Sgt. Reggie King wakes up from a battlefield injury to find himself physically intact. But the hospital staff insist he’s not fit to return to duty. As part of his psychological recovery, they introduce him to a game.
Armored Souls is a tank game on steroids. Giant, walking mechs called juggernauts engage in interplanetary wars as noble houses and mercenary factions wage endless battles for supremacy. For the pilots of these juggernauts, the rewards are glory, cash, and XP.
As a tanker in real life, Reggie has a leg up on tactics and leadership, but he’s got a lot to learn in the game world. Saddled with trigger-happy commanding officers, slacker teammates, and bafflingly incompetent NPC underlings, Reggie will have to struggle to make headway.
Meanwhile, a sinister player decides to make Reggie’s life hell after their two factions clash. Reggie is forced to find a solution to his griefer problems while battling the real life demons that chased him into the game in the first place.
I received a review copy of this book. Dead Mech Walking is a really good tale about a wounded soldier who is put into a computer generated world so he can heal better/faster/what have you. The story follows his campaign in the game, and how he progresses on his path to recovery, and to be fair, the ending was only partially predicted by myself, there was still some segments I didn't guess. A very well done story, and one of the few that makes reading mech stories very enjoyable. I highly recommend this book for those who enjoy scifi, and especially if you like space battles, or mech battles.
I read this in a single sitting. It made me miss two meals and four cups of coffee went cold. The foreshadowing is done with a deft and delicate hand. The twist comes unexpectedly. A very e enjoyable read for this old mechwarrior. I do wish this game and associated tech existed.
This is a great read if your a fan of Battletech! Giant armoured bots blasting away at each other but the real gem is the story of Sgt King and his rehabilitation! Though I had already figured out the twist early on but still a cracking read! Now where do I log in?
A wounded tank commander, Sergeant Reggie King, is asked to try a new kind of therapy... gaming.
Reggie enters a total-immersion gaming environment where he is the sole owner, driver, etc. of a house-sized mechanised battle-robot (a Mech).
Reggie starts off in a clan and gains some initial experience but the trauma from his past comes back to haunt him so, after a short mercenary stint, he buys a small asteroid and teams up with NPCs for the credits and the XP.
Reggie is cyber-bullied by The Mecheomancer, a PVPer who can control his enemies damaged mechs against them.
Eventually, Reggie puts a team together, of real people,and goes after The Mechromancer.
I really, REALLY, hated the constant use of 'bleep' in the game environment instead of normal language. Became annoying halfway through and stayed annoying throughout. Yes, I know it was all part of the story arc but I still hated it.
There were some spelling and grammar errors but nothing too major here (rare for the genre).
Was interesting to read LitRPG based on mechs rather than the medieval fantasy realm for a change. The story was engrossing and the levelling system did make some sense too. I enjoyed it and look forward to reading book #2.
Loved it - 4 stars
This entire review has been hidden because of spoilers.
Following a wounded soldiers rehab in a virutal Mech-World. While i liked the main story and I like Mech-stories what i disliked was that the game felt like a game the whole time. Immersion but not into the storyline of that world. The different clans and their battles are meaningless. The Mech-pilots are just going for mission after mission for credits and XP but not because they take a side in a conflict. That took a lot of meaning out of the battles. Else it was a nice book.
Sympathetic protagonist with very good character development, though the military elements are a bit hand-waved. Very good action scenes (clearly based on Battletech). Interesting world/game design that doesn't spend too much time on the game elements. And a plot that works well with the characters and has excellent twists.
I enjoyed this more than I thought I would. I'm not really a gamer and military themed books usually are too battle and weapon focused for my interest to hold. Although I felt some of those elements, the story moved quickly and had a few tiny twists to keep me thinking as the characters started to develop. Looking forward to hopefully more character development and growth as this world grows.
This sounds like a fun universe to live in. The vr rigs sound amazing, though with that comes people…and there are good and bad ones of those in every universe and story. Granted without that mix, the stories would be PVE vs PVP and PVE but still. I enjoyed this book and am glad it is part of a series. I recommend this book.
XP Hunter has created a dynamic crew while assembling an interesting lead character. The story moves along nicely and resolves it's questions by the end.
New take on what is becoming increasingly overpopulated genera. Well written with some good twists. Addresses both kinds of veteran walking wounded when most people only recognize one.
Very well done storyline in a setting authors are only now exploring. Every point in the plot came together splendidly, and there wasn't a time that I lost interest. One of the more fleshed out books in the LitRPG genre'
Only got to page 50. Lots of gamer references, add some military terminology and the fact that the 70 pages I read are not set in the real world, but in the video space............... Yeah/Nah, I lost interest at page 70 :(
DNF. Just could not continue going. It tries to dangle some twists on the story, but you can see them a mile away but of course it will take like half the book to get to that point. The game they play is so boring that even playing it would die from boredom, even more trying to listen to it.