Joe’s body is failing him. In order to make his last weeks of life more palatable, he goes into full digital immersion. This new process will allow him to play in a virtual environment with a fake, but healthy and strong virtual body. As soon as he steps into this new environment he meets his virtual assistant, an Evolving Intelligence (E.I.), who takes the form of someone close to him and goes by the name, Spooky. After explaining how the game will function, she gives him his first items.
Before Joe and Spooky can begin playing the game, they are both summoned to a reality where magic is real. Due to the coincidental timing of this event, Joe believes this is all just part of the digital immersion. He is unaware that the summoning has healed his real body, making him now truly young and powerful. As he still believes that he's dying, he lives every moment to the fullest, unaware that he is now a near immortal. What will happen to his assistant, the E.I., once placed in this new reality? Will they survive their new environment or will the myriad of dangers swallow them up?
Much better that what I expected. I'm not into gaming, so I didn't have high expectations about the world building and its specifics. But lots of interesting questions were raised in this novel, and the fact that the hero's ignorance made him stronger was quite amusing. And logical. Nice characterizations and adventures, I'm starting on the second book in the series right now ;).
Outstanding world building. The foundation has been set for an epic series. An old man placed in a virtual world for hospice is a clever start. Will he figure out where he is?
I loved this book. It was lighthearted enough that you could keep reading the whole thing without needing a break to clean off the darkness. I can't wait for the next one.
This is clearly an early work for the author. While the novel improves as it goes on, the early parts read a great deal like a self-insert fic. Nearly everything anyone in the story talks about is focused on, or related to, the protagonist. The world setup isn't bad -- there are some nice details on the world the protagonist ends up on -- but the old Earth asides feel remarkably forced. There are a number of throwaway lines, such as learning that The Rock has become leader of Hawaii before it split from the union, that are sprinkled throughout the story. They're meant to create a stronger sense that you're in the future, but they just come across as wooden, as they're delivered more to an unseen audience than the characters, who for the most part already know this thing.
The protagonist is overly calm, considering his circumstances. I don't mean that he's been transported to an alternate world, de-aged and is in the process of rebuilding his body into a hybrid being. I mean that after his daughter pays to have him installed in a very expensive end-of-life care VR tube, without telling him before making the arrangements, an artificial intelligence makes itself a permanent part of him, as he's not coming out of the tube before he dies, and then told that family will always be watching him, except when he wants privacy. His first reaction after taking that final plunge, in those moments after he knows he's a step beyond ever seeing family or friends or taking a breath of actual air, is not to sit and take a mental breath and deal with the emotions of loss and change. The next step is to start fiddling with game settings before taking his, rather controlling, daughter's advice to make his artificial companion look like a miniature version of his wife, whose been dead some 10 years.
The ending half of the story is stronger, and sets up for later books. I don't mind having spent the time reading this, but I'm not likely to chase down the next copy.
This entire review has been hidden because of spoilers.
I began reading then switched over to the audio book. The recording was fantastic.
Story wise, we are introduced to an elderly man who has lived a good life, seen his wife pass away and has grandchildren who very much care for him. So much so that they buy him a virtual reality pod with full immersion experience in his later months to give him one last sent off. He's hooked up and says farewell to everyone who love and care for him and is plugged in, only to be whisked away to another magical moon world as their newest champion, body, pod EI and all.
The first story in this series follows Old Joe's first day in this new life where he learns about leveling, skills, magic and exploring his castle and the inhabitants of the surrounding land.
It wasn't the best LitRPG that I've come across. It was pleasant enough for me read/listen to the first two books but after the lies and complaining between main characters I decided not to start the third. I got a bit sick of the tension and problems between Joe and Spooky his EI companion.
Read book one and two. Enjoyable but character development needed some work.
Extremely slow. Not in the interesting, introspective, full of details, or, world and character building kind of way, but in a nothing happens in a lot of words kind of way. And for a book as short as this you really notice it.
The shtick with Joe not realizing that it's not a game anymore becomes really annoying really fast. The author tries to create tension with scenes where the situation might be exposed, but then something happens and the day is saved, the status-quo is maintained. The issue is that at least twice now, the solution to the problem was the the lobotomizing of Joe. The main character instantly reverts to the intelligence level of a frog, has the most forced dialogues with his E.I. companion, and the continues on his merry way. It's out of character. It's horrible. And that sets the tone for the rest of the book.
This is such a feel good litRPG Joe is not playing for wealth or power but for the actual peace and freedom of everyone around him
Joe (I think) is a white Russian male who loved and married (and is now a widow to) an ebony skinned female with natural hair and even though she is dead his love for her is still strong
There was zero misogyny all the women were strong and confident and I was finally not bombarded with descriptions of women's breast size.
One of the main pros and possible cons i felt for this book was the amazing amount of detail for every argument and every fact etc. Pro because it was so well throughout and so different. Con because sometimes it felt unnecessary to have a page of text for some slightly simple things so many times. Don't get me wrong it was great. But sad at the same time when you are (guesstimate) like 40% into the book and he hasn't even walked out of the castle yet. I still give it 5 stars though. Because I seriously enjoyed every moment of the book. Just wish the book was longer if there was so much detail involved in every step of the way. Just hope he makes it past a single day next book haha. Keep up the great work!
Oh my gosh! Oh my gosh! This is my dream fantasy. Really. When I dream/fantasize about living in a different reality, I often am inexplicably ported to a different realm, and engage my magic through a mmorpg UI. Exactly what this book does. Is this a portent? Could it really happen? I wish.
Of course, magic for me must follow rules. And Kip Terrington is a rule stickler. Wonderful. The magic is believable, because it is coherent and consistently applied.
One minor ding, though not enough to clip a star in the rating. When Joe gets "tanky" his dialogue gets "stanky." Really, it was terrible. Thank goodness it only lasted a couple of paragraphs.
Kip. You said this is Book One in the series. Where the heck is Book Two?
3 Stars for Story & Narration - Both have highlights & low. An odd inconsistency that I put down for new authors/narrators. 4 Stars for Concepts 2.5 Stars for Clunky Progression
The characters are definitely one of the strong points for the story. Some cool ideas, interesting setting and the whole thing starts with an epic plot. It'll be interesting to see if the series will reach/surpass the potential.
This is a fun book with a great premise. The story is well developed with fun character development. The one exception is the character Spooky. This character is poorly written and the development inconsistent. Spooky is developed as a guide mentality and "partner" to the main character. The development issue is the fact she is neither a guide or a partner but constantly cruel and a perpetual stumbling block to the MC. Acting repeatedly against being a partner and then justifying illogical actions with bad writing. If the author wants the story to have value they need this character to become a sub character who is kind and assists because at this point she does not follow the "way" and makes little sense in the story.
Joe is dying, his body is slowly failing through illness and old age. As a last hoera he enters a virtual reality gameworld where he is the hero.... Except cosmic entity's intervene and now he really is in a new word with fantastic powers and only his Evolving Intelligence (E.I.) assistant to help him. There is just one thing. He doesn't know he's no longer in a game.
In all this isn't a bad novel in concept, but the delivery fell a bit flat. The narrator has a rather slow delivery which takes the tempo out of the story. As well as a rather cookie-cutter story-setup makes of a rather drawn-out and rather boring beginning. Things do pick up after that, but before anything really significant can happen the novel already nears its end.
So summarized, this was an OK novel with some interesting idea's but it's probably better read than listened to on audiobook.
Story line: Old man dying, family puts him in virtual reality video game instead of a hospice situation . He gets recruited unknowingly into a new world to serve as a champion along with his EI. He goes about gaining skills in creating a kingdom for those that follow the way . I am really looking forward to the next book and to see if he ever figures out its reality !
I'll give the book five stars because it's a new kind of world. There are some familiar elements but it's fresh enough to be interesting.
Didn't see any error and I greatly enjoyed the chatracters interactions because it's a game world to him. The book caught of off guard with how good it was.
Soooooooooooo, I'll be honest with you here. I'm a huge fan of books that take the Main Character and actually have put them in a world that's based off of video games. Buuuuuuuuuuut. This book has me torn. A lot. I'll lay it all out there for you. I REALLLLLLLY want to like this book more, but I simply can't. I'm going to read the second one, but I was told that it's not going to get much better. Here's what I like about the book. EVERYTHING BUT THE MAIN CHARACTER. Seriously. I really feel like I'm watching Grim, or the Blacklist. Everyone that's not the main character is awesome. The Main Character is about as flat as a freshly ironed shirt. He has zero depth. He's just.....there. It really feels like he just moves the story along and then everyone else does stuff and then he moves the story along, and everyone else does stuff. I just really wish there was more to the MC, because if they did, I would simply love this book. I have to say that the MC has some MAJOR headstrong issues that greatly detract from him being enjoyable. That's really my only gripe. The world building is pretty damn good, the support characters are also pretty damn good. It's just that the MC is.........such a plan character that you can't do anything but just hope he stops talking so that everyone else can go ahead and do stuff. If you read the book, you'll get what I'm talking about. If you're thinking about picking this up. Just beware. The MC really is just the worst thing about this book. Everything else is pretty damn good.
Joe is dying and enters a full imersive pod to spend his last few weeks playing a game which supposedly has been designed to make his last days alive the most fun and entertaining. Unknown to him, he is summoned by the followers of the Way to become their Champion. The magic of the summoning has some trouble with the game parts that it wants to apply to the magic of the world and due to the nature of the summoning it actually changes the magic fundaments of the world to become more game-like. Joe of course still thinks he is in a game and acts accordingly, taking some of the unusual things in stride since it still is fun.
The story is written mostly from Joe's perspective with the occasional short switches to others. Game elements are present, but not overly much. There are character sheets, but there are no exact effects of the stats or how much mana individual spells would cost. Storyline is not particular new, but it is well implemented.
The book at times feels a bit like a light novel or anime: over the top emotions, weird silliness, and such. I like 95% of the humor, so I really like the book. If it is not your type of humor, your experience will differ. The other 5% are groan inducing, but for me not to the points that Iost interest in the book.
All in all, a fun read for me, but not for everybody.
Reading this was just so much fun. Had the aspects of LitRPG that I love and was absent those I really dislike. Excellent character creation and world building. Loved those stone angels. Can't wait for the yeti reunions; real moosh for an aw gee moment. Yeti children and bunny mania? Infinite bunny poop. Ice covered landscape to an agricultural mecca of fertile fields? Power bunny warriors? Or just unlimited food source (sniff sniff). Bunny burgers? Oh no!
It was just half a book. The author is good at creative settings and plots but the actions seems to be half thought out. The last battle was weird with the setup and the timing. Enemy was way to weak for how much power went into the battlefield. Author also worried to much about future stories instead of the current one. Instead of having readers imply different events your hit over the head about what is happening. Anything that is written is explained at least 3 more times in the book.
Joe had lived a long life, he had done a lot, but his body was failing him, and everyone knew he didn't have long left. His granddaughter, knowing his love for games, had paid to ease his transition in a new style of hospice, one that immerses the loved one into a game reality, taking away their pain and giving them one final adventure before they move on. He was excited at the prospect, what he didn't know was, after he had been placed in the pod, something had gone wrong, or at least that's how it looked to those on the outside. Joe's body had suddenly vanished, but for those who summoned him, things had gone to plan, almost. Joe and Spooky, his E.I. companion were whisked into a new world to be the Champion of the Way. He was different to the ones summoned before, but through that difference lay ultimate potential. As long as he can survive enough to level.
You're not Allowed to Die by Kip Terrington is a really great LitRpg fantasy read. I really enjoyed the gaming mechanics, and how they were applied to reality. The writing style is as engaging as the world itself, and the characters are always developing and growing. The book itself finishes at the end of the first day, a kingdom is being founded and allies are being recruited. In places it makes me think a little of Suikoden, a hero, a castle, and allegiances to form, allies to recruit, all in the name of protecting those weaker. I'm really excited to find out where this goes next.
A variation on the "suddenly thrown into the role-playing game" trope. I remember reading Joel Rosenberg's "Guardians of the Flame" when it first came out, which is were I first came across this.
You're Not Allowed to Die has an interesting story. Joe, a man whose body is dying after a long life, is given the opportunity to live out his final days with his mind transferred into a video game. His interface to the game is a customizable E.I (Evolved Interface). When he is submerged into the tank that will monitor him and maintain his life as long as possible, he is instantly transferred into the game, or is it.
The author is more of a tell, don't show storyteller, with numerous info dumps, in the form of conversations with other characters, info from the HUD which supplies him with 'game/world' info, etc. Sometimes this can work, but at other times it caused an eye-roll, inadvertently, of course. If you are a reader who wants to be shown the world and magic system, as the character learns it, rather than being told about it in a 'lecture', this book may not work for you. I'm not saying 'don't read it', I'm just saying be aware.
Nice addition to the genre. I really enjoyed the positive philosophy of the protagonist and the high ideals.
The idea of a world being transformed by a gamelike interface is very novel and interesting. Good Show!
Since the author did ask for feedback, my only critique would be that in American/English literature there is a strong preference to "show it, not say it" - this means avoid long exposition, and demonstrate information the author wants the reader to have rather than explaining it. LitRPG gets to cheat a little, since the ifo can be put in help screens and skill/attribute descriptions... Speaking of which I would have loved to see more about the skills and attributes available and what they do... Part of the fun of the genre is double guessing the MC and imagining how you would build the character.
This started off OK- it was an interesting idea. Some of the characters that appear once Joe and Spooky are on the moon are fun, but overall this just got bogged down in mind-numbing detail over some things, while others are not explained at all. There are tons of sub-plots, many of which do not connect in this book- and I have no interest in listening to the other 2 books. There is no real ending- the story just stops. And I found it hard to take that the female main character, who is pretty bad-ass for a tiny fairy, is named Spooky, and the male main character calls her Spook on a regular basis- this seems like a really odd choice for a Black character. I got this on an Audible sale for $5, and I was so annoyed by this book that I actually returned it- I think that is only the third time I have returned a book in 6 years.
When I read that the story was about an old man made young with no clue what was going on I'd thought it'd be one of those stories where the writer explains to the audience what the audience already knows. Instead it was a literal truth the the mc had no clue what was going on, as in he had no clue that the game wasn't a game, which was actually kind of a very interesting twist and makes the mc interesting because he does all this brave stuff that makes sense because he thinks it's just a game...It reminds of Emirilia series except with one dude, and he's up against evil cosmic entities instead of evil aliens.
So far this reads like Thomas Covenant the Unbeliever being dropped into a fantasy world that warps itself so the protagonist (or should I say the protagonist warps the world) to produce game like elements. You defend someone? You are rewarded. You complete a task? You get quantifiable resources that increase your ability to survive.
It's not too bad so far, and it isn't annoying like Thomas Covenant (he isn't repeating leper, I mean "it's a video game" ad nauseam).
This wasn't too bad. I saw this book for years but never took the plunge, something always made me turn away.
This is one of those rare books where the author has succeeded in that incredibly difficult challenge of balancing the technological background of a storyline with the human interest.
When this is done as well as Kip has, the story just flows off the page and you get to be immersed without being jarred out of the experience. There are plenty of surprises and real depth mind you but I found the intertwining of fantasy and (fictional) reality to be superb.
I often disliked the protagonist. That he is old and enjoys strategic thinking, yet is often silly and buffoonish seems contradictory and annoying to me. As much as I want to blame him for not realizing that he , I can't, because it's actually reasonable for him to think as he is. Despite that the world is interesting and has decently broad world-building. Packing so many events into one day actually made the book feel slow to me, and the ending felt a bit abrupt.