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GUI Bloopers 2.0: Common User Interface Design Don'ts and DOS

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There are so many ways to foul up a user interface. But there's only one best way to avoid doing so: Read GUI Bloopers 2.0. The first edition was a classic. Programmers have been waiting ages for the second, but the wait's been worth it.


Jeff Johnson again begins with first principles. ("Consider function first, presentation later.... Don't distract users from their goals.... Facilitate learning...deliver information, not just data...design for responsiveness.... Try it out on users, then fix it...") The principles are crucial; even more crucial is his guidance on actually implementing them.


Then, the "bloopers" -- and the fixes. Virtually every example here is new: those covering GUI control, navigation, text, layout, responsiveness, interaction, and more. Following its own philosophy, the book's own interface is improved. New callouts, captions, and checklists make it even more efficient and usable: You can finally retire your old, dog-eared copy. Bill Camarda, from the November 2007 href="http://www.barnesandnoble.com/newslet... Only

424 pages, Paperback

First published August 27, 2007

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Jeff Johnson

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Profile Image for Shivam Chaturvedi.
7 reviews
March 1, 2017
This is something that all developers should at least read once!
Clear UX guidelines show you how to think about tasks from user's point of view and not from the development one.
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