones. Cada uno se encarga de una secuencia de un equipo, justificando los cambios de estilo hasta que volvemos al habitual y fenomenal cartoon de Dan Schoening que tan bien le sienta.
These crossovers and overall deviations from the main series are by far my least favorite of the series. The artwork in here varies and only some of it I enjoyed. The crossover/multi-verse bit where both the Ghostbusters and the Turtles resembled their cartoon show selves was neat. But otherwise I found the volume "meh" overall. Some things just wrapped too neatly and it's weird the Ghostbusters are the ones who got the Turtles to face their inner turmoil not their actual friends like April or Casey...just some grown men they had met once before. Ehhhh.... not offensive or anything just not up to the standard of the other volumes.
I really enjoyed TMNT & The Ghostbusters #1, it was a fun ride that was exactly what it promised to be. I liked this one much more than the first.
The story and villain development was fine, but the real draw of this book is the different art styles and varied artists who were able to contribute.
A story element has the Turtles and the Busters dimension hopping, in various pairs. Each dimension casts the characters into a different adventure where the world around them (including themselves) looks different than their standard appearance. Super fun to see, the artistic choices make the book worth it alone. Add in some fun dialogue and some deeper character driven stuff then you’d expect. A lot of fun and a good second chapter to this cool crossover.
I loved this. Unfortunately for me, I did not read the first meet-up of these two teams. I really only follow the Ghostbusters series. Still, I do not think I skipped too much as I found myself perfectly understanding all of the Ghostbusters nods to some of their past story lines. I found this story funny and enjoyable. The final issue is really the best as, right before the final battle against the bad guy, both teams get a really meaningful experience which directly effects the Turtles entire existence. I do not want to give away the surprise but it was definitely a tear jerking moment to which the Turtles had such awesome personal responses too.
Just like their first outing together, TMNT/GB2 is a great example of how to do a crossover between two properties.
This one sees the Turtles seeking help from the Ghostbusters when deceased foe Darius Dun summons the Collectors (from the New Ghostbusters arc) and sets them on the brothers. What follows is a dimension hopping insanity trip as the 'Busters and the Turtles team up in pairs to try and distract the Collectors while Egon and Donnie come up with a way to stop them forever.
Most of the series is a delaying tactic, to be fair. We could probably have done with an issue less of the dimension hopping, but it does allow for the character interactions between the Turtles and the Ghostbusters to really breathe, and it's interesting how both writers use this time to help their characters through some stuff they've been dealing with - like Donnie and Egon bonding over being dead, for example.
Everything collides nicely in a big team-up of an ending featuring a surprise appearance by a Turtles character that they've never met quite like this, and smiles all around as they beat the bad guy. It's a safe ending, and there's a promise of a third meeting somewhere down the line as well, so that's nice.
Seeing multiple artists on the front cover of the trade did give me cause for concern, but this is because each artist is given a different dimension to draw, so it does work out pretty well (aside from Pablo Tunica making Venkman look like a hobbit), and Ghostbusters artist extraordinaire Dan Schoening draws the framing sequence and the first and last issues, so he's never far away.
TMNT/GB2 is a worthy sequel, and a reminder that lightning can strike twice.
The spirit of the Turtles' deceased enemy Darius Dun enlists the interdimensional demons known as the Collectors to get his revenge. Unable to fight these potent spirits, the Turtles use their dimensional teleporter to seek the help of the Ghostbusters.
The previous Turtles/Ghostbusters crossover was something of a disappointment because it didn't really do anything interesting with the crossover. However, in hindsight, it seems like a masterpiece compared to this absolute trainwreck.
The writers throw in every single idea that they possibly can (demons, Darius Dun's ghost, an animal dimension, a battleworld dimension, body-swapping with Viking ghosts, psychic linking between Donnie and Winston, Ghostbusturtles named after the actors from Ghostbusters, proton nunchuks and much more) without any relevance to the plot seemingly necessary. This is all made worse by the constantly changing (and, honestly, mostly terrible) artwork, which is jarring and disjointed.
Probably the only positive thing I could bring myself to say about this book is that at one point Leonardo ends up in a dimension where he looks like the 80s cartoon version of himself. So, score one tiny point for nostalgia.
IDW's crossover titles have come along way from the likes of the Infestation days and there's some serious thought that goes into these books. This second crossover fro the Turtles and the Ghostbusters plays on that same sort of cleverness with good use of characters from within the comic franchise while playing with some expectations for multiversal travel.
We've already seen a lot of the different incarnations of the Ghostbusters in their inadvertent multidimensional travels in the past. This book happily plays with some different interpretations of the Turtles as they deal with the ghost of a previous antagonist that also pulled in a Ghostbuster foe.
This was a lot of fun and provided some great character moments throughout the mini-series. And they also got to explore some key events in the recent history of both titles - this being the temporary deaths of characters and how they coped with all that.
I enjoyed the overall plot of this book better than the first one, however the execution is not nearly as good. It is way to wordy and needs more jokes. Also, it feels like the reader is in the dark with all the references to previous story arcs. I found this to be really annoying. It is referencing past story points from individual Ghostbusters and TMNT stories. It is hard enough trying to keep up with one running story arc, but two from different franchises is a bit too much for a simple crossover.
The art is better in this book than the first one. I really enjoyed how the different dimensions have their own art style of the main characters.
This time, both teams are split into pairs, and sent to some very interesting places (including one that takes the crossover to a new level). This second story didn't stand alone as much as the first - it follows from events in IDW's TMNT comic - but that wasn't really a problem. And we get plenty of fun interactions and situations along the way. The first crossover may be slightly better objectively, but I enjoyed this one a little more. (B+)
Desde mi perspectiva supera a la primera versión por lejos !!!
Respeta cada mitología y profundiza en los paralelos de cada equipo, incluso en las experiencias de cada uno, como lo vivido por Egon y Donatello en sus respectivas continuidades
La historia es lo suficientemente sólida para ser entretenida en todo momento. En definitiva, es un crossover bastante emotivo.
Habrá una tercera parte ? Si es así de emocionante, que salga pronto !!
This is the opening weekend of GB: Frozen Empire, so maybe some teenage mutants will make appearances in that film. Anyhow, this trade paperback collection continues the previous comics where these two franchises meet. I liked how within the same comic, when it focused on the paired-up Turtle and 'Buster, there was also a different artist. The names of the other dimension Turtles crossover was genius.
As Chi-You builds his army Donatello and Egon are at the Ghostbusters' firehouse trying to find a way to get back home (to their own time in NYC). The rest of the turtles and ghostbusters are trying to stop Chi-You from hurting anyone Chi-You goes to a hockey game to find recruits. Casey is still under his control but fighting it.
The story is fun, the pacing is tremendous, there’s a beautiful sentimental moment near the end, and the interactions between the ghostbusters and turtles are joyous.
kinda messy and side tracks from the main quest, except that the demon they fight is supposed to he Shredder, i actually skimmed trough most if it. 2.49 stars