When Malcolm invented the Plane Walker, a device that punctures the barriers between the infinite dimensions of the multiverse, he had no idea that his greatest accomplishment would cost him everything.
Filled with obsession he journeys to countless other realities determined to correct his deadly mistake. But, when he finally succeeds, will he atone for his sin or commit an even more heinous one?
Plane Walker is a short science fiction thriller about love, obsession and regret and second chances.
After reading an editorial claiming Dungeons and Dragons drove kids to worship dark forces in the sewers, C.M. Carney's mother immediately bought it for him. He was ten, and it's probably a good thing he was afraid of sewers. Since then he has been obsessed with reading, writing and playing all things fantasy and science fiction.
After spending nearly two decades working as a creative executive for an animation and SFX studio, C.M. decided to pursue his lifelong dream of writing and publishing novels and short stories.
He writes sci-fi, fantasy and LitRPG that run the gamut from epic to humorous. His first novel Barrow King: Book One of The Realms was published in February 2018 and has become a #1 Bestseller in Norse and Viking Myths and Legends and a #1 Bestseller in Role Playing and Fantasy Games.
He loves hearing from fans, like minded thinkers and anyone else who shares his dislike of sewers.
I received this book for free at my request but the opinion is of my own. What if you made an invention that truly changed everything you could have imagined? But, in the process you lose the one thing that really matters? Malcolm is on a mission to change the fate of himself in another universe. Will he be successful and will he change things in time?
I enjoyed this short story very much but would it really unfold that way? Would you pass up everything and not pull the trigger? An interesting thought!
The consequences of time travel and/or interdimensional travel fill the pages of countless stories and books. It's been done on the big screen and the small screen. To write a standout tale in this area of science fiction is difficult at best, but it does need to go beyond the age old question of just because you can, should you?