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Advanced Dungeons & Dragons, 2nd Edition
House of Strahd: Ravenloft Official Game Adventure
For 4-6 Players, Levels 6-13:
Far above the village of Barovia sits Castle Ravenloft, the home and fortress of vampire lord Strahd Von Zarovich.
Legends claim that Strahd flies with the bats and runs with the wolves to terrorize the countryside.
Ancient tales also tell of dungeons and catacombs deep under the castle.
Other stories recall the great halls, treasures, and glory of Ravenloft in centuries past.
Undoubtedly, Strahd has installed deadly safeguards to protect his domain.
"House of Strahd" is a revision of the classic gothic horror tale I6: "Ravenloft," one of the most popular adventures ever produced for the AD&D game.
It is updated here using the AD&D 2nd Edition rules and those from the Ravenloft campaign set.
Count Strahd is now more powerful, and his castle is even more terrifying!
This revised adventure features the following:
Variable goals for Strahd, making the adventure unpredictable;
Both original and updated statistics for Strahd (the adventure can be played at the original level of difficulty, or with the newer, more powerful Strahd);
Hints for the DM, including tips on playing Strahd as a genius vampire lord;
The original gypsy fortune-telling, plus two new methods to suit the DM, including one version using the tarroka deck from the Forbidden Lore boxed set.
Far above the village of Barovia sits Castle Ravenloft, the home and fortress of vampire lord Strahd Von Zarovich.
Legends claim that Strahd flies with the bats and runs with the wolves to terrorize the countryside.
Ancient tales also tell of dungeons and catacombs deep under the castle.
Other stories recall the great halls, treasures, and glory of Ravenloft in centuries past.
Undoubtedly, Strahd has installed deadly safeguards to protect his domain.
"House of Strahd" is a revision of the classic gothic horror tale I6: "Ravenloft," one of the most popular adventures ever produced for the AD&D game.
It is updated here using the AD&D 2nd Edition rules and those from the Ravenloft campaign set.
Count Strahd is now more powerful, and his castle is even more terrifying!
This revised adventure features the following:
Variable goals for Strahd, making the adventure unpredictable;
Both original and updated statistics for Strahd (the adventure can be played at the original level of difficulty, or with the newer, more powerful Strahd);
Hints for the DM, including tips on playing Strahd as a genius vampire lord;
The original gypsy fortune-telling, plus two new methods to suit the DM, including one version using the tarroka deck from the Forbidden Lore boxed set.
210 pages, Paperback
First published September 1, 1993
About the author
Tracy Hickman
460 books2,787 followersNYT Best-selling fantasy authors Tracy Hickman, with his wife Laura, began their journey across the 'Sea of Possibilities' as the creators of 'Dragonlance' and their voyage continues into new areas with the 'Drakis' trilogy, 'Wayne of Gotham', a Batman novel for DC Comics and his
'Dragon's Bard' collector's series
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Displaying 1 - 2 of 2 reviews
August 9, 2026
This book is a fusion to transfer the stats from earlier edition to a later one. The story is more or less the same. Read this module online.
December 10, 2021
Należy docenić, że opisy miejsc - poza tytułowym zamkiem Strahda - są przepełnione duchem powieści gotyckiej. W książce przedstawiono pomysłowe wykorzystanie kart do gry do określenia celów przygody i lokalizacji istotnych przedmiotów. Pojawia się kilka pomysłów na interesujących, a nawet nieco zabawnych przeciwników (np. konwent wiedźm i ich koci chowańcy), jednak dużo istot zagrażających bohaterom nie przystaje do klimatu gotyckiego horroru fantasy. Sam scenariusz jest na bardzo niskim poziomie. Brakuje wiarygodnych motywacji postaci do podejmowania działań. Nic ciekawego nie wciąga bohaterów w wir przygód. Sam zamek to dungeon crawl z absurdalnymi przeciwnikami i losowo porozrzucanymi przedmiotami magicznymi.
Displaying 1 - 2 of 2 reviews



