Superman, Batman and Wonder Woman--the three greatest heroes in the DC Universe--must turn to the mystic trinity of Deadman, Zatanna and John Constantine for help in TRINITY VOL. 3!
It's the meeting of the trinities, as the six aforementioned heroes must save DC's Dark Trinity--Red Hood, Artemis and Bizarro! As these three antiheroes are sacrificed into the depths of the Pandora Pits by Circe and Ra's al Ghul, will Superman, Batman and Wonder Woman be able to save their demonically possessed allies?
Acclaimed writer Rob Williams takes the reins here in TRINITY VOL. 3! Collects issues #12-15.
Feels like a big letdown after the Francis Manapul issues. Circe and Ra's make their move. Luthor has abandoned them so they are no longer a dark trinity, even though Williams keeps trying to draw parallels with other trinities. Almost all of the book is nothing but a big fight with various heroes possessed by demons. I found it really boring. Much better was the solo issue where the Trinity tries to help Deadshot find his kid before midnight. I didn't care for the ending though. It just leaves you hanging. I think it's about time for this series to end. You can already tell DC has stopped caring about it.
We start with a story of them hanging out and like seeing their similarities and then we see the Outlaws possessed by demons attacking the Trinity and what it leads to and how Bruce wants to save Jason and they call even more of their magical friends but when the demons even get them, who will save them? Constantine? The con artist? And then magical challenges for Superman and the one behind it all: Circe! And we see her origins for doing this and motivation and her duplicitous plans and how will the Trinity save their friends? Its an intriguing story with great character motivations and actions and good twists too and a trinity of trinities and makes for great story-telling!
And then the last story where the Trinity search for Deadshot's daughter plus vs Kobra and all is good and ties to the plot of the SS books.. so yeah a fun read with great writing and awesome characterization and bringing magic into the equation!
Its a good one-time read for sure with decent art!
Far better than expected. Whilst the plot doesn't really do anything, the selection of characters carry the experience. There are some genuinely great moments between them, and Diana is definitely the highlight. It does feel more like a watered down Justice League Dark experience than a Trinity one, but it fits the storyline. One to try before jumping to judgement.
World: The art is mediocre. This series went from the gorgeous art of Francis Manapul to I’m sorry but various people that don’t stand out and a style that doesn’t stand out either for a book that features the Trinity of DC, it’s not good to look at. The world building here is a bit weak and not really thought out well. I liked issue 7 last arc talking about the Dark Trinity and the idea behind it with Lex, Circe and Ra’s and it promised an interesting dynamic. However the world building from that single issue here gets pretty much destroyed by an inconsistent world that mixes mystic mumbo jumbo with science mumbo jumbo and both are lost as a result. The pieces that Williams picks for the world from the DCU are interesting but the world is barely written before all the fighting starts and then the world and it’s consequences don’t matter.
Story: I really enjoyed the first two books in the series, Manapul was slow and meticulous and there was a sense of friendship, hope and wonder to the book, it felt like an inspiring book. Here, we get endless fighting and fighting and fighting and none of the strong beautiful relationships and quiet moments that was a part of the first 11 issues. In Dead Space with all the action we still got a sense of character and the future was bright. Here, it’s just a endless hollow fight fest with the Trinity and villains and their machinations that make little sense and no good chemistry. Having four Trinities was a bit much and not fully earning that title for some of the teams made it rather pointless. In the end this was a huge step back for the series, from the shining hopeful book to this mindless New52 era type slug fest that we don’t need more of, this book has lost it’s direction.
Characters: The Trinity barely have any character moments this time around and it could be said that it’s fair cause they had 11 issue before to develop character, then maybe this time it’s about the Dark Trinity…nope. There is barely any character motivation and development and the other 6 characters that Williams pulls into the book also have no character and nothing to do but to punch things. It’s a shame as there are some potentially interesting dialog banter possible here. Terrible character work.
This book took a huge nose dive and the new creative team and direction is squarely to blame.
[Read as single issues] Batman, Superman, and Wonder Woman. Red Hood, Artemis, and Bizarro. Constantine, Zatanna, and Deadman. This trio of trinities may be all that stands between the world and utter destruction as Circe, Ra’s Al Ghul, and Lex Luthor unleash the power of the Pandora Pits, corruption magic that infects the Red Hood and the Outlaws and then threatens the rest of the world!
Rob Williams picks up on the story he started back in issue 7, starting with a super-sized annual that brings back one of my favourite DC characters, before spinning out into four issues of the main series, which is possibly a couple too many. There’s a bit too much focus on the demonic possession side of things rather than Circe’s plan, so things get a bit lopsided and wrapped up a bit too quickly.
There’s no denying that Rob Williams gets these characters; his Constantine is especially good, which I’d expect from a fellow Englishman, and the possessed Red Hood and friends are delightfully evil. The twist that pulls the story together at the end is also well executed, and plays right into Circe’s character too.
Also included here is a Batman-focused issue that sees him trying to stop Deadshot, who’s trying to save his daughter. This is a classic race-against-time issue that’s a good way to end things, but it’s another placeholder issue like issues #7-8 in the previous volume. Fine, but not really important overall.
On the art front, Guillem March tackles the annual, and his strange distended style is a odd fit. But there’s no creepy foot fetish panels (which is how I always measure March’s work these days) so I’m not complaining. V. Ken Marion hits the main series issues, and he’s another dependable if unremarkable artist. He has fun with the demonic aspects of the book, but his superheroics are fairly standard. Not a complaint at all, but it’s not particularly memorable unfortunately either.
This is a classic example of a story that outstays its welcome a bit. The pacing’s off, which hurts the overall plot, but good character work keeps it entertaining. The art’s...fine, which is fine, I guess? But when Francis Manapul was lighting the world on fire the issue before, anything’s going to be a come down. This arc of Trinity is probably the most in tune with the Trinity idea of them all, but it’s got some problems holding it back.
Okay , so people didn't like it , I actually did like it very much
I think this was the first post Rebirth Trinity comics where every character in the Trinity was given due importance , from Superman being super to Wonder woman fighting 2 Supermen and Batman proving how valuable he is thanks to his intellect
The disappointment were the art style (especially the facial features) , the various plot holes , and the wasted opportunity to use the outlaws & the JL dark. Also the fact that the dark Trinity never really existed , since Luthor left early and Ra's never did much .
Circe makes up a prophecy and then strictly adheres to the same self made up prophecy which in turn gives the heroes the time they need in order to defeat here and gives us a whopper of a cornball ending. This was just bad on so many levels.
*I have read WAY more books than I've actually reviewed, so this is a knee-jerk reaction. Too many books to read and review... so little time!*
Love any story with the Trinity. Three of my favorite characters in one adventure. These stories are ultimately about their friendship more than it is about the action. And that's what comics are really about: The characters. We come back again and again because we care about Clark Kent, Bruce Wayne, and Diana of Themyscira (and all the other characters who have worked their way into the tapestry of our popular culture). This series is a perfect example of that.
Red Hood and the Outlaws appearance. Yes please! Add into that some nice little introspection into Jason Todd and the whole "second Robin/killed by the Joker" complex (twisted by a demon, of course) that ends with Jason ultimately teaming up with Batman and kicking bad guy butt? SUPER YES PLEASE!
The Deadman and Zatanna appearances were really solid. Constantine was also pretty cool, but I'm just not as big a fan of his character.
The Christmas team-up was exciting with nice family themes, particularly through the lens of only having so much time with the people you love, so you need to cherish it.
In short: FANTASTIC!
This entire review has been hidden because of spoilers.
The big three go up against Ras Al Ghoul and Circe in a mystical fight that proves a bit more than they can handle. Since magic isn't their strong suit, they go to Constantine, DeadMan and Zatanna for help.
This book felt like a bit of slog to read through. It tends to meander and waste time on a lot of little details that I think were supposed to round out the story further, but really they just made the story drawn out and tedious. This plot was semi interesting, but they could've resolved it in 2 issues. I think Rob Williams was going for a big, crossover like event, but instead ended up with issues that weren't really needed.
Basically, alot of magic is being used by Circe and Ra's, so the three magicians have to basically save the big 3. Supes, Bats, and WW are basically just the muscle for this volume.
The art by V. Kenneth Marion is not bad, but its very similar to a Brett Booth style. I am not a fan of Booth, so the art really wasn't to my liking to be honest. That's just an aesthetic preference though, there are no real issues with the art. Just the style is not really to my liking.
Overall, I would say this volume is lack luster, especially coming off the volumes with Manapul at the helm. Hopefully the next volume will get us back on track.
Finał knucia planów względem oryginalnej trójcy świata DC przez enigmatyczną Circle, Ra's al Ghul i Lexa Luthor... Wróć, Lex chyba zobaczył, jak durny jest to plan, więc się wymiksował. Niemniej wspomniana dwójka idzie w zaparte, miesza w jamach podobnych do tych Łazarzowych i poluje na TĘ trójkę - Batmana, Supermana i Wonder Woman. Większych szans na sukces nie widzę.
W tym celu duet złoczyńców pozyskuje, w wyniku pułapki, ekipę Red Hooda, których ciała przejmują demony. A że jest to materia za którą 'święta' trójca DC nie przepada (zwłaszcza Batman), tak prosi o pomoc trójkę herosów z innej ekipy, tj. Constantine'a, Deadmana oraz Zatannę. Będzie się działo, tyleż jest to akcja przewidywalna i średnio ciekawa. W poprzednich dwóch tomach całość zyskiwała jeszcze za pomocą fantastycznej kreski Manapula. Tu tego nie ma.
Jasne, jest kilka aspektów, które nie pozwalają mi zaserwować trzeciemu tomowi serii tej jednej gwiazdki, jak chociażby pomoc Deadshotowi, któremu uprowadzono córkę, tak reszta jest chwilami bardzo siermiężna w obejściu, przez co pozycję 'męczyłem' dobrych kilka miesięcy. Może nie jest to najgorsza seria w ofercie DC Rebirth, ale znacznie bliżej jej złych not, niż tych zwyczajnie średnich. Chyba tylko dla zatwardziałych wielbicieli...
This volume was a lot better than the last volume. Circe and Ra's al Ghul finally had something to do and were a threat to the heroes. Luthor was nowhere to be seen. He really did leave in the last volume. They were supposed to be a trinity of villains and Luther just nope'd right on out of there. It's kind of funny now that I look back on it. I know it's a trope that villains don't work well as a team as a way to contrast them with the heroes who do work well together but Luther runs the Injustice League. It seems kind of inconsistent that he wouldn't lend himself to an evil plot that would involve the destruction of Superman, Batman, and Wonder Woman. Still, I did enjoy the plotline of the Pandora Pits and how it ties back into Circe plotting to get her soul back. The volume ended on a one-off of the heroes helping Deadshot get his daughter back but it didn't seem to resolve. I hope they don't just abandon that storyline. DC has a way of doing that.
You get a Trinity and You get a Trinity! Everybody gets a Trinity!
While it may not be quite that bad, there are four separate groups identifying as trinities in this collection, and it does get a bit old. It also feels like it didn't really do justice to the 'dark magic' side of the DC Universe. While John gets to mastermind the ultimate resolution of the crisis, he does it while bleeding out. And Zatanna and Deadman are basically there for powers, not personality - they get almost no chance to shine on the page (and John's ogling of the female heroes is a poor interpretation of the character). There's a lot of fighting, lots of running around, and a lot of situations where people make bad choices basically to justify the length of the book. It doesn't add anything particularly relevant to any of the characters, and feels almost like a time waster. It could have been a lot better.
A little bit Trinity (Batman, Wonder Woman, Superman), a little bit Justice League Dark (Constantine, Zatanna, Deadman), a little bit Outlaws (Red Hood, Artemis, Bizarro).... what is the inherent power in a trinity of heroes? Circe has gathered her own trinity (Ra's Al Ghul; then Lex Luthor who is replaced by Etrigan who is replaced by no one) and wants to use the power of a trinity sacrifice in the Pandora Pits (think Lazarus pits, but gateways to hell) to get her soul back from hell. Lofty plan, huh? It unfolds like you would think: some get possessed and turn evil, lots of fighting friends, science vs. magic..... all comes out right in the end. But the journey to get there is filled with great art and a fast-paced tale that was very good. Recommend.
Basic plot: Circe's dark trinity and goons go up against the Trinity and their friends in a magical, demonic mess.
I really like the way this story played out, especially the very end of it. There were a ton of moments I really enjoyed and actually smiled at. Constantine is fantastically sarcastic and dry. I need to read more books that feature him. Again, the art was fantastic with some truly amazing splash images that blew my artistic mind. The dynamics between the Big Three are balanced and perfect. Not much more I could ask for from a comic.
I’m really enjoying the Trinity Rebirth series. I think the writers and artists have done a great job. I loved the parallels between the trinities in this volume, but it could’ve used a bit more Lex and Zatanna. Lex was nonexistent and it really broke the theme of threes. My favorite part about this volume was Circe’s role. She had everyone fooled until the very end. She’s always been such an interesting villain that deserves more attention and background. I also thought the storyline was fun and well thought out.
Nice resolution with the storyline about Lex, Circe and Ra'as and it was actually pretty good as they use the pits to possess various character to take down their archenemies. While it was disappointing to see Lex leave so early in the storyline. But the events were great and the idea using other to attack the heroes was cool. The demons had a cool design and them actually using their connection to torture the heroes like Red Hood reminding Batman of how he died the first time was great.
The art for issues 12-15 isn't quite as pretty as it has been in the previous eleven issues, but it is still excellent and the story is top-notch. I'm still loving the Trinity series and I am extremely likely to have purchased it and add it to my collection.
An example of villains not succeeding because they overestimate heroes. Or even just do the easy thing to win as opposed to being cool with their plans. Just win already!