Solid collection of stories connected to virtual reality (you remember, the "big thing" before LLMs took over). Stretches from 1950 (Bradbury's The Veldt) through the early 90s (Ballard's A Guide to Virtual Death). Finishes with a great list of VR related novels.
I purchased this from Tower Books shortly after it was released in 1993. One thing led to another and it took me until late 2026 to read it cover to cover. For that, nearly all of the stories are still relevant. Favorites include Dogfight and Steelcollar Worker. Recommended!
I enjoyed the stories. They were "as advertised." Sometimes, seemed a bit dated, but the human mind was always in play, and that never changes. We humans are always driven by the same feelings.