The Red Star is best known as the first comic to successfully integrate CG along with good ol' pen and paper comic art. And I immediately dismissed it for this reason. Striking me as gimmicky, the merging of CG and comic art really has had little success in the past. I prefer traditional comic art, free of the perversions of computers.
However, once I got around to reading the Red Star, I found a pleasant harmony of traditional and CG comic art. As a convert I here to tell you, it can work. The key here is knowing when and when not to use CG. The Red Star never makes the mistake of trying to render organic entities with CG, which is a relief because it doesn't work. Inorganic structure, such as ships and weapons, are rendered in CG to striking effects. Combined with the great comic art, the Red Star is a delight to behold.
Make no mistake, the art is the Red Star's selling point. Thankfully, the story's no slouch. Based in an alternate universe were Russia wages war utilizing both technology and magic, the Red Star follows a likable cast struggling to find there way is a war torn world. Not the most original character springboard, but it's well done and ultimately the Red Star is as fun to read, as it is to see. If you hate war stories, avoid, if not enjoy.