Ancient evils awaken. The glades overflow with blood. If the forest dies, the world will burn.
Reslo wants nothing more than to be home in time for supper, but ancient evils want to drown his forest homeland in blood. An outsider from birth, he is at last given an opportunity to serve alongside his people and save their mother forest. But if he thought fighting against the cruel Dark Elves and their Ogre allies would test his endurance, Reslo must also keep alive two bungling, novice knights from a foreign kingdom on a quest to find their lost champion.
Fresh from squirehood, Jerah and Gratas are tasked to find the missing knight and the holy sword entrusted to them. If they perish, their kingdom’s armies will march, and war will be unavoidable.
The magical forest Miradep has found itself swarming with those who do not belong. The Dark Elves and their Ogre allies are infesting the forest and endangering those they come across. Reslo, a Sylan Elf and Guardian of Old Column Road, finds himself thrust into the dangerous events with the unwanted help of two brand new Knights, Sir Jerah and Sir Gratas. The Knights were also sidetracked from their mission of finding their orders champion who went missing in Miradep along with a legendary sword. This unlikely trio are the only ones who can protect those they love from all out war.
Road of the Lost is an ambitious and action filled story. Unfortunately those aspects are both good and bad. I enjoy vast world's filled with lots of details and tidbits, but unfortunately the story was more focused on establishing the world for sequels instead of telling a strong and coherent story. The first 35 percent or so of the book was spent largely going from one aimless fight to another without paying any real attention to why things were happening. At roughly 35 percent a largely vague and trite plot is unveiled, find the crystals, save the forest, and perhaps the world.
The main characters Reslo, Jerah, and Gratas didn't really resonate with me. For most of the book Reslo was annoyed with Jerah and Gratas, Jerah and Gratas were annoyed with Reslo, and I was largely annoyed with all three of them. Their interactions were supposed to come across as funny or at least pleasant at times, but they didn't do anything positive for me.
The best part of the book were the plentiful fights and battles. The three main characters were certainly not afraid to find themselves in a shuttle and the book did a good job describing their battles.
Road of the Lost laid a lot of the groundwork for the Judges Cycle series and hopefully that work pays off more in the sequels.
I received this ARC from NetGalley in exchange for an honest review.
* I read this as a judge for the #SPFBO as it's one of this year's entries*
I have to preface this by saying I did not finish this book. I read to 15% and decided that sadly it just wasn't drawing me in. This story is classic fantasy in that it has ogres, elves, trolls and more. The main characters can talk to animals and the plot revolves around the eleven races and the protection of a road by our main character. Personally, I think classic fantasy can be fun but it has to really stand out from the crowd and this one just didn't captivate me. I do like books with all the classic stereotypes, when they are solid and inviting and intriguing, but in this case I just couldn't feel a storing attachment. I think there have been some other titles where the writing wasn't as dense or the characters had some more sparks to them and this one just didn't grip me. Overall, I can say this one didn't have enough of a lure to keep me reading, but I think for readers of classic fantasy or those newer to fantasy they may enjoy it more. I'm a little disillusioned with the classic style and I think I judge more harshly as it's an area which is so frequently seen. DNF.
I find myself reading a lot of fantasy lately that feel like they were taken directly from a dungeon master’s manifest for a Dungeons&Dragons game between friends. I’m not saying that’s a bad thing, I’m just not really sure how I ended up reading so many books with that same feel over the course of a relatively short time. But I digress. “Road of the Lost”, you guessed it, is a fantasy sword and sorcery book that follows three characters as they battle against dark elves and their Ogre warriors in an attempt to recover the fabled crystals that will save the forest. You’ve got Templars and Sylvan Elves, and Dark Elves, the Seelie Court, and a bunch of gods all invested in this trio and moving them about like chess pieces from one battle to the next all while the author builds a world for a long standing series. Unfortunately, that seemed to be the primary focus of this first book: build the world and they will come.
The author takes on an audacious task: create a rich fantasy realm with intricate politics and a long history of war where gods once walked the world, while setting up the different heroes who fought and shaped the land the reader now finds themselves in. It’s obvious early on that Russell has spent a great deal of time building out his world and the forest of Miradep, and crafting its rich history and populating it with classic fantasy creatures. But I think that’s where the story also loses its way. Instead of following a strong story line, we spend a great deal of what is a relatively quick read learning about the history of this world—which will probably make the sequels more enjoyable, but still. We are introduced to a plethora of characters whose only job is to relay backstory to the reader, which takes page time away from the three main characters we are supposed to care most about. The POV jumps paragraph to paragraph between Gratas, Jerah, and Reslo to the point where the bro-like Templars felt indistinguishable at times for me, and made Reslo’s annoyance at these humans feel all the more jarring. It made connecting to them hard because the organization of when those POV shifts came never allowed me to feel like I got to know them as individuals, only how they were as a whole—a kind of odd couple trio as they go about their quest. The focus of this book is so much on the immense world, that the plot feels lackluster by comparison: find crystals to keep the forest from dying—which also saves the world?—and maybe find a lost Templar and his sword along the way.
I will say one of the best things about this novel is the fight scenes. Each time the Templars find themselves in a bind, Russell delivers a crisp, clear, and exciting battle. I had no problem visualizing what these characters were doing, and the blows they were enduring in return. Having their magic tied to the Templars god’s blessing them in certain instances was a nice twist, as was Reslo’s flaming sword and his skill with a bow—he’s an elf, so of course he’s awesome with a bow. I also enjoyed the dialogue between the Seelie Court inhabitants as they felt like the cute fairy-like creatures I envisioned them to be.
Russell has built an immense world with a great deal of potential, but the story of this particular book in his series, and my difficulty connecting to the three main characters, really held me back from enjoying this book as much as I wanted to, which is too bad because I love all things fantasy and elvish! I’d still say to give this book a try if you are a fan of traditional Dungeons&Dragons like stories, or a firm lover of sword and sorcery fantasy reads, as it is quick and the fight scenes were a joy to get lost in. But characters and a strong story line are key for me and this book just didn’t scratch that itch, making this a 2.5 star for me. But like I said, this series has great potential and because so much world building was taken care of in this first book, I’m confident the subsequent books in the series can, and will, focus more on those plotlines and building out the main characters because the rest of the ground work has already been established. I just wish I could have gotten immersed in this particular story more… but thanks to the author for sending me a copy for review!
****This book was reviewed for the Manhattan Book Review
First in the Judges Cycle, Russell’s Road of the Lost is a fast-paced fantasy with an RPG feel. War is brewing, as dark elves and ogres invade the forests of Meridep, preparing to raise an ancient being. Dragons have appeared in a land bereft of them for generations. Two of the crystals of the Antiquities have been stolen. Should the other two disappear as well, all the kingdoms will be in grave jeopardy.
Knights Templar Jerah and Gratas have been sent to the sylvan elf kingdom to find the missing Sir Gersham and the relic sword he carried. They have also been charged to assist Reslo Tailrep in finding the missing Antiquities crystals. Their tasks will be harder than they think, and take them further than they imagine.
I really enjoyed the jocular, brotherly bickering of the two knights. They may be emissaries to the sylvan court, but they are still young males, just brushing adulthood, and it shows. They prank one another, tease each other, and compete, yet they are loyal to their Order, their oaths, and to each other.
Reslo, guardian of Old Court Road, a tradeway, and first among rangers, is sent with the knights to find the stolen crystals, and stop further decay of the forests. He is a sylvan elf, Stoic and cynical, yet graced with humour. It takes him a while to warm up to the Knights. Compared to the elves, they are clumsy and young. His interactions with the knights are often hilarious, and full of sarcasm.
We meet several species, cultures, and kingdoms. There are the humans, with their divided kingdom. There are bright elves, dark elves, sylvan elves, fairie-folk, ogres, and dragons, along with ancient preternaturals, and living gods. We learn the history of the lands, and get to explore several cultures. The sylvan elf court, built in a human keep reclaimed by the forest, was fascinating. I loved the rich detail given to Miradep, and to the cultures. I want more of the Uashin Lorekeepers!
The perspectives jump often, shifting from person to person, and group to group. This made it difficult to parse at times, especially when it happened in a battle. People and place names were also confusing on occasion. Some of the history puzzled me. At times, Reslo’s people seemed the 'bad guys’, and other times the humans did. The history makes it seem like humans took over land belonging to Belsarik’s people long ago and now the old invaders are getting pissy because Belsarik's displaced are ready to try and take back their lands. I have plans for a reread in hopes of greater clarity. It should be noted that this is most likely a 'me’ thing, rather than a story thing.
Much of Road of the Lost felt like reading a video RPG. Tales of literal dungeon crawls (Gratas’ vampire story, for one), how the magic works, the ensorcelled weaponry, even the Antiquities crystals, all made me think of the earlier Final Fantasy games. Especially the crystals. Crystals play a large part in those earlier games. That called to mind Margaret Weis and Tracy Hickman's Dragonlance books, that evolved out of playing the D&D game. This was a fun fantasy read. I look forward to seeing how the story develops, and the author grow as a writer.
Thank you to NetGalley and the publishers for giving me this ARC in exchange for an honest review
DNF at 20%
I had major high hopes for this and I wanted to read it fully but I was super bored and just felt no need to make myself try and finish it. I just couldn’t get into it so much was happening but nothing was happening at the same time. Like there was fighting but I just didn’t get it. The story just started out with the characters in a forest and they’ve been in a forest. I was just super confused the whole time. Nothing was really explained at all and I know it was the beginning but we still got nothing to help understand where the story was going. It was also just a lot of nothing. I also didn’t like that we barely got dialogue it was just all story and as I said with not much happening and being talked at made this blah.
I did enjoy that this was a story about different mythical creatures and humans living in harmony. It was lots of the rings with ogres, humans, elves, etc. all living in the same world. The author also started out with good world building but it didn’t continue through out so that was a drag. I also really enjoyed the little banter we did see between the Knights Gratas and Jerah. I’m sad that this didn’t work out like I hoped but it’s ok. I much rather DNF and pick up something I love than be bored and waste my time.
Now you know what I always say about books I DNF I still say you give this book a try. Just because I didn’t enjoy connect with it doesn’t mean you won’t. I never tell people to not even try a book out because everyone has their own opinions and their own favorite books/authors. I think this author has a lot of potential and I would 100% try something else they write to see if I enjoy that more. I hope you enjoyed this review.
If you have read this tell me your thoughts. Love, Kathryn
The Road of the Lost by Aiden Russell is an adventurous fiction which began before remembrance. A fight between good and evil results in a demon buried until the prophecy is fulfilled for his arrival. The mighty Sir Gersham and his enchanted sword is sent to record and witness prophecy revealed in the Miradep forest, though history has forgotten the demons that resides there. When he fails to return, two novice knights are sent to find him. Sir Gratas and Sir Jerah aren't just knights, they are Templars, trained in the ways of speaking to their gods and healing others. Their strong faith and studies of prayers excel and is greatly needed because of their lack of experience outside their realm. The Sylvan Elf assigned to guard Old Column Road, Reslo, is commissioned to escort these two through the forest on their quest. Little did they know their own lives were prophesied and they are destined to face the evil set upon them. Ogres, Dark Elves, demons, and dragons are just a taste of the evil waiting to devour this trio.
I found The Road of the Lost a novel you need to savor as Aiden Russell has multiple characters and realms. Different beliefs and gods play a major part in this novel when the individuals call on their support and services. The pace is rapid as Reslo, Gratas, and Jerah are not given all the information they need, yet are confronted by malicious creatures. Gratas and Jerah's continual badgering is hilarious and sets this novel in a class of its own. It takes Reslo time to take them seriously and doubts they have the required abilities needed to even enter a forest that rejects most elves and men. Fabulous read with danger, secrets, and wit. I found this thrilling and look forward to the next book in this series.
Review written by Peggy Jo Wipf for Readers' Favorite.
Road of the Lost, by Aidan Russell. A RPG brought to life. When I read the book it instantly came off to me as a RPG lit. Almost every battle or challenge I could imagine, and see clearly on a table top game such DnD 5th edition, or Pathfinder. The dialogue was at some times a little tedious, I found it over all very enjoyable. It had a few lose ends, that I can only assume will be tied up in the next book, or books beyond that depending on how many books are in the "Judges Cycle". But I am early awaiting for the next book to come along so I can continue the epic journey that began in this book.
So if you a fan of High fantasy and Rpg's this book is for you!
Absolutely loved this book! Thoroughly enjoyed the eloquent writing, the larger than life characters, the setting, the adventures! Reminds me very much of R.A. Salvatore's writings. The only issue I had with it were the spelling errors scattered throughout that pulled me out of the story occasionally and at the beginning when POVs are changed, it's not so obvious and was very confusing at first. Everything else was wonderful!
Thoroughly enjoyed this fantasy book. Some great humour plus a strong plot and interesting world-building made this a lucky find. With ARCs you are sometimes taking a gamble but this was one where it paid dividends. Thanks Netgalley!
Absolutely loved this book! Thoroughly enjoyed the eloquent writing, the larger than life characters, the setting, the adventures! Reminds me very much of R.A. Salvatore's writings. The only issue I had with it were the spelling errors scattered throughout that pulled me out of the story occasionally and at the beginning when POVs are changed, it's not so obvious and was very confusing at first. Everything else was wonderful!
Road of the Lost, by Aiden Russell, is the first book of the Judges Cycle series and is set in the Land of Nod. Two young Templars looking for a missing champion, and an Elf with an inherited duty as a guardian, are thrown together as unlikely companions due to dark machinations of an ancient evil. Dark Elves, with brutish and hungry Ogres for minions, work for the ancient evil and constantly beset the heroes with attacks. Due to this, there is plenty of action with with all of the battles. The two Templars, Gratas and Jerah must learn to work together with the Elf, Reslo, in order for the three of them to survive the quest that they have been given. In the background, political truces are hanging by a precariously thin thread. Rival nations disagree over religion and gods, and there is bitterness remaining from a long ago war. The novel ends well, with threads leading towards a second book. There are also a few intriguing sub-plots that left me curious. Road of the Lost is a typical fantasy story, and will be enjoyed by fans of that genre. I found it to be a good read; often staying up later than intended to finish a chapter, and then another. I found the main characters to be quite likeable, they had their own personality and were distinguishable. There are several different species to be found in Nod, from Dragons to Faeries, and each has their part to play in the story. I enjoyed this novel, and I hope that I will get a chance to read the next book in the series when it is released.
This eARC was provided to me via NetGalley in exchange for an honest review.