I have read fourteen Osprey Games book from four authors, and champion their publishing ethos. 'Last Days' may be their weakest title.
In Barker's forward, his aspiration for the "second edition" are three in-game metrics: Memorable Moments, Crackerjacks, and Ever-Afters. At first blush, these parameters seem commendable. But throughout the ruleset, memorable moments and crackerjacks become synonymous with randomization and table referencing. Rules referencing is an expectation with skirmish miniature gaming, but "Last Days" is cumbersome due to poor layout and flow. No amount of game familiarity will conquer the countless charts, tables, and modifiers in this book's cumbersome organization.
A rules reference may have helped lessen this ineviatable frustration, but one is not included.
There are numerous typos, adding insult to injury.
On the positive, there are some interesting campaign ideas. But sadly, in practice, they are largely conducted as an accounting step after the miniature game portion has been played.