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Star Wars: Knights of the Old Republic

Star Wars: Knights of the Old Republic, Vol. 4: Daze of Hate, Knights of Suffering

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Zayne Carrick joins forces with the same Masters who murdered his fellow Padawan in a desperate attempt to save the galaxy from the Mandalorians! Arkanian Lord Adasca holds the Republic and the Mandalorians hostage, offering a weapon of unrivaled power to the highest bidder, but not even Zayne and his former Master Lucien Draay can stop Adasca from unleashing unthinkable devastation in pursuit of profit. Then, back on Taris, Zayne finds himself allied with Master Raana Tey in a mission against the marauding Mandalorians - but Tey may be more interested in destroying Zayne than she is in saving the planet!

Collecting: Star Wars: Knights of the Old Republic 19-24

144 pages, Paperback

First published August 26, 2008

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About the author

John Jackson Miller

345 books988 followers
New York Times bestselling author John Jackson Miller has spent a lifetime immersed in science fiction. His Star Trek novels include the Discovery – Die Standing, the acclaimed novel Discovery — The Enterprise War, the Prey trilogy, and Takedown. His Star Wars novels include A New Dawn, Kenobi, Knight Errant, Lost Tribe of the Sith, and the Knights of the Old Republic comics, available from Marvel as Legends: The Old Republic.

He’s written comics and prose for Halo, Iron Man, Simpsons, Conan, Planet of the Apes, and Mass Effect, with recent graphic novels for Battlestar Galactica, Dumbo, and The Lion King. Production notes on all his works can be found at his fiction site.

He is also a comics industry historian, specializing in studying comic-book circulation as presented on his website, Comichron.. He also coauthored the Standard Catalog of Comic Books series.

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Displaying 1 - 30 of 51 reviews
Profile Image for CS.
1,214 reviews
April 9, 2015
Bullet Review:

With the art change in the first half and some of the more convoluted plot elements, I was pretty sure I would downrate to 4 stars.

And then that ending! So powerful! So moving!

Five stars - though the art for the first half was kinda goofy.

Full Review to come.
Profile Image for Lance Shadow.
236 reviews18 followers
June 11, 2022
Another series of story arcs reread!

Daze of Hate, Knights of Suffering, just like the previous volume, is separated into two different story arcs that give the volume its namesake: "Daze of Hate" covers the first three issues, while "Knights of Suffering" covers the second set.

THE STORY:
"Daze of Hate" is essentially the second half of the story started in the "Nights of Anger" arc from Days of Fear, Nights of Anger. Lord Adasca's nefarious plan has been revealed as Camper, under duress, has helped him complete an old project from many years before. Adasca has gathered representatives from the Republic, the Revanchist Crusaders, and the Mandalorians to put his Exogorth weapon up for auction. However, he quickly realizes how powerful he really is- while at the same time underestimating the resourcefulness of Camper and his protector, Jarael.

"Knights of Suffering" takes us back to where this comic series began: Taris. After learning that Marn Hierogryph survived Serocco , Zayne helps him on a search for missing Tarisian senator Goravus- and finds himself embedded with a resistance force fighting back against a Mandalorian invasion force alongsidge Gryph. However, the situation gets even more dangerous when Zayne comes into contact with an old flame and one of the jedi masters who he has been running from this whole time.

THE BAD: Most of my complaints come from "Daze of Hate". It's still better than "Nights of Anger" and pays that arc off really nicely, but at the end of the day I found the superweapon plot with Lord Adasca a bit underwhelming- especially by the standards of these comics. And while the third issue from "Daze of Hate" ended the story arc on a strong note, the first two issues were still slow.
Also, while I didn't hate his artwork, Bong Dazo may be my least favorite artist who contributed to the series. I'm just not a fan of his style, and there's one panel where Zayne makes a completely uncanny facial expression.

THE GOOD: This was a "Return to Form" of sorts for the KOTOR comics (although that's really not saying much, because even at its "worst" I still get alot of enjoyment out of this series).
I was still pretty satisfied with how "Daze of Hate" played out- there was still some great character work and some awesome moments. Camper's character arc was excellent, and made some great strides in moving Jarael's arc forward. Also when it comes to Jarael, we get our first major hint that something is special about her, adding to the steadily building mystery about her character.
As for Zayne Carrick... he may not be the focus here, but...

As for "Knights of Suffering", this arc is a series high point- I have no problems with these three issues, I think they are absolutely perfect. The character work on Zayne Carrick here is phenomenal, as we get to see another powerful display of his likeability and heroism- his actions in "Days of Fear" pail in comparison to what he attempts at the end of "Knights of Suffering".
However, there's so much more when it comes to amazing character work in this arc. Marn Hierogryph goes through some excellent growth as we see how much he has come to care for Zayne on a deeper level than just being a henchman for his criminal enterprise. I absolutely adored Raana Taay in this arc- she is both sympathetic and intimidating in this arc. We also get a strong character arc from Shel Jelavan- in which we also get a hilarious exchange between her and Zayne.
Despite how little page time Jarael gets in this arc, John Jackson Miller uses every panel with incredible efficiency as we get to explore the emotional turmoil she is currently going through. I also like the little bit of character work we get from Squint, and my personal fan theory is that this helped get him to where we see him in the first KOTOR game.
There's also some more appearances with other characters from the first KOTOR game- while most of them are minor NPCs, there's a fun little cameo from one of the companions .
Finally, there's the artwork. Dustin Weaver and Michael Atiyeh return for another collaboration, but they brought in Dan Parsons to do inkwork- and wow does it make a big difference. This is some of the best artwork the series has shown us outside of Brian Ching's efforts. The backgrounds are amazing, the action is amazing, and the characters are incredibly expressive. Most importantly, "Knights of Suffering" features one of my favorite lightsaber duels in all of Star Wars- and easily the best lightsaber exchange in the original Expanded Universe. I LOVE this fight so much- between the excellent visual depiction from Weaver/Parsons/Atiyeh and the expertly built up emotional stakes from John Jackson Miller, this is an absolutely riveting scene- and it ends with the brilliant convergence of three character arcs.

THE CONCLUSION: "Daze of Hate" get 4 Stars, while "Knights of Suffering" gets 5 stars. Hence, the final rating for Daze of Hate, Knights of Suffering is 4.5 stars, but I round that up to 5 without hesitation.

Daze of Hate, Knights of Suffering marks a turning point for the Knights of the Old Republic Comics- if this comic were adapted to a TV series, this would be the last couple of episodes of a season. It marks the thematic conclusion to the first part of this series- where Zayne is focused on survival and staying one step ahead of the Jedi Masters pursuing him. At the same time, it marks the second part of the series where Zayne is now actively moving against the masters and trying to uncover the conspiracy that lead to his predicament. It marks new beginning for Jarael as well, though she will be waiting for a while before the narrative focus shifts towards her.

Either way, despite how great this volume was, there's plenty more to come for the KOTOR comics when it comes to greatness. I can't wait!
Profile Image for Kamil Bryl.
156 reviews18 followers
July 2, 2024
Sama historia spoko, ale co ten Bong Dazo tu nawyczyniał z kreską to ja nie mam słów xD Czemu wszyscy mają jakieś takie głupkowate rysy twarzy, Carth wygląda jak małpa 😬 Mam nadzieję, że to był pojedynczy występ tego pana.
Profile Image for Brett Wyman.
111 reviews5 followers
December 28, 2022
This volumes contains two arcs: Daze of Hate & Knights of Suffering.

Average Score
4.75 stars

Daze of Hate
A follow up to the previous arc: Nights of Anger. In my review for Nights of Anger, I mentioned that I did not fully understand how the Exogorths were to be used as a superweapon. This arc clarifies a lot. They are massive space slugs equipped with hyperdrives and control units that allow for utter destruction from system to system.

Basically, Lord Adasca wants to auction off his new superweapon, but it's a little bit more nuanced than that considering that his invention can wreak havoc on the galaxy. Karath, Carth and Zayne (as prisoner) show up to represent the Republic. Alek shows up to represent the Revanchists. Lucien shows up uninvited. Lastly, Adasca forced Rohland to call in the Mand'alor. The factions try to negotiate with Adasca as they argue over who should have possession of that much power. To spice things up, Adasca isn't really looking for money, he's looking for allies and trying to propel Arkania to the top of all worlds.

At the end of the day, we got to see Lucien and Zayne team up momentarily. Camper outsmarted everyone as usual. Jarael's mysterious nature is once again brought to the forefront. We learn how the Mand'alor used the legend of Rohland the Questioner to his advantage.

However, I still don't understand why Rohland is so obsessed with protecting Jarael. The ending kind of bugged me a little bit as the exit was way too convenient. The following arc tries to make sense of the exit but it doesn't explain how the escape ship showed up at the perfect moment.

Overall, I think this arc puts a nice bow on Arkania. We learned a lot and it still leaves more to be desired. Besides the escape, I think this is a very good arc.

4.5 stars.

Knights of Suffering
The story returns to Taris, only now Cassus Fett and the Mandalorians have been making their presence known in their efforts to control the planet. Gryph managed to get involved with Hidden Beks, a swoop gang who's fighting the Mandalorians. Mission Vao and her brother Griff from the KOTOR video game are cameos that serve little purpose but I felt like they deserve a mention. The Hidden Beks seek out the Resistance Headquarters to join forces. There, Zayne reunites with Shel who tries to kill him for killing her brother.

There are two subplots that are confusing to me. First, the relationship between Senator Goravvus and Jervo Thalien of Losan Industries. I really had a hard time following that storyline. Shady politics and powerful businessmen. Second, I don't know why Jarael, Rohland, and Alek are aboard the Moomo Williwaw with Dob. I will simply ignore those subplots in the rest of my review.

The storyline following Zayne, Shel, and Raana is by far the most interesting part of arc and definitely a high point in the series. Once the Resistance makes sure nobody will kill each other, they plan to attack Cassus Fett who they think is in the Jedi Tower. Zayne (dressed as a Mandalorian) is to bring Shel to the tower for questioning while Raana finds another way into the tower. Zayne and Shel get a moment to themselves to fill us in about their relationship. Zayne is so heartbroken because Shel believed he was a murderer. An epic showdown occurs at the Jedi Tower, the truth is revealed, and Zayne is left with a clue to begin his search for the Covenant. He is no longer running from them, he is running toward them.

At some point, there was a flashback where Krynda outlines her vision. What we will come to know as the Prophecy of the Five:
-one for the darkness
-one for the light
-one from the darkness who stands in the light
-one from the light who stands in the darkness
-one who stands apart from all
and between them, all that has been build will fall.
This prophecy really adds a lot to the series. It gives the reader a little puzzle as we try to figure out the five characters of the prophecy.

I didn't care much for the start of this arc, but the ending was absolutely phenomenal!

5 stars.
Profile Image for Kai Charles(Fiction State Of Mind).
3,215 reviews11 followers
April 15, 2020
Our crews adventures continue as Zayne is receives a deadly vision and tries to convince everyone as the Mando threat looms ever closer. We also learn more about Campers past.
Profile Image for David Sarkies.
1,933 reviews382 followers
December 13, 2015
Exploring the Old Republic
19 July 2012

This graphic novel (if we can actually call it that as graphic novels are generally not collections of comic books but rather stand alone stories) continues on from the cliff hanger at the end of volume 3 and comes to a partial conclusion with the death of one of Zane's enemies, though just before her death (I am not going to reveal who it is that dies) she realises that Zane is innocent and confesses (actually she knew Zane was innocent all along, but was convinced that he was a Sith, and it is through Zane's actions at the end that she realises he is not). Zane also confronts his old girlfriend whose brother was murdered, and she also comes to realise that Zane is innocent, though there is always that struggle between Zane's feelings for her and his desire to become a Jedi. As she says, she was always second base in case Zane did not become a Jedi.

As mentioned, the first half of this story finishes off the encounter with Adascacorp, who had discovered gigantic space worms and used cybernetic engineering to control them and turn them into weapons. However, having discovered the power of these weapons, Adasca decides that instead of giving them to the Republic, they would instead auction them off to the highest bidder, and thus invites a number of people, including the Mandalorians, to come to witness the power of these weapons. As can be expected this angers the Republic, since Mandalore offers Adasca a contract to supply them with their weapon technology. Mind you, I found the end of this story a little lame because it seems that all is lost for Zane after Adasca is defeated and Camper leads the worms off into deep space since he is still trapped on the ship confronting Lucian. Suddenly, out of the blue, Moomo arrives in a shuttle, tells him that Gryph is still alive, and rescues them. The Deus ex Machina may have worked for Euripides (and even then he is criticised for its use) but in general it does not make for good plot development.

The second part of this story returns Zane to Taris where he meets up with the underground resistance who is fighting the Mandalorians in an attempt to liberate the planet. Much of the action takes place at the depths of the planet as we learn that Taris is much like Coruscant in that it is pretty much one giant city where there is no real ground level like we understand the concept. Many of the buildings are connected by platforms and walkways and travel is mainly by foot or aircar. There simply does not seem to be the need for ground vehicles any more. Also the further down you go the more lawless the place becomes, meaning that if you are an honest citizen you simply do not go too deep on these planets. It is like in our world where there are parts of many large cities that people, other than the residents, do not visit. In the realm of Star Wars these places tend to be near the base of these city planets.

Here we learn that the Mandalorians are a nomadic race. They do not conquer to take over a galaxy rather they go to war for the love of battle. However they will not stay in one place for too long, always lusting after battle and always on the move. They have no real desire to set down roots. We also learn that the Republic, at least here, is not all honest and lovely. In fact all of the representatives of the Republic seem to be dubious at best. The admiral that we meet is not really a nice person, and seems to be one of Zane's enemies. This is not the Republic that we see in the movies, but even then it is suggested that the Republic we know is riddled by corruption and infighting. In fact the first movie (A Phantom Menace) begins with two factions fighting each other, which results in the Clone Wars.
This entire review has been hidden because of spoilers.
Profile Image for Jared.
407 reviews16 followers
December 26, 2015
Star Wars Legends Project #15

Background: Knights of the Old Republic: Daze of Hate, Knights of Suffering was released in six issues from August to December 2007. The trade paperback came out in August 2008. It was written by John Jackson Miller and pencilled by Bong Dazo and Dustin Weaver. Dazo pencilled 10 issues of Knights of the Old Republic, as well as the adaptation of The Force Unleashed. He has also done work for Marvel, most notably in several "Deadpool" series.

Daze of Hate, Knights of Suffering picks up immediately after Days of Fear, Nights of Anger (my review here), 3,963 years before the Battle of Yavin. Several characters from the first few arcs collide during the first half of the story (some quite unexpectedly), and Mandalore makes his first actual appearance. Then, the action returns to Taris for the second half (where a few more familiar faces pop up). This comic introduces Cassus Fett, a distant ancestor of Jango and Boba, as a major antagonist.

Summary: With Gryph presumed dead in a Mandalorian surprise attack, Zayne a captive of the Republic, and Jarael and Camper in the clutches of Adascorp, things are looking pretty bleak for everyone. And it's about to get a whole lot worse, once Lord Adasca reveals the full extent of his plan to the august company he has gathered to hear a most terrifying proposition.

Review: It just keeps getting better. I am so totally in love with this freaking series. The first half, "Daze of Hate," brings to a head events that have been building for the last several issues for a cataclysmic payoff. But it also weaves in new mysteries and raises new questions going forward. The second half, "Knights of Suffering," is, if anything, even more explosive. Zayne Carrick is fast becoming one of my favorite protagonists in all of Star Wars. There's just no one quite like him to be found anywhere else. He is admirable, complex, conflicted, relentlessly heroic, but far from perfect . . . Amazing character, amazing development.

The emotional maturity of these stories continues to impress me, and I've begun to catch on to various subtle references to the "Knights of the Old Republic" video games (subtle to me, since I haven't actually played them) that make me anxious to experience those as well (they're set several years after the conclusion of this series, but feature some of the same characters). I see I can buy them both on Steam for a mere $20. So that's definitely happening.

Something else I've loved, but haven't mentioned previously, are the one-page entries that have appeared at the conclusion of each issue since early on in the series. Some are from a sort of "bounty hunter newsletter," some are top-secret Republic intelligence communiques, some are news reports, etc. But each one offers some additional, in-universe commentary on events that are happening in the story. They're short, frequently humorous, and immeasurably enrich the sense of depth to this universe. They're an amazing idea, brilliantly executed, and I love them. Which is pretty much my reaction to this entire series, in a nutshell.

A
Profile Image for Iset.
665 reviews605 followers
March 23, 2015

John Jackson Miller on the script as per usual, and Bong Dazo and Dan Parsons on the art work of this one. This is a two parter, the first part playing out Adasca’s cliffhanger from the end of the last volume, and the second part moving our protagonists on to a new arena. There’s a blooper to be spotted in this one for the eagle-eyed – in one panel Zayne has blue eyes, but in all others he always has brown eyes. Tiny blooper aside, let’s talk about the plot. The Adasca storyline was pretty epic, especially since it once again threw together the major players of this era with new and unexpected consequences. The stakes are high here, and characters at odds once again find themselves, at least temporarily, running parallel towards the same short term goal. It’s a tricky and potentially devastating situation our characters find themselves in, but as with so many things, the solution to avert disaster is remarkably simple – chaos. For sheer destructive force, chaos certainly does the job of ruining all the carefully laid plans and I wasn’t a big fan of the artwork here; bold lines, quite a lot of block colour – just not my thing.

And keeping on the subject of artwork, I liked it much better in the second of the two stories, where the colours are more subtle and I definitely detect some of Dustin Weaver’s work at hand. The second story sees Zayne and crew, an ever-changing crew, I might add, set out on a new adventure… or is it an old one? Familiar locations and familiar faces abound in this one, only now war, and the Mandalorians, have arrived on the scene. Once more cross-purposes run temporarily in tandem, but Zayne and company have to watch their backs at every opportunity. And, without giving too much away, after all the pot-boiling these first four volumes have done, personal confrontation is on the cards for Zayne Carrick. This second story doesn’t quite climb the dizzying highs of the first, in terms of galactic implications, but personal ones? You bet! Oh, also… Sorry, not in MY canon!

9 out of 10
Profile Image for Martin Christopher.
50 reviews23 followers
March 2, 2016
Here the story reaches new hights as not only the plot that had been build up in the previous book gets a spectacular conclusion, but we also start a new plot that also ends just as spectacularly. After the previous two books had been somewhat slow and suffering a bit from a lack of really great scenes and fights, this one is full of awesome action with perhaps two of the best moments in the entire series.
However, particularly in the second half, things tend to get a bit overcrowded and crammed with too much stuff happening too quickly. It would have been better to make the previous parts less stretched out to make more room for the action that is all piled up in one place now.
Also, Zayne doesn't really do anything in the first half, but he got the good deal with having a bigger role in the second half. In contrast, Jarael is pretty much absent in the second half and her role in the first half consists entirely of being a helpless hostage waiting for Zayne to rescue her. The first half is still fun, but it's still entirely the story of Adasca, Karath, and Mandalore.
Profile Image for sixthreezy.
923 reviews21 followers
June 9, 2012
These are getting harder and harder to read. Partly because there is entirely way too much writing for the little story that is contained within a volume. I don't care so much that I need the background to every star wars lore point mentioned all the way throughout. I get so much more from the other graphic novels I read when there's actually a good story and occasional lengthy dialogue. But I feel like all they do in these is fucking talk to everyone and I could really care less.. One more volume like this and I think I'm out.
Profile Image for Alana.
1,921 reviews50 followers
December 31, 2020
This installment didn't catch my attention as much as previous ones, for some reason, although it moved the story along well enough. Getting a little more info on some of the Masters and getting the gang back together again, facing off with a villain wanting control of the galaxy, the usual. Definitely felt like more of a setup for the rest of it, though.
Profile Image for Shawn Fairweather.
463 reviews4 followers
January 16, 2015
Solid artwork with a mediocre story which for me is as expected from John Jackson Miller. The reader does get a sense of building however which does give me hope but I honestly feel this is all just filler and it has done very little to draw me in.
Profile Image for Ekenedilichukwu Ikegwuani.
379 reviews2 followers
September 18, 2019
Not as good as the volumes so far, but the story is still interesting. I feel like things are getting prepared to be wrapped up, though.
Profile Image for Sacha Valero.
Author 14 books22 followers
March 8, 2019
Daze of Hate

So we are on board the Arkanian Legacy where Lord Adasca is gathering potential buyers for his space slugs. He's using Jarael to force Camper to continue his work.

Among those that arrive are Squint, Zayne (who remains a prisoner of Admiral Karath,) along with Carth, Rholan, and Mand'alor (remember, the Republic is currently at war with the Mandalorian's and they just destroyed Karath's flag ship).

Finally, Lucian shows up (he and Adasca go way back), and Adasca invites him to have a drink. The drink is spiked because he knows Lucian will attempt to foil any sale of these space slugs. Adasca's people tie him up with Zayne.

Mandalore offers Adasca a chance to become the official weapons outfittter for their war effort, and Adasca turns it down. Essentially he's seeking to be the most powerful person in the galaxy.

Zayne and Lucian escape, and start a fight between the Republic and the Mando's in an attempt to destroy the negotiations.

Things happen.

Knights of Suffering

We find our crew back on Taris entering the civil war that's erupted between the Republic/Citizens, and the Mandalorian's.

Zayne is taken captive (again) by the local Swoop Bike gang who are fighting on the side of the Republic, in order to save their own skins with the local constable.

Gryph shows up, and at one point someone calls one of his people 'Gryph' and Zayne asks about it. Gryph tells him the other guys name is Gryph Vao, but he's 'The Gryph' and that there's an apprentice and a master. I smiled at the reference.

Zayne, with help, discovers a secret that will lead the Constable to aid him along with a recently elected Senator.

Shel, the sister of one of Zayne's friends who were killed by their masters, is enlisted by Jedi Master Raana Tay who's out to kill Zayne thinking he's a Sith.

What happens in this book seems fairly important to future story lines so I'm just gonna stop here.

Two good books, written well with intriguing story lines that drive the plot forward, and great artwork. Not a verified purchase as I borrowed these from my nephew, although I'm purchasing them for my own collection.
Profile Image for Oliver.
145 reviews4 followers
February 17, 2025
Daze of Hate is a satisfying wrap-up to the prior couple of story arcs. The whole space slug thing is gloriously ridiculous pulp, and the more I think about it the more I'm starting to like the sudden resolution to one character journey in particular. Not sure about the art, though - it's colorful and fun, to be sure, but I'm quite bothered by how Zayne in particular doesn't seem to have much of a visual identity as far as his face is concerned, and this arc's the biggest offender on that front.

Knights of Suffering is interesting in how different it is: Different part of the cast that's focused on, much less bubble gum pulp than PG-13 "gritty" KOTOR video game callbacks, and finally a storyline milestone at the end! The final issue is incredible, and has instilled in me the belief that John Jackson Miller might be Dark Horse SW's most versatile talent.

With all these solid releases, could the future of the EU truly lie in the comics' hands? Well, "future", as in, releases from 2008 onwards...
Profile Image for Julie.
3,528 reviews51 followers
September 26, 2017
(I actually read this online, but then I got the physical book out of the library too.)

Artwork changes.... not my favorite. But the storyline was pretty great - the Arkanian plotline, with the side effect of dealing with Camper's senility issues... and also having to work with Draay. I'm really feeling this series.

Then the art improved again, and the whole climactic showdown with Raana Tey.... If my attention had been flagging it would have been sucked back in again.

Also... Squint! What is with the myopic viewpoint of the "bad guys" who apparently only ever come up with one possible meaning for their visions and then have blinders on regarding any events which might offer another interpretation?! Arrrrgh!
Profile Image for Alyce Caswell.
Author 18 books20 followers
January 10, 2023
Now that we're past the space slug story, the series returns to his previous excellence. Zayne returns home to Taris, a long-awaited moment, and Raana meets her (very satisfying) end. I couldn't love this TPB any more if I tried. Let's see if the Vector crossover causes the series to have another dip in quality, as already seen in volume 3.
Profile Image for Eric Bucci.
Author 3 books1 follower
November 25, 2024
Continua la storia del padawan Zayne Carrick e della ricerca di un modo per dimostrare la sua innocenza riguardo all'accusa di aver ucciso i suoi compagni.
Questa parte svela alcuni misteri introducendone altri.
Siamo quasi a metà della saga... c'è tempo per vedere la storia ingarbugliarsi ancora di più fino a sbrogliarsi.
Profile Image for chloë womble barr.
407 reviews1 follower
July 15, 2022
really hard to remember since it’s been a while since i’ve read book 3–but this one was good. lots of familiar faces converge. zayne gets some female action. he looks a lot older here. more fantastic scenes featuring jarael’s boobs. overall very nice old republic action.
Profile Image for Omar Galal.
213 reviews4 followers
February 4, 2017
the drawing on issues #19 and #20 are so low-quality, compared with previous issues; couldn't dislike them more. The plot however develops and reaches higher levels.
Profile Image for RorSpike.
149 reviews
May 10, 2018
这部画风好崩,反觉没有用心画的样子,作画完全没有上部的精细
Profile Image for Books_gang_.
275 reviews1 follower
July 24, 2021
Opět skvělé, jako volume 2. Spousta akce, spousta odhalení, spousta zvratů.
Profile Image for Cody.
63 reviews1 follower
October 22, 2021
It was disappointing that Zayne didn't get to kill Raana Tey, but Shel striking her down to save Zayne made up for it. I'm glad that Shel learned the truth about her brother’s death.
This entire review has been hidden because of spoilers.
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