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128 pages, Paperback
First published April 9, 2019
Combat in KotOR begins, generally, as soon as an enemy spots the player’s traveling party. Whether the player is using an Xbox controller or keyboard-and-mouse setup, they can pause and unpause the action with a single button press, issue strings of commands for each of up to three hero characters, and then watch as the battle plays out in a series of rounds. If the player doesn’t issue specific commands, the combatants fight it out automatically using their default mode of attack. Characters remain more or less stationary, but they react to what enemy combatants are doing, lightsabers clashing and flaring the way filmgoers have seen them do on the big screen. As an added bonus, LucasArts supplied the authentic sound effects Ben Burtt had designed for the original movies decades earlier.
Anakin Skywalker and Obi-Wan Kenobi have just slain the Sith Lord Count Dooku and rescued Chancellor Palpatine (yet another Sith, unbeknownst to them). The galaxy-spanning conflict known as the Clone Wars is coming to an end, and all that’s left is to bring the Jedi-hunting cyborg General Grievous to justice. The warship they’re on, the Invisible Hand, is in freefall above the planet Coruscant. Its droid crew have either abandoned ship or been destroyed. A barrage of turbolaser fire has breached the ship’s hull, and gravity’s beginning to pull the Separatist flagship apart.
“Can you fly a cruiser like this?” Kenobi asks.
Anakin says, “You mean, ‘Do I know how to land what’s left of this thing?’”
Reentry rattles the vessel as they burn their way through the atmosphere, leaving a trail of scattered fragments in their wake. Like the Titanic, the ship splits crosswise, and its aft section breaks loose completely.
“Not to worry,” Kenobi says. “We are still flying half a ship.”
Game development’s a lot like that scene ...
“I gave James shit about [the Malak design],” Gallagher admits. “Because I thought it looked like Mort from Bazooka Joe and His Gang. I was like, ‘What the hell is that? You should just have a turtleneck [covering his mouth]. He got his mandible cut off?’ I was like, ‘For fuck’s sake, James. Really?’ “I was outvoted, obviously,” Gallagher remembers. “And I didn’t go away and sulk or anything. I said, ‘I’m not gonna design Malak because I think it’s a terrible idea.’ I was designing other elements for the game, and there was a shit-ton of stuff to do, so I was just like: ‘Derek probably has a good handle on this.’ And we ended up with the Malak concept. It doesn’t bother me. It doesn’t insult me. I just don’t think it’s a very well-realized design.”