There’s a lot to like about this franchise. The premise is one of the more exciting I’ve read in a while, namely, the idea that vastly superior alien civilizations, which are god-like in their sophistication relative to us, might be moving humans and other alien races around on a cosmic chessboard of near infinite proportions with a hidden agenda only they can divine. In fact, it’s a premise I utilize in my series, The Hundred Year Clones. So, no surprise, I was looking forward to seeing what another author did with the idea. On this macro level, I wasn’t at all disappointed. Macleod’s imagination is powerful and his speculation always strikes me as realistic as it is prescient, if not inescapable. His ruminations of what god-like civilizations might be like along with what interacting with them might come to, both, solicited a fair amount of head-nodding from this reader. He managed to gain my buy-in, moreover, without once becoming predictable, or failing to shock and delight me.
For me, another highpoint of Dark Light, the second of three in the Engines of Light series, was how well the story treats the middle-level players, one might say the knights and bishops on the gaming board, along with the pawns, or low level players. It’s easy to see humans, relocated to other worlds, for instance, adapting, perverting, and even reliving bits of early Earth culture within entirely fresh contexts. It’s fun to see the mixture of old and new technologies thus coming together in ways that would make no sense on Earth, but had the story been set on Earth, the amalgamation would play with all the flavor and fervor of a steampunk tale. Here, too, as with the macro level speculation, Macleod’s storytelling strikes me as both brutally realistic and highly imaginative at the same time, if it’s possible to allege both without sounding like I’m verbalizing an oxymoron.
The story in hard cover is barely 265 pages, so it’s fair to say the plotting is tight, and the story moves forward at a brisk pace. What’s more, the tale is told from the perspective of one or more individual representatives of the various cultures and civilizations involved in the Second Sphere. The Second Sphere is the term given to the mixed colonization of the heavens by humans, and two other alien civilizations, having some amount of commerce and technological exchange among them. By getting into the heads of each of these emissaries form different worlds, Macleod is able to give us a big picture sense of things very quickly, far more quickly than had he chosen instead to tell the story through the eyes of just one narrator.
So much for the pluses.
And while the pluses were admittedly many, I felt the book had a few damning minuses. For one, I found it hard to relate to or bond with any of the lead characters. The dynamics among the various players and how they were affecting one another in the abstract was fascinating. But the author failed to create any lasting bond between me and any of the characters in the story. There was also a lot of telling rather than showing, or addressing of key plot points with exposition and synopsis rather than with scenes that could bring the ideas encapsulated in these synopses to life. This was particularly true as it had to do with the various distant civilizations of the Second Sphere separated by so many light years, all of which were merely referred to but never actually experienced firsthand. Had the author have chosen the latter path, of showing versus telling, of course, this would have been a far bigger book, but also, I believe, a far more immersive one that wouldn’t just tease, but fully involve and engage the reader. Finally, I felt cheated on the very thing which excited me most about the book initially, the idea of meeting and interacting with these god-like civilizations; the author fails to deliver on the promise of the premise. Instead we get what amounts to a couple brief, passing scenes with the uber-mind civilizations, and a page count commitment that is less than two percent of the overall story. While I get that this is the hardest part of a novel like this to convey, I felt I was entitled to a greater audience with the story’s star players, as it were. One recalls Darth Vader of Star Wars who also gains charismatic appeal by the brief amount of time he’s on camera at any one time. So making the most fascinating players in the series also the most elusive is certainly not without precedent. Still, even Vader racks up a lot more screen time than the god-like civilizations of Dark Light.
By now, you can pretty much tell how I ended up at a 4 rating for this book. At the macro level of high concept, and with regards to the realism of the future-forecasting, the book is 5 star. But at the storytelling level, the tale’s ability to fully involve me in the characters and worlds of tomorrow, it reads more like a 3-star work. Sci-fi being traditionally the genre of ideas, it often forgives a lot of sins when it comes to stories that could have been more smoothly told providing the concepts are mind-blowing and realistic enough. But I’ve read other things by Macleod where he’s balanced the two factors better, to my thinking.
Keeping in mind that this is just the middle part of the series, I’m going to push on to the final book to see if the desire for more in book two turns out to be none other than the perfect setup for the payoff in book three. If that turns out to be the case, then my appetite for meeting with the god-like civilizations and the other major players of the second sphere should ultimately be sated.