Teenage wizard adventurer Sherwood Breadcoat is trapped on Proxima Centauri, a manufactured dimensional sphere 4.243 light-years from Earth.
Looking for escape and a way back to his brother, Sherwood also has to deal with his confusing emotions, alien creatures, and all sorts of fantastic dangers.
PROXIMA CENTAURI is a psychedelic science fantasy action comic book drama starring Sherwood Breadcoat, "The Scientist" Duke Herzog, Dr. EXT the Time Traveler, the ghost M. Parasol, Shakey the Space Wizard, and Dhog Dahog.
Farel Dal lives in Portland, Oregon and is currently working on a comic book called ROBot TOD. He is the creator of: 20202020 (2022 floating World comics), THE OFTEN WRONG(Image comics 2019), Proxima Centauri (Image comics 2019), IT WILL ALL HURT (Image Comics 2018), Pop Gun War: Chain Letter (Image Comics 2017) and POP GUN WAR: GIFT (2016 Image Comics, 2001 Dark Horse), The Wrenchies (First Second Books 2014), and Delusional (Adhouse 2013). Farel was a co-founder and contributor to the comic anthology, Meathaus, and the artist on Palefire (Secret Acres 2015) written by Mk Reed, Prophet (Image Comics 2012) by Brandon Graham, Omega the Unknown (Marvel Comics 2010) by Jonathan Lethem, Jenny Finn (Dark Horse 2018) by Troy Nixey and Mike Mignola, and Caper (DC Comics 2003) by Judd Winick. Farel Dalrymple and Soph Franz just debuted MONSTER_US!!! a 64-page monster art zine which you can get on their store https://store.fareldal.com/
The last comics volume I just read (you have to imagine here my stack of 20 books, never less than that and often up to 50 at any give time) just happened to be about magic, from a girl's perspective, Blackbird, with Nina emotional and angry and all teenage about everything, quite unlikeable. Very girl-centric, and you might be tempted to say this is in part about "how girls are" (not me! everyone is different! Teenagers are all different! I'm different!). This story gives the artist, Jen Bartel, a chance to go crazy with the mythical beasts.
Prixima Centari has even less story, maybe, than Blackbird, and it's not really set in a real world that happens to have magic in it like Blackbird is in LA. Sherwood Breadcoat lives someplace lightyears from Earth (see title for name of it!). He is trying to find his brother/home (as Nina is trying to find her sister!!) and encounters every imaginable creature along the way. But Bartels draws pretty girls and cute boys, and Farel Dalrymple draws messy and wild and very well, but with no reflective swirling lovely space. . . . I might be tempted to say this is BOY-fantasy, but that would be essentializing gender, wouldn't it?! And Dalrymple was born in Hollywood, where much of Blackbird takes place, weird coincidence.
I think this one is basically about being a teenager, like an analogy for all of the confusing emotions. "Learn to accept what is." As with Blackbird, this book is basically an opportunity to draw cool stuff, it's interesting to look at, as with all of his great art, and I think a lot of folks will just like going along for the ride.
Gorgeous to look at, frustratingly diffuse to read; fragments of story bob past in an ocean of mood, and that mood is mostly grotty pubescent angst. Adventure Time with the jokes replaced by whining, but nonetheless there’s something haunting and grand about this misfit of a book.
A loose tale of magic and science-fiction centered around the intricacies of teenage conflicting emotions. Angst, inadequacy and insecurity go along with spells, robot fighting and alien bike gangs. The narrative is fluid, but unfocused, full of interesting, but underdeveloped concepts. The art, detailed pencil work and pastel colors, is beautiful, the best thing about the book by far.
I liked the artwork in this, it reminds me of children's book illustrations. I know that might sound like a criticism but it's not, it has a very free, unrestricted style to it, that really suits the story.
And the story is interesting. Is Sherwood actually living through this bizarre science fiction/fantasy world, is it in his head, is it some combination of the above? It's never really made clear, it lets the reader decide.
I liked Sherwood, he's a sympathetic protagonist, a fuckup, a regular kid that makes mistakes. He gets left out of all the big decisions even though he's told everything going on is his fault. He's very relatable.
Depending on your point of view, you'll get different things out of this book, but I'm sure everyone who reads it will come away with something, it just might not be what you're expecting.
Basically what everyone else said: the art is delightfully endearing, gross, weird, and quirky. I could look at it all day. Too bad all those nonsensical word balloons get in the way.
A frustrated kid, trapped in some kind of space station at Proxima Centauri, wants to get back to Earth, even though the scientist warns him the state of it would only depress him (ain't that the truth). Meanwhile, he engages in a combination of standard teenage activities (flirting, feuding with the next bunch of kids along) and dreamlike missions. Increasingly I feel like the differences between Farel Dalrymple projects matter less than the shared Farel Dalrymple mood of them all, so if you like that sort of sketchy, occasionally moralistic weirdness, you'll probably like this too. Of course, that's partly because this simply isn't the comics tradition in which I'm grounded; I'm sure someone where this was their core comics turf would be similarly hazy on the difference between two modern superhero books.
A book that has the dreamlike flow of stream of consciousness, a book that is hard to grasp and amazingly specific at the same time. Full of little jokes, and ends on a real emotional note (at least it did for me).
You just have to let the wonderful imagery and disparate story elements roll over you, and let yourself be transported.
“Ever on it goes. No one and nothing. Interior listener. Difference considerer. Curled up and alone in an empty room.”
This really was a 5 star for the art, and between a 3.5 and 4 on the story. If you haven’t read any of Dalrymple’s previous work that has to do with Sherwood etc., this will make absolutely no sense as it kind of reads like a fever dream of Sherwood’s. I loved how it tied in what happens to Hollis and Orson, where Bance comes from and how he becomes a Wrenchie, the Scientist’s robot form...so many great things that give you more information on what you read in The Wrenchies. Even with all of this new information I have so many new questions, and I don’t think I’ll ever have all the answers. It’s just all part of the craziness of how this whole world is constructed.
Абсолютно необов'язкове чтиво. Попри моє захоплення малюнком Фарелом Дарлімплом, увесь цей комікс - взагалі не комікс, а колекція, м'яко кажучи, красивих чернеток. Дивитись це можна, як на красивий пейзаж, але читати це не варто зовсім. Нічого не ясно, що відбувається ані в першому, ані в наступних випусках, бо Фарел просто накидає якихось умовно пов'язаних елементів, тулить їх де потрібно й ні, а потім подає це як історію. Ще й дробить її на декілька складових із мінімальною кількістю фреймів! Зміна стилістики взагалі незрозуміла. Одним словом, нема що тут аналізувати. Благо, що прочитати це можна дуже швидко, тому не шкода ані потраченого часу, ані нервів. Шкода тільки грошей, бо чомусь я сліпо купив усю лімітку, адже повівся на малюнок. Ну що ж, очі бачили, що брали.
For those who grew up watching Star Wars, you probably were inspired to create your stories about adventuring through deep space with your own take on a Luke Skywalker-type hero interacting and battling fantastical creatures. Sure, as a child you had a wild imagination and your stories may not have made the most sense, but they are your own stories and nobody, not even your parents, could take that away from you. That, in a nutshell, describes Proxima Centauri, the latest title by alternative comics creator Farel Dalrymple.
The world of Farel Dalrymple is populated with fantastical characters who are wholly unimpressed by their fantasticalness, and Sherwood Breadcoat is no different. All he wants is to find a way back to his brother, maybe find a way to get the attention of the girl he has a crush on, and maybe get a hang on his ever-shifting emotions. I’m not sure I grasped the narrative thread here, but Dalrymple’s art is so great that it almost doesn’t matter.
*I received this book as an eARC from Image Comics via Edelweiss*
I'm not familiar with Farel Dalrymple's work. After reading some other reviews, it appears that this story connects to past works. I found myself confused most of the time I was reading this graphic novel. The art is sketchy and mind-minding. It's very unique and changes throughout the book to reflect the tone of the story.
This story seems to deal with multiple dimensions and time/space travel. There's both magic and technology.
Although I found the art style very interesting, I could not follow the story. It was very trippy. Maybe if I reread it slower and really took the time on each page to try and decipher what was happening I could have understood the story better. I give this graphic novel a 2/5. It wasn't for me, but maybe it's your style.
The art has moments of intricacy and imagination, but those moments don't outweigh the often messy and seemingly lazy filler panels. And although loved the concept of the story, but I couldn't really get past how whiny and self-involved the lead character, Sherwood, was from beginning to end. His legitimate feelings of being alone and misunderstood aren't really balanced with any other positive or likeable character traits, unless you find false bravado and an over-inflated sense of self-worth likeable. It seems like the only thing he has going for him is being surrounded by friends that look out for him for some unknown reason.
I always get excited when I see a new Farel Dalrymple book. His artwork and subject matter are my kind of weird. But the story always leaves something to be desired. In this case, that something is ... everything. I mean, was there a plot? I think Dalrymple thinks there was, but I couldn't figure it out.
The art is terrible, the story is nonsensical, it's literally difficult to read with purposefully bad fonts and/or handwriting. I've seen in the other comments that it might relate back to previous works of the author. If so, there's no indication of that in this book.
This could very well turn people off of science fiction.
The art was beautiful, but as with The Wrenchies, the story was impregnable and the overall effect made me queasy. Also, I had this cataloged as YA due to its label as “older teen,” but due to the language and violence I may move it to adult.
I'm obsessed! I had never read anything by Farel Dalrymple before this and now I need more! The art is definitely what caught my eye but I had no idea what I was in store for. There is a very talented boy who is very lost and very angry. Even though hes like 11 and a wizard and completely fictional, I had so many moments where I could relate to him and his attitude. I'm still trying to put all the pieces of the story together (a few seem to be in other works of his; wrenchies being the brother story) but that's also what I loved abut it. Its so abstract, punk-y and wild, I can find something new each time I read it. Theres wizards and dogmen and robots and ghosts, just so many of the strangest things coming together to coexist and help this kid out. Its both immature and mature. Both surreal and yet SO REAL! I love it. My one complaint... the end felt a little bit like a cop out. I feel like they were ready to wrap it all up and then just got approved to do more last min and had to do the ending they did. It wasnt bad! It all just happened so fast. So excited for the next arch though! Also excited to try out an other reads by Dalrymple.
There might be a plot here, but it really isn't necessary. This is simply an incredible set of scenes that follow Sherwood, an angsty and bored teenage assassin-wizard who is trapped in a space dimension with a group of equally strange characters: the girl ghost, wizard from the future, scientist, time traveler, etc. Can Sherwood find a way out, a way home, a way to get back to his brother? Open the page and phase into Farel Dalrymple's side-pocket dimension.
At first I skimmed through it and didn’t pay attention to the directions, so it was confusing. I went back and reread some panels to discover I had missed several important arrows. Worth paying attention to every detail! Take your time, the artwork is interesting and dense.
The book itself is divided into six segments, and the story is set in space with cool gadgets and gizmos and feeling trapped. A whiny teenager is going through stuff that hurts. He goes out, doing stuff for a scientist because he is bored, then he is attacked and wonders why his previous childlike protective gear doesn’t work anymore. Each segment ends with a couple random drawings that look cool and weird and summarize a feeling or five. Then we find out they’re all in a matrix.
Feels a bit like there’s an entire dimension of story happening and these pages are just glimpses into it. The main character is certainly “trapped in [his] conceptual prison” and then so are we. It’s frustrating to try to follow it, so it kind of pulls you along. It’s probably cooler than I can imagine.
Favourite Quotes:
"Better to just try to enjoy your youth and the time you are here instead of banging your head against a wall."
"Why so impatient to grow up? Learn to be present and your anxiety will subside."
"What happened to my sense of wonder?... Nothing’s impressive anymore."
"Do not get stuck in a circle of worry and doubt. Focus your obsessive nature in a constructive way. Diversion from routine refreshes the soul."
"Try not to act so desperate for anything, except your creative endeavours. A project is where your passion will serve you rather than serving your passions."
Proxima Centauri is a manufactured dimensional sphere 4.243 light-years from Earth and home to "The Scientist" Duke Herzog, Dr. EXT the Time Traveler, the ghost M. Parasol, Shakey the Space Wizard, the ever-loyal Dhog Dahog, and Sherwood Breadcoat. Sherwood is not the wide-eyed pre-adolescent adventurer-hero he once was. The novelty of sprawling, wild universes and legendary battles is swallowed up by his frustrating, hormonal ascent into adulthood. While the psychedelic science wonderland that is Proxima Centauri rages in the periphery, Sherwood navigates his confusing love for the ghost M. Parasol and his desire to be reunited with his brother after they were separated years ago.
For Fans of: Mirenda, My Favorite Thing is Monsters, Calvin and Hobbes, Where the Wild Things Are, Labyrinth and Neverending Story aesthetics.
Art: Oscillates between notebook doodle and finished masterpiece, visually reinforcing the fluidity of Sherwood’s surroundings. Dalrymple’s work is singular in comics today, Proxima Centauri to my brain looks like the pages of a children’s book enchanted to tell the secret of what happens after the boy is welcomed into the fantastic world he discovered, like Where the Wild Things are soaked in Joker Juice and teenage angst.
Sell it: Grown-Up Sendak fans, Moebius people, etc.
i literally haven't read anything like #ProximaCentauri. it is a dream-like comic in manner of its deconstructed panelling, playful designs, and curt, enigmatic dialogues.
it doesn't abide by the typical A to B to C to D box panels. a character may pass through its respective page to interact with somebody in the next. the proportions are curiously inconsistent. figures are illustrated too large or infinitesimal, depending on intent. you can tell how much fun #FarelDalrymple must have had sketching all parts of this.
the earthling protagonist Sherwood is basically out in a bright steampunk-y space looking for his brother. he passes time in a spaceship with his ghost crush, a scientist, a time traveller, a wizard, among others. again i want to emphasize the kind dreaminess of it. Sherwood receives a lot of criticism and wisdom from his friends and the narrator too. he is warned of his growing angst and desperation, stubbornness, arrogance etc. i really enjoyed the slight winks of existentialism throughout the work.
if you're looking for a comic that holds your hand in "telling you a story" in attempt to "take you on a journey", this can only either be the best thing to have with you or just not what you wanted at all. me, i totally had a good time here and i wish there was more.
Farel Dalrympe is one of the most talented, cinematic artists currently working in comics. I just wish he'd work with a writer. His ideas are so massive. And he clearly knows his characters and the mythology of the worlds he creates intimately. Unfortunately, it rarely translates to the page as clearly as his visuals. His plots are paper thin, and the endings rarely resolve nor do they feel unresolved. They just seem to stop. He'll sometimes use character development and personal interactions as a footnote to suggest a plotline but he rarely follows through with what that means to the story.
If you enjoy challenging narratives with some of the best art in the industry, you'll love this book. If not, I would still recommend this, and any of Dalrymple's books as an art book.
Issue #1: Read 07/07/18 4 stars "Don’t know where this one is going but I’ll go anywhere Farel takes me." Issue #2: Read 07/28/18 3 stars "Confused but still intrigued" Issue #3: Read 10/08/18 4 stars "I skimmed through Wrenchies and now understand a bit more about this" Issue #4: Read 10/08/18 5 stars "Well they explained what’s happening, I’m not sure if this is a miniseries or if there’s more?" Issue #5: Read 11/03/18 4 stars "I don’t really know what happened but some old characters showed up" Issue #6: Read 01/13/19 3 stars "I feel like I need to reread everything he’s written in this universe and then reread this and then maybe I’ll understand?"
In this graphic book heo Sherwood struggles against everything; villians, bagman, his lonliness, longing for his brother Orson and his own mental instability. Artwork is excellent with innovative landscapes and background. There is so much in those pictures. So fine,detailed, layered and fantastic. Story is bit complicated and didn't hit me. At times it is difficult to understand. Small bots which appear out of bagman's bag are interesting. Illustrations of distant planet in space is very good. I wish it could have story matching to the quantity of its art.
Baffling self-indulgent science fantasy comic collection
I couldn’t be bothered to finish this comic collection about various characters out on a planet mixing science and magic. Nothing is very clear and it’s strikes me as a bit of a vanity project. Only for fans of Farel Dalrymple although I am sure that it will appeal to someone, just not me.
Although I’m not sure what happened in the majority of this graphic novel, the drawings, color work and characters are all so great that the plot almost becomes irrelevant. You just follow the main character through this different world filled with unique beings. Great great art work. I need to look for more of his stuff. He seems to have a YouTube channel which looks great.