“Full of wonder, humor, and adventure, this is the rare series guaranteed to thrill young and old alike.”
"More fun than a box of kittens"
"Enchanting, mysterious & snarfingly funny"
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Young warrior bard Omen Daenoth has a knack for finding trouble. So nobody's surprised when he unwittingly makes a deal with an undead alchemist.
Soon Omen and his friend Templar find themselves battling bloodthirsty giants, devious Night Dwellers, and arcane magic — all while trying to survive the notorious arena fights of the city of Hex.
But when Omen accidentally frees a talking cat, disaster follows.
In the shadows of the city of Hex an ancient evil awaits.
Can our young heroes protect the cat and the people of Hex, or will they end up as an undead nightmare's main course?
When I saw this book in the Audible Plus catalog, I knew I had to give it a try. Who wouldn't want to read a series titled Of Cats and Dragons? Night's Gift is a fun middle grade adventure about two new friends who are simply touring the city when a pick-pocket steals a family heirloom and they accidentally ending up on a quest that lands them squarely in the night arena in the city of Hex in an attempt to get the jewelry back. The situation ends up out of control quickly.
The story is a slow build that takes about half the book to really get going. It's worth the wait. It was fun getting to know Omen and Templar. Omen is a psionic who is still learning to control his powers and it leads to just the kind of mischief you'd imagine. Templar is a bit more like his namesake and provides a nice balance to Omen's magical abilities. Once they meet Tormy mayhem ensues just as you'd expect with a talking cat. Yes, I definitely would love to have my own Tormy!
I listened to the audio book narrated by P. J. Ochlan. I'm not sure I liked the odd accent he gave to Tormy but the rest of the characters were just fine.
I think this one is best suited for Middle Grade quest fantasy readers. Omen, a young prince with psionic powers he struggles to control, goes out where he isn't supposed to be without his guards, resulting in his bracelet that helps him keep control getting pick-pocketed. His attempts to retrieve it lead to finding an unlikely friend, a night dweller prince from another kingdom with magical powers and fighting skills of his own.
One thing leads to another and the young princes get in over their heads and end up in battle games. The world building in this is very imaginative and varied. There are well-written battle scenes and a plethora of different species of characters. Tormy, who comes in late in the story, has an irritating speech pattern, yet he's endearing all the same. Like many of the older quest fantasy books, there is a lack of female characters.
It was a fun read and would appeal to readers of Ender's Game and similar stories directed at young, male readers. No squicky romances here. It was a fun adventure, if a bit 'young' for me. Book 1 of the Of Cats and Dragons series. I probably won't continue the series but wouldn't hesitate to give it to a nephew in the 10-13 age range.
Move over Potter. Stand aside Aslan. There are new heroes in town and they’ve got a giant talking cat! Enchanting, mysterious and snarfingly funny! Night’s Gift (Book 1 Of Cats and Dragons) is an action-packed epic fantasy that will delight the entire family!
Night’s Gift is a must read for any fantasy lover. It has magic and mayhem, good and evil, great characters and wondrous environments It has dragons and sea monsters, elves and too many creatures to list here. Did I mention it has cats? It has cats! No spoilers, but you’ll fall in love with these cats even if you’re a dog lover. This is simply a wonderful fantasy novel. And as a special treat, you can continue reading into the series if you want. Book two takes you on a new adventure. All of the subsequent books are all wonderful tales! If you love fantasy lover hen you’ll love these books!
I love a fun adventure that can be dangerously exciting and humorous at the same time. Tormy is a hoot and I can't wait till he grows to be as big as a horse and flies like he said he'd be able to.
Omen has the power to move objects with his mind. The problem is he can’t control it and often causes more problems than he solves. Determined to get away from his controlling royal parents, he takes off into the city Hex. His adventures start instantly as a thief steels his warding bracelet and the prince of Hex steps in just in time to save an old merchant from Omen’s uncontrolled powers. Little do either know, this is just the beginning of a long night of deadly adventures.
The action is ceaseless as Omen and the prince track down the thief and his necromancer boss. They only have to retrieve one special item for the rotting alchemist to give it back. Of course, that one thing requires getting something else, which requires getting something else and so on. Soon they find themselves fighting dead giants, a witch, a merman, evil bird things and a dozen other monsters all trying to kill them.
There is literally no break in the action, one adventure leading to the next. It is fantasy fun as the two friends discover more about themselves and their growing trust in each other. The youthful protagonists and the nature of the adventures makes this a great choice for young adults. There is a lighthearted tone to the story that softens the violence enough to not keep kids up at night. You know the friends will prevail in the end, just not how.
The story is performed by P. J. Ochlan, who is just brilliant. His voice is smooth as silk and infinitely malleable to the many characters. The lighthearted tone of the story comes through just right for the young adult listener, but enjoyable for adults as well. The character voices are all easily differentiated and appropriate for each. Certainly any listener’s favorite will be the cute, deadly kitten with a Scottish accent. How fun is that?
This is a fun and exciting fantasy novel for young adults and adults alike who enjoy their fantasy lighthearted. Though part of a series of unknown length, it wraps up completely, leaving only enough mystery to entice the listener for future adventures. Recommended.
Audiobook was provided for review by the publisher.
First I would like to state that I received this book through the Goodreads giveaway in exchange for an honest review. I would like to thank the author for giving me this opportunity and honor in being able to read this book. When I received this book I began reading it at once. This book was very entertaining and very well written. Kept my attention throughout. Great characters and great storyline. I truly enjoy the authors writing style, the author pulls you into the book from the very beginning and makes it so you don't want to put the book down. It kept me on the edge of my seat reading from cover to cover. I really enjoyed this book and highly recommend this book
This book was a tad way too much YA for my liking. Add to that the ridiculous voice P.J. Ochlan provided for the character Tormy and I find myself wondering how this has 5 stars.
Young Prince Omen visits Terzikandia for the first time and escapes from the palace to explore the city. A thief steals his bracelet which was controlling his psionics, keeping him from causing major magical damage. Terzikandian crown prince Templar helps Omen track down the thief who had already sold it to an alchemist, who holds the bracelet hostage until they can enter the gladiatorial Night Games and retrieve his container of blood for him.
This is aimed at a young teenage boy audience than the couple of accompanying shorts, which were definitely aimed at a child audience. The two teenage princes make a fun partnership as they adventure through the city. Omen is desperate to get his bracelet back since he lacks the control to keep his powers in check, while Templar is looking for thrill and trouble and following the trail to get back the bracelet is definitely the way to go as it takes them to the underground tower of a famed undead alchemist, and to a giant crypt, and then to the deadly Night Games. Both of the princes ring true as young teenage boys. Omen is awkward, trying to avoid admitting to his parents his failings, excited about his new friendship, and Templar is reckless, and looking for action, and new experiences within the city that he already knows like the back of his hand. Now, had it been mentioned that there was a gladiator-style battle to the death games that the hero would obviously take part in, I would have skipped this book without even opening the first page. There are other fight scenes as well, which bored me a bit since I prefer romance in my fantasy books (there wasn’t any in this, and barely any female characters at all). But the world brought to life here did win me over. So much imagination went into creating this fantasy-filled world. Terzikandia is rich with history with being built on the ruins of a city of giants (not to mention the images it puts in the audience heads of the enormous structures that now hold multiple families and dwarf our heroes) and the uprising is in recent history so the citizens still harbor a deep prejudice against giants. The Night Games setting was richly described as well as the meeting place of long departed gods, with plenty of diverse creatures filling the stands who weren’t all focused on the games. Like I totally wanted to know more about the Feast Seekers. Even the underground tower was richly detailed, along with all the accompanying vermin and smells wafting off the undead alchemist to his horrifying project. I’m dying to know more about Templar’s Night Dweller heritage. Exactly what are the Night Dwellers? And how did Templar know everyone in the city? I’m dying to know more about Omen. He mentions quite a few times he has five bloodlines, but he never really went into any detail about them. Why is his father named after a number and interested in science in a world of magic? It did bug me that neither of the princes had guards with them. And it also did bug me that they just let the thief get away (though Templar knew the guy by name, so he could probably just have him arrested later). And though the cat is a fun character, I didn’t care for its dialogue always starting with “I is”. Talk about nails on chalkboard. And though the book collection title suggests there are dragons, they’re in Omen’s homeland and not in Terzikandia. It reminded me a bit of Robert Asprin’s Myth-Adventures.
Next up in the Women's Book March is Night's Gift, an indie-published novel by Camilla Ochlan and Carol E. Leever! Leever also apparently painted the delightfully old-school cover, which I'm not ashamed to admit is a big part of what made me add the book to my tottering TBR pile in the first place. I can just see finding this book in the sci-fi and fantasy section of Waldenbooks in the late nineties alongside the Tad Williamses and L.E. Modestitt Jr.'s.
As for the book itself, I quite enjoyed it. Ochlan and Leever weave a swashbuckling fantasy adventure in a land brimming with strange creatures, powerful magic, rich lore... and did I mention talking cats?
Young Omen Daenoth is visiting the city of Hex when his bracelet is stolen. That's more than an inconvenience, as the bracelet keeps his psionic powers from raging out of control. In trying to get it back, he falls in with the hotheaded Prince Templar, and the two of them make a deal with an undead alchemist who purchased the bracelet. He'll return it if they just retrieve some property for him. It's too bad that involves sneaking into a supernatural cage match surrounded by Night Dwellers who think humans make tasty snacks. But when the lads accidentally free Tormy, a talking kitten the size of a border collie, things really go to hell...
Night's Gift is clearly inspired by D&D in its setting: the land is populated by humans, dwarves, and elves, swords and other European medieval elements are abundant, and magic is common. I have a limited tolerance for D&D motifs, yet their presence here never felt wearing, perhaps because they were well-used and never leaned on too heavily. I found a lot that was surprising here, from the richness of the descriptions (unusual in what I am guessing is a YA book, since the protagonists are in their teens), to the twists and turns as Omen and Templar navigate the Night Games, to the bits of lore the authors slip in about Hex and the wider world of the story.
Tormy is a wonderful character--though a magical being, he is clearly and recognizably a cat, with catlike behaviors and impulsiveness, and I bonded to him about as quickly as Omen does. I especially liked the choice to have Tormy speak in an imperfect patois reminiscent of the lolcats meme. If you're into fantasy YA, D&D, adventure stories, and of course, cats, check it out -- I think you'll have fun.
Omen Daenoth just wanted to explore the city of Hex, free of guards or responsibilities. But when a pickpocket steals the bracelet that damps his psionic powers, Omen must race against the clock to get it back before his tenuous control slips.
I was intrigued enough by the sample to get the full book, and am so glad I did. I loved this. The banter between Omen and Templar (and later Tormy), the high octane adventure, and the solid worldbuilding made for an excellent read. There's a lot of history that isn't explained but only hinted at---like the city of Hex, which makes me curious to see more in this world. I wish Omen's background got a little more attention (five bloodlines?) but since I read the second book before writing this I know some of it gets covered there.
Also this has one of the best reasons I've seen for not accepting consumables from elves: they're insatiable druggies and have a tendency to lace narcotics into the food/drinks. At least one particular branch of elves.
I like Omen and Templar a lot. They're both more than human, which leads to some interesting fights. Omen's psionics and Templar's magic can put on a flashy show, and their ability to heal damage means they can get into the middle of some intense situations. And it's not just power---Omen's clever use of song against the Mer or the way they get the box shows they can approach situations with brain in addition to brawn.
All in all this is a real treat, and I'm certainly going to read it again. From the sample clip I listened to, the audiobook also looks like a worthwhile investment. I rate this book Highly Recommended.
The cat's out of the bag... Yes, I know it's supposed to say "bag;" but when you read the story, you will understand. I read this book in a day, which was just enough time for Omen and Templar to get into trouble. You get to encounter all sorts of creatures during their day and night of mischief. Oh, and I want a Tormy!
Loved the “time to suck it up” attitude and really enjoyed the all for one that the Princccceeesssss fell into. Last but not least, how do I enter to win a “BOX”? Best kitten ever.
Move over Potter! Stand aside Aslan! There are new heroes in town and they've got a giant talking cat! Enchanting, mysterious and snarfingly funny! The menagerie of magical voices P.J. Ochlan creates to bring NIGHT'S GIFT Book 1 Of Cats and Dragons alive will delight the entire family. Read it. Listen to it. Love it.
Delightful old school fantasy. There is lots of magic and adventure but in an old school fun way. There is no “chosen one” and no one is trying to save the world. I enjoyed every minute. It’s been a long time since I enjoyed a classic fantasy book. I will definitely be reading the rest of the series. I also gifted it to my book buddy and have raved about it to anyone that will listen.
Disappointing. The cat that is prominently featured on the cover and talked about on the back cover makes an appearance with less than 100 pages left. A dragon appears in the epilogue. There is much lacking in character development and setting boundaries/rules for the magic in this world.
A book with numerous flaws, but the kitten more than makes up for it.
Warning: some minor spoilers ahead.
Let me preface by saying that although I enjoyed this book, it suffers from a number of problems, especially pacing and character development. For example: the events of the entire book take place in less than 24 hours (afternoon to dawn the next day). This makes the plot seem rushed; there are a lot of minor loose ends, and some things don’t make sense.
The problems with the plot are closely related to character development issues. Quite frankly, Omen—the protagonist—and his friend Templar, who is prince of Terizkand, lack any common sense whatsoever. They deliberately put themselves in harm’s way, risking loss of life and limb, instead of simply contacting their parents and bringing in the cavalry. It’s like the authors wrote the plot points assuming the characters were street urchins, instead of, y’a know, royalty.
This is seen most clearly in the duo’s dealing with Gerdiu, a necromancer:
CREEPY UNDEAD THING: I have stolen your precious magic artifact, and to get it back, I want you to return something that belonged to me.
OMEN & TEMPLAR: Uh... yeah, sure! It’ll be fun, right?
What Omen and Templar should have done is this:
O & T: You stole my property, and we have no interest in doing anything for you. Give it back or our families will have you executed, you undead filth.
Ah, but you see, that would have stalled the events of the book; that’s why the authors imposed a totally illogical plot device.
Anyway... let me discuss the good things in this book. The worldbuilding is great: everything from the Sun Dragons, the tenebrous Night Dwellers, and the protagonist’s magic is fascinating, novel, and piques my interest. The protagonists are also rather likable—young men often are in fantasy books. They have all the endearing traits of young adult protagonists, without any of the teenage drama, angst, or insta-love.
But the best thing about this book has to be the cat. Tormy, the kitten whom the protagonists rescue, is the most lovable furball I’ve ever read—brave, loyal, and disarmingly innocent. The book really took a turn for the better once he was introduced: it suffused the character’s quest with purpose and importance (protecting the kitten) while adding a whole new dynamic to their relationship.
Overall, despite the technical issues, I think I will be reading the next book in the series. Night’s Gift is an old school fantasy story, and I miss that more than I realise.
Of Cats and Dragons? Oh there they are at the half way point and at the end of the book.
A simple enough story with some interesting world building spanning different countries, princes, and a whole lot of trouble two young men can get into. Thanks to their bloodlines both prince Omen Daenoth and prince Templar Trelkadiz have access to extraordinary powers but Omen's power is a tad dangerous as he is not in full control of his intense psionic abilities with an artifact that has been taken from him while visiting the city of Hex. In an attempt to return the stolen item to him Templar joins him on a quest that almost gets them killed multiple times, meet one of the worlds most fascinating kittens named Tormy (who is also a prince it seems so yay prince party), and deal with an abomination as young men with extraordinary abilities are capable of doing.
All in all it was a good start to a series probably aimed at middle schoolers but I couldn't help enjoy the audio production while doing other things at the same time. This is doubly true when it comes to Tormy who as far as I am concerned improved the quality of this book which was starting to drag a bit for me as I began wondering where the bloody cats were considering the same of the series and the cover art. If you like fantasy stories with a bit of danger, young men with an intrinsic talent to attract trouble, and especially giant talking kittens (though you'll have to make it half way through the book for Tormy as I mentioned before) then you are in a treat. Let the adventure and the trouble began. :)
What a brilliant read! ‘Night’s Gift’ is a highly original and enormously entertaining fantasy adventure story.
The world building is rich in imagery and sensory detail, enabling vivid and lively visualisation as the story is read. The reader is led from one distinct setting to another, and yet another, each time developing a clear picture of the size, dimension and texture of buildings, streetscapes and scenery.
The central characters of Omen and Templar are both likeable, complex and somewhat rogueish hero figures, each with their own flaws but also possessing good qualities which others do not always recognise. My favourite though, is Tormy— it’s impossible to resist his bravery and loyalty, while his perception and encouragement both add additional dimensions to the way in which Omen and Templar fight against the evil that threatens to destroy them.
There is absolutely nothing to dislike about this book. It has all the elements of a compelling fantasy adventure— danger, challenges, deadly creatures, magic, deception, sword fights, and heroism— bound together with friendship and humour. It leaves the reader both satisfied and keen for the next phase of the story.
*I received a copy of this book in exchange for an honest review through Goodreads.
Night's Gift is a fun and fairly lighthearted read, great for a quick book in between heavier stories.
Each of the characters has a distinct voice of their own, villains and heroes alike, but the world building is strictly streamlined and left wanting. I found myself piqued repeatedly when some tidbit or other was hinted at but no form of explanation was presented. I felt dropped into a world with well established lore, but without being made aware of any of it. The land has many different races with interesting characteristics and rules that they must follow. This includes the two main characters and their special abilities, yet little is revealed about them.
Then there's the great ball of ridiculousness that is Tormy.
Tormy was the best character of the book, yet he wasn't brought into the story until 3/4 of the way in. The interactions from that point on became a lot more natural and fun to read. I will definitely check out the second book in the series in hopes of seeing the world more fleshed out, because I really did enjoy the characters.
I won this book as part of a Goodreads First Reads giveaway.
Omen Daenoth cannot control his powers. When a bracelet that helps calm him is stolen, he makes a deal with an undead alchemist in order to get it back.
The story is well written and the characters are entertaining but I had a hard time getting into it initially and almost gave up. My main issue is the lack of character development. I really didn't feel like I knew anything about Omen or Templar. You just kind of dropped into their lives and went straight from there with no backstory into who they are or how they acquired their powers. I also felt little was given about the world they lived in. There were lots of different races where they all have to follow many rules but no real reason as to why. The story did improve immensely for me once Tormy was introduced however. I mean, he's a talking cat! What's not to like? A very fun and entertaining character, he really brightens things up. Unfortunately he doesn't appear until well past the halfway mark. I'm hoping that the issues I mentioned will perhaps be covered in the second installment. I can't not read about Tormy growing up into a big cat.