Starting serialization in November 1996 and finishing in March 2000, the Megami Ibunroku Persona manga was published in a total of eight tankoban volumes. Shinshū Ueda was the artist and writer who also worked on the manga adaptation Majin Tensei: The True Remembrance and the original manga set in the Shin Megami Tensei universe, Hato no Senki. The manga was reprinted in 2009 with new covers in virtue of Shin Megami Tensei: Persona's release.
The Persona manga covers both the SEBEC and Snow Queen storylines while expanding the back story of the game's protagonist as well as introducing an original character called Kazuya Toudou.
I find the forewords at the end of each volume very amusing, as I always love getting a peek under the hood of the creative process. Manga artist Shinshu Ueda is a self-professed Shin Megami Tensei fan, so this manga is really done with care and the intention of capturing what is really fun about the video games rather than solely retelling the narrative.
I think Ueda does this by amusingly taking the video game mechanics of Special Points (SP) and firearms as equippable weapons and figuring out a realistic explanation for them in a real-world scenario. So when a character runs out of SP, they're actually just "tired" or "can't move," and the other characters are in disbelief when finding out their friends brought guns with them (it's never mentioned where they even found them). These things read as very goofy at face value, but it's this kind of ridiculousness that embraces the core feeling of the original material.
This volume fixed my issue with the previous: it has a list of characters with picture at the start of the book. It’s so helpful when there are so many characters. I’m interested to see where it goes because this seems familiar but maybe slightly different than the game. I’m not 100% sure but I feel like it’s different which isn’t a bad thing!