Dragons, Shifters, and Vamp! Oh, my! It should have been an easy job. Track the jackal. Rescue the girl. Return bad puppy to the Council for questioning. Conflicts between shifters and wereanimals—beluae—are common; petty squabbling over territory and resources necessitates endless mediation, and no small amount of eye-rolling. As sheriff and chief magistrate of the Eximium’s special criminal court, Duoviri Lexa O’Clare has been the judge, jury, and executioner for two millennia. Vulnerable members of the Eximium—supernaturals—are disappearing. When a fugitive werejackal leads Lexa and her vampire partner, Etienne, to a secret lab where supernaturals are unwilling subjects in genetic experimentation, they uncover a sinister conspiracy implicating the very leaders she’d considered her allies. Lexa’s going to need a larger Posse! a shapeshifter who leads the Posse, an alliance of supernatural warriors. a Knight Templar turned master vampire. a dragon who once walked among the gods. an historian & Fox-familiar to a cranky dragon. a gargoyle who mourns the fall of Atlantis. a powerful witch with a target on his back. a rare polyshifter with an eye for a sexy male. four months ago he was human… Reading The Duoviri (prequel novella) Legends The Dragon Gods The Fall of Atlantis
T feels that writing is not a calling so much as it is a compulsion. No one is more surprised than she is when characters take over the plot and dialog, (re)directing stories in directions she had not (consciously) intended. Although she starts out each novel with a basic outline, she finds that one or two chapters into the novels, not only have the characters shredded her outline into tiny unidentifiable pieces, they use the resulting confetti in a nose-thumbing parade. She is fully convinced the writer is the tool a story uses to tell its tale.
T. Hammond lives in Washington state, and has been a German shepherd owner for over twenty-five years.
I wrote it, how can I not love it and feel a connection to all 8 characters? An urban fantasy with ties to real history and historical characters. I hope my Team Red series fans can make the leap to this new (for me) genre.
Posse: Legends is a tale of two parts: the novel’s plot and the extensive world-building required to situate and sustain it. While many authors would struggle with such a task, Hammond weaves the complex and lengthy story of the world into the narrative with finesse. Indeed, the world-building potentially surpasses the plot and therein lies my four-star rating.
As an academic with a particular interest in bodies and boundaries, Posse: Legends offers me an absolute trove of material, and in this sense, I found the book fascinating. With shifters, were-animals, beluae (a dual-natured species), dragons, vampires, witches, a human hybrid, there is much to play with in Posse: Legends.
For example, “What am I [Rhys]? I feel like Frankenstein’s monster, slapped together with parts and pieces of other people. I’m not me anymore” (loc 4024).
Rhys is the only ‘positive’ outcome of the genetic trials otherwise killing hundreds — positive in that he didn’t die. His new abilities and not knowing exactly how the “parts and pieces of other people” will change him cause much worry, as the passage suggests, and the anxiety of this transformation is especially understandable as, early on, the book insists an “age of species segregation” reigns (loc 336). The genetic trials occur as a purity of species project (Hitler is mentioned) — as hybrid and test subject, Rhys likely wouldn’t have been allowed to live beyond his usefulness to the science.
However, one of the aims of the book is to undo this species segregation.
“You are now a human-hybrid — the only one of your kind, both unique and powerful. You are a warrior. One of us” (loc 4033).
Rhys may be transformed. He may be utterly different and unique in his difference, but he’s also now “one of us” — a member of the posse, a group of individuals just as unique, in their own way, as he is:
“Lexa: a shapeshifter sheriff who also proxies for humans killed before their destinies are fulfilled. Etienne: a Knight Templar, turned master vampire. Yasmin: a dragon who walked among the gods. Jade: a historian & Fox-familiar to a cranky dragon. Sentinel: a gargoyle who mourns the fall of Atlantis. Richard: a witch with a target on his back. Tris: a rare polyshifter with an eye for a sexy male.”
Posse: Legends isn’t quite like any YA fantasy I’ve read before (or at least lately). For one, the group dynamic is a welcome change from the fated (female) hero trope. The world is fantastic, and as a fantasy world nerd, I loved learning about all the species and their history throughout the story. But, the story itself did sometimes get lost in all of that history, in all the legends.
Finally, I also found the “history-as-backdrop-names-have-been-changed-to-protect-the-fiction” approach unnecessary. Posse: Legends didn’t need to reference Hitler, for example, to give credence to the genetic testing storyline. The passing references to “real” people and places did little for me but not so much that I wouldn’t want to read another book set in this world.
What do you get when you mix Paranormal + History + the Law? You get the Posse: Legends. You will never look at history the same. And I say that with amusement. T. Hammond has written a truly wonderful tale. She weaves her way through time to give a thoroughly entertaining story that includes Shifters, Vampires, Witches and Humans just to name a few.
It would be advisable to read Posse: The Duoviri first. As this would help with understanding of the Posse.
This book has a mix of legend, fantasy and folk lore that will entertain for hours. There are various POV’s that the author does well without confusing you. A great urban fantasy paranormal law enforcement unit that I enjoyed.
I don't normally write reviews but how could I not with T Hammond love all of her books , I've been waiting ages for this and it was worth the wait , keep writing coz you are brilliant ☺