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Gamma World: Mutants and Machines

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Part of a book series Gamma World takes place in the mid-25th century, more than a century after a second nuclear war had destroyed human civilization. The game's designers took inspiration from the post-apocalyptic novels and movies of the 1950s, 1960s, and 1970s

224 pages, Hardcover

First published November 3, 2003

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About the author

David Bolack

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