Вам не страшны криперы, глубокие пещеры и высокие горы? А знаете ли вы, что меч можно превратить в волшебную палочку, дворец — возвести в мгновение ока, а тайные ходы легко открываются нажатием секретной кнопки? Книга «Программируем с Minecraft» позволит творить эти и многие другие чудеса с помощью Python — языка программирования, которым пользуются миллионы людей — от профи до новичков!
Следуйте пошаговым инструкциям и вы:
* научитесь сохранять в переменных разные типы данных; * освоите принцип действия функций; * узнаете, как проверять условия при помощи булевых значений, операций сравнения и логических операций; * познакомитесь с циклами while и for; * поработаете со списками, кортежами и словарями; * научитесь создавать файлы, записывать и считывать из них данные; * поймете, в чем прелесть объектно ориентированного программирования.
При этом в вашем арсенале появится большое количество работающих программ, навык программирования на Python и радость от того, что вы можете создавать собственные миры!
Для кого эта книга
Для детей от 10 лет, а также всех, кто хочет начать программировать с нуля или не мыслит жизни без Minecraft.
This is the first book I used to try and teach my 6th grader how to program. I started with game creation using Unity and C#. While we were able to create and publish a successful game, I did not feel as though he really understood what aspect of the game creation was "programming". It was much clearer using this book. While there were many times in which he just wanted to continue playing Minecraft rather than moving on to the next lesson, I felt it was important to just be patient and let him play. Its key that he associates coding with fun. We did not complete the lessons in this book because he 'lost' it. Because of this, I turned to the other one on his shelf called "Python For Kids" by Jason Briggs.
I'm finding that Python for Kids is much more in-line with what I want him to learn. It does a good job catering to kids and I find myself learning a few things! I'm thrilled that he is grasping the concepts surprisingly fast (especially classes, objects, and inheritance) but I think this has a lot to do with me being able to reference bits of code from the Unity tutorials as well as those of this book.
I don't think I got him hooked yet but I'm trying very hard.
I write software for a living, and bought this book for my kids . As someone who thinks in code, I found this book an odd mix of topics at various levels of technical depth, but still some hand waving. For example, using a library that reads from binary files, but not explaining what binary files are. But if that example didn't make any sense to you, then the book may be cool for you.
This book was a good mixture of practical examples and fun activities to do with Minecraft. What was particularly good is the ability to practice and play with the code structure and see the results immediately in the Minecraft world.
I have been learning how to teach programming as I wish to volunteer soon. Although, with the recent variants, it won't likely happen for a while (COVID)