The Reverse Design series looks at all of the design decisions that went into classic video games. This is the fourth installment in the Reverse Design series, looking at Half Life . Written in a readable format, it is broken down into six sections examining some of the most important topics to the Key Features
An interesting analysis of Half-Life's game design! I can't say I agree with all of the qualitative assessments in the book, and it was a bit difficult to read due to being my first foray into game design academia, but overall I enjoyed it.