Just when you thought it was safe to go back to Araxes…. Scratch that, it’s never safe and nobody ever thought that. If anything, it’s getting worse. Someone’s gone too far. It’s one thing when tourists and riff-raff are being murdered and enslaved, but now the soul-rich Araxan nobility are being aggressively disappeared. Helas has been given the unenviable job of finding out how and why, but she’s being blocked at every turn. It’s almost like someone important doesn’t really want her to do the job… Meanwhile, Nilith is racing to get back before time runs out and Caltro’s living (well, kinda) the shit-just-keeps-happening concept to an excessive degree. Some ghosts just can’t catch a break. Except maybe, just maybe, they all have cause to hope…
There’s so much more energy in this instalment, a forwards movement that feels purposeful and exciting. Unlike the first book, the various points of view held equal allure. Heles, in particular, had immediate and lasting appeal. In a world full of shady characters who’d stab their mother in the back to get ahead, she’s the kind of take no prisoners, get shit done investigator who can’t be bribed and wants to discover the truth. The actual, real truth. The contrast between her and the sordid humanity of the city is striking. There’s not nearly enough of her, but what’s here is just right. It’s a lot of fun when the lone light in the darkness is the kind of woman who wants to be kicking down doors and taking names. Actually, I was so concerned for her wellbeing in that cesspit of a place that I had to threaten Ben Galley with bodily harm if he offs her… so I’m pretty sure she’ll be fine. She better be fine, Ben… (Wow, i’m really getting into this Araxes vibe right now). *
As for the characters we know and love/hate, they all stepped up with some genuine growth. Caltro has an intensely interesting and exciting process of transformation, even within his choice-limiting position as ghost and slave, proving that change can be as much about the way you think as anything else. He’s ably assisted in this by a talking sword, who happened to remind me of an old professor of mine, one who loved a lengthy, meandering story or ten… There’s more to this blade than meets the eye. I want one. The other main POV, Nilith, was somewhat distant, both geographically and personally, in Chasing Graces, making her seem rather irrelevant, but it very quickly became clear that it was not going to continue here. I could actually see her and understand not only what she was doing, but why. Likewise, Temsa is still Temsa, but in a much better realised version, less of a caricature of a bad guy. I mean, he’s an awful person obviously, but you have to admire his take life by the throat strategy. Admire? Fear? Whatever. It’s great entertainment either way. Reframing the story and characters in a more active fashion, giving them more autonomy and room to manoeuvre (even if it’s sometimes only within their own mind), really made a significant difference to the overarching feeling of the book and the reader’s understanding of peoples’ motivations and ambitions. This, more than anything else, is what kicked the whole thing up a notch, something I expect will continue in to the next book.
The main emphasis here is on the political and social drama of Araxes, with the developing god conflict remaining in the background save a few scenes. Front and centre is the obsession with money and influence, with the grossest indifference to life and freedom displayed again and again. The power grabbing of the city dwellers is bad enough but when the light is turned to the lawless outer reaches, the immorality of this system becomes ever more clear. The depiction of mines worked by enslaved souls is crushing, inviting the kind of comparison with real life that makes you want to turn away in horror. It brings to mind the absolute worst atrocities of the 20th century and beyond, demonstrating the awful validity of how far humanity is willing to go. This is only fantasy because these souls are dead. Honestly, it’s a good job the book is funny too, ensuring it’s not straight up grim despite the themes. Not only that, the author allows some creeping hope for improvement in this instalment. Various players are just starting to make a positive difference and the grand plans of gods are going to come crashing into this world any time now. Change is coming. No doubt it’s going to be life (and death) shattering.
It seems like there’s a lot to fit into the final book, but if the pace and vibrancy is kept up then it’ll be the best of the three by far. The game is on and the stakes are only getting higher. Thankfully, there’s not too long to wait for Breaking Chaos, out March 14th!
ARC via author for fantasybookreview.co.uk
*No authors were or will be harmed in this fake threat made for comedy value.