Deathlands is a desolate and mute testimony to the aftermath of the nuclear blasts that laid waste the earth. Wayfarers in their blighted world, Ryan Cawdor and his band of warrior survivalists search for a better future in the devastated ruins of a once-proud land. The radiation-poisoned hellhole is their home, and they are determined to defend it from the predatory foreigners emerging from a gateway. And where its proud heart, the city of Washington, had stood, Ryan Cawdor faces double jeopardy posed by a barbaric baron, and the indifferent wrath of nature. In the Deathlands, everyone and everything is fair game, but only the strong survive. GraphicAudio...A Movie in Your Mind is a unique audio entertainment experience that features a full cast of actors, sound effects and cinematic music. Publisher's Weekly says "Graphic Audio delivers an action and sound effect loaded audiobook that lives up to its tagline, A movie in your mind." Audiofile Magazine says, GraphicAudio sets the gold standard for full-cast dramatizations, and new listeners will become instant fans.
Deathlands is an acquired taste; when I was younger, I loved these books. It simply seemed to be the only fiction on the market aimed at men (read: angst-ridden teenagers) that included the trifecta: sex, violence, cool horror/sci-fi themes.
I recently picked up a few handfuls of these books from a secondhand vendor and must report I was disappointed. This is not to say anything about taste, but rather, after returning to the books as an adult I can see the glaring faults in the series. In this particular title (nearly a prediction of Fallout 3), the gang heads to and thru post-fallout DC.
The series are all written with the design that any reader at any time can pick up the series. Admirable, but the fault lies here. The constant catalog of weapons, character descriptions, character quirks, character backgrounds, ad nausea grows so tiresome. How many times would you like to hear about "fiery" redhead and LeMat revolvers? Well, you are going to hear about them. Again and again.
If scripted as an action film or a TV series Deathlands could thrive with the right direction. As fiction, you really have to be willing to overlook the nearly impassable trail of adverbs, dialogue attribution tags, sex scenes with two filthy, absolutely makes-no-sense-at-the-moment characters, and the like.
I gave the title two stars for creativity and world-building, along with a nostalgic nod to the past. I've skimmed some of the new titles which are still being published and was disappointed to see much hasn't changed. For those of you who love the series, please understand this is a literary criticism, not a content criticism (ok, well, a little).