The third edition of this popular and extensive encyclopedia of the Cthulhu Mythos—updated with more fiction listings and recent material—this unique book spans the years of H. P. Lovecraft's influence in culture, entertainment, and fiction. The expansive entries make this reference invaluable for anyone knowledgeable about the Cthulhu Mythos and a much-needed resource for those longing to learn about the cosmic horrors from past and present decades.
Daniel Harms is a writer, author and librarian living in upstate New York.
Harms is best known for the books The Encyclopedia Cthulhiana: A Guide to Lovecraftian Horror (which won an Origins Special Achievement Award), The Cthulhu Mythos Encyclopedia, The Necronomicon Files (co-authored with John Wisdom Gonce III), and The Long-Lost Friend: A 19th Century American Grimoire.
Harms work has appeared in publications such as The Journal for the Academic Study of Magic, Abraxas, Fortean Times, Paranoia, and The Unspeakable Oath. He is the originator of The Shadow Over Usenet, a detailed online discussion of the works of H. P. Lovecraft. He is a lecturer on Lovecraft Circle literature and occult films and history, and his blog Papers Falling from an Attic Window provides commentary on these and other topics.
The Cthulhu Mythos Encyclopedia is a reference book detailing the works of HP Lovecraft and his contemporaries, as well as those influenced by them in the ensuing decades, relating to the Cthulhu mythos.
I've been on the periphery of Lovecraftian fandom for a couple decades, starting with Black Seas of Infinity: The Best of H.P. Lovecraft. With the amount of material out there, it's hard to know where to start. With this book, I finally feel like I have a guide.
The Cthulhu Mythos Encyclopedia is an exhaustive exploration of the Cthulhu mythos, detailing such mythos staples as Cthulhu, Nyarlathotep, and Randolph Carter, to tangently related characters like Conan, to later derivative works like Titus Crow. Throw in creatures like the Nightgaunts and books like the Book of Eibon, and you've got a ton of material to digest.
The best part is sources are mentioned. If you want to know where the information from the Dagon entry comes from, the book has you covered. If you want to know where The Blasted Heath is mentioned, ditto.
This book has quite a bit of depth and there must have been a staggering amount of research going into it. What other reference book has multiple origins of Abdul Alhazred, the mad Arab who penned the Necronomicon and the origin of the word Tekeli-Li?
The Cthulhu Mythos Encyclopedia isn't really a book you want to read from cover to cover. However, if you don't know Fthaggua from the Fungi from Yuggoth, you'll find this invaluable. Four out of five Fhtagn stars.
Okay I will have to admit that if you already have the Encyclopaedia Cthulhiana 1st edition this is not really one for you - (I had the chance of picking the second edition up cheap). However so not for a second think that this is a rehash or at best a simple update. NO - the book is far more than that.
First the update - the entries have been updated and some small errors (I could not find them the author declared them) have been corrected but there are also totally new sections and a rethink of the whole project. As the author admitted that the CoC role playing material has been suppressed not because it does not deserve to be there but because they felt it was a repeating material and meant that the encyclopedia could be used as source material in the games itself. There was also symbols and other artwork added although no renditions of the beast.
So why would I advise against the purchase of this book if you had the first edition - the answer is more complex than the fact that the bulk of the material is present in both books. No its the ethos of the book. As the introduction explains the work of Lovecraft and his subsequent collaborators is that its all about the allusion. The idea that the reader is given the pieces but it is up to them what they create with it. And that is the same for this book. Yes there are more entries but the fun is really what the reader makes up between the entries - so this to certain extend is a case of "less is more". Now is great to follow certain entries and I do enjoy following one reference to the next to the next and so on but after all while it gets exhausting and that is where the two editions start to blend in to one.
This is a mine of information just its a little too much to take in in one go.
This is an excellent reference works and I appreciate the effort that it must have taken to collate all this information. The only thing I felt was missing is maps, would would be great to have.
I got this from the library (and didn't get to read it all before it was recalled) but will probably buy it.
This is a hard book to read - yes it is exactly what it says it is - an encyclopaedia so as you can imagine its impossible to read from one cover to the other linearly, or at least incredibly difficult to do so.
However if you are willing to its a great way of jumping around from subject to subject as the cross referencing is incredibly detailed. This makes for a fascinating and unpredictable exploration of the mythos. However it is on the characters, places and material of the stories and not the stories themselves. So for example it will not tell you the events of a story just the events that surround the character - for example there are references to Dexter Ward but not what happened in the story.
Another aspect which was touched on in the books introduction - there was a number of entries from the Call of Cthulhu role playing games as well as the stories- for some puritans this is sacrilege however for me i think all the material has equal rights to be present not only because of who composed and published this book but also because it is all further the collective universe something that Lovecraft himself I am sure would be eager to promote.
So really this is for the scholar and the fan alike but it really is a reference book, and yes there are omissions but they are such that from my perspective at least they actually encourage me to want to go out and read them and fill the gaps rather than criticise and complain about the lack of coverage.
This one star rating is unjust and undeserved. I give it this rating as a matter of principle rather than of judgement or evaluation. It is my belief that you should not attept to quantify or qualify or in any other way explain any horror material, especially Lovecraftian. Please do not let this review affect your estimation of whether or not you should read the book. Rather think about whether you'll want an explanation for something which is in it's original for unexplained or unexplainable.
Укладач поставився до своєї задачі так, ніби написане Лавкрафтом і Ко. існує насправді. Звійсно, інколи в дужках він нагадує, що вигадка розходиться з реальністю, але це необхідні виключення. У книзі зібрано сотні статей про місця, події, предмети і персонажів із міфів Ктулху. Зрідка вони не більше пари рядків, але, буває, розтягуються на кілька сторінок. Також тут є інформація про історію «Некрономікона», місцезнаходження примірників і його можливий зміст.
This book is a not-too-exhaustive, but still more-extensive-than-I-needed guide to the names and places of H. P. Lovecraft's fiction and that of others who have contributed to his universe. It can be a great quick reference for anyone reading such fiction or playing any of the various games inspired by it. The author deserves a few extra points for basically recapping dozens of stories without actually spoiling any of them. I also like the fact that he acknowledges and immediately dismisses that paperback Necronomicon "translated" by some guy calling himself "Simon." I won't say it's a must-have for fans of Lovecraft, but it is a nice addition to one's Cthulhu library.
Some years back I purchased a first-edition copy of Daniel Harms's Encyclopedia Cthulhiana, published by Chaosium, containing a wealth of information about the Cthulhu Mythos, its characters -- human and otherwise -- the locations cited in Mythos fiction, the names of books owned and read by Mythos characters, and everything else you'll ever need to know to scare the pants off yourself through late-night reading of the fiction of H. P. Lovecraft and his colleagues. That work has proved invaluable for all sorts of things, including research into the Mythos, the satisfaction of curiosity about this or that Mythos being, location, or eldritch tome, and even the generation of unlikely passwords the use of which either blocks the unauthorized use of the various accounts one accesses on the Internet or, failing that, turns would-be identity thieves into black, formless goo which is then taken up by gugs, ghasts, and gaunts and mixed in with their food as a rare and valued condiment.
The one drawback to the wealth of wonder included in Harms's Encyclopedia Cthulhiana is that after so many years of its use, the venerable dog-eared tome, a trade paperback edition, is beginning to fall apart. So, armed with the certainty that it was out there somewhere, I went hunting for a new copy both on the Web and in physical bookstores, you know, the kind you walk into and have a good look around. In due time I discovered there was a 2nd edition of the book (http://www.amazon.com/Encyclopedia-Ct...), but a new copy of it would set me back around $70 (a used copy would probsbly be in the same shape that my poor, first-edition copy is in now, and wouldn't last long at all, so forget it). Well, to make a long story short, I didn't let this discourage me, and I kept looking. Finally my search paid off: I found that Elder Sign Press had made a third edition of the work available for just $17.95, under a new title: The Cthulhu Mythos Encyclopedia: A Guide to H. P. Lovecraft's Universe Updated & Expanded Third Edition (http://shopping.lycos.co.uk/product-e...). Needless to say, I pounced on it at once. Elder Sign Press even told me that they'd sell me a copy of the book autographed by Harms himself for no extra cost! It arrived yesterday, and turned out to be worthy of all the effort I put into the search for it, and then some.
Much revised and expanded from the original first edition, The Cthulhu Mythos Encyclopedia includes a lengthy and highly informative foreward by Daniel Harms; the alphabetized entries themselves; two appendices, including a chronology of The Necronomicon and locations of The Necronomicon; and an extensive bibliography. This work is a must for the library of any serious Lovecraft scholar, authors of horror fiction, or student of modern literature. The entries provide an invaluable guide to one of the richest fictional landscapes ever invented, and the foreword sheds light on aspects of American culture and 20th-century fiction that few others ever have. A wonderful book -- now, all I have to do is figure out some way to put it to use without dinging it up the way I have my first-edition copy . . .
What I have learned from this book is that there are about a million bazillion references to Mythos monsters nobody ever heard of in the Mythos canons, which by now includes a collection about the size of the Library of Congress. This beautiful, exhaustive treatment of Things Mythos should be included in the library of anyone at all interested in the works of H P Lovecraft and his colleagues, as it includes entries on just about Every. Single. Damn. Monster. Place. Person. and Thing appearing anywhere at all in Mythos literature. A revised version has come out; I'm still trying to lay hands on it at an affordable price. I love this book, which should be subtitled, LIFE, THE MULTIVERSE, AND EVERY SINGLE NIGHTMARE YOU NEVER WANTED TO EXPERIENCE. {Say goodnight to the people, Shub dear . . .)
Basic Premise: It's the most exhaustive, useful guide to H.P. Lovecraft's mythos, ever.
I actually wasn't sure which of my bookshelves to put this in, because it fits so many, depending on how you look at the thing...
You want to know anything about his mythos while reading a story or catching an odd pop-culture reference, it's in this book. As a person who runs Call of Cthulhu the RPG, it's also fantastic for using in-game for adventure hooks and plot ideas. Flip to a random page, look at a random entry, and the scene practically writes itself.
For anyone who wishes to study Lovecraft's fiction, to further explore the Mythos, this book is essential. Not only does it list every god, monster, person, book, location and item in alphebetical order, but goes so far as detailing every know fictional appearance, first appearance, and what Mythos writer is credited for creating it. From H.P.'s earliest pulp work up to Brian Lumley's Titus Crow, the overview is extensive. Daniel Harms has complied a book that is both a great academic tool for Mythos writers as well as simply a wonderful read.
Not a readable book so much as a one-stop reference to all-things-Lovecraftian, both as written by HPL himself and by the generations of writers after him who also engaged in Yog-Sothothery. Concise entries with clear mentions of where the characters, monsters or locations on question first appeared, this volume serves an an excellent stepping stone for anyone who is interested in pursuing either a specific corner of The Mythos, or getting as wide a variety of stories to read in future as possible.
A great book for anyone interested in the Cthulhu Mythos as it gives great information, good descriptions and while it is a better for people who want to use Cthulhu Mythos concepts as to common readers it is not really necessary to enjoy lovecraft's world but it still a great book for anyone who wants to learn more about the mythos.
pan-mythos tertiary presentation of cthulhu materials, not limited to HPL's writings, and including gaming materials by publisher here. probably best to read this in lieu of all the third-rate mythos primary materials.
This is a necessary resource for anyone serious about the Cthulhu Mythos. Whether you are a writer, gamer or an enthusiast of HP Lovecraft and other horrors, this book is highly recommended. The information in this book is great for creating plot hooks, or what stories to search for to learn more about a specific topic for further exploration.
Need to find out more about Ubbo-Sathla to write a time travel story about wizards? Look up Ubbo-Sathla, find out that Clark Ashton Smith wrote Ubbo-Sathla, and that god is mentioned in the Book of Eibon. You’ll find an appendices about the Necronomicon. More importantly Dan Harms included a guide on how to handle and use others intellectual property from a non-legalistic standpoint, but more from a standpoint of being ethically creative while respecting the continuity. I have the second edition of this book, but I have a digital copy on my iPhone, laptop and desktop computer. For my podcast I find this to be a great resource.
Unfortunately I have occasionally ran across instances where Mr. Harms references a story that is no longer in print and hard to find(even after contacting the author or the story). That would be my only gripe. Otherwise this is wonderful, also I am happy that it is a book that covers literature as well as RPG source material due to the fact that the two have become intertwined in the last 30+ years. I am also thankful that the book doesn’t rely on any goofy lovecraftian tricks, spooky typefaces or faux-aged paper.
It’s nice to have some people take this space monster business seriously.
The low rating is not based on the authors skill, as to bring all this information together and present it as he has is indeed an amazing feat, my issue is with the information itself, here let me explain...
*Review*
I am a hardcore Lovecraft fan, in fact I would kill all of you as a sacrifice to bring his universe to life and I would regret nothing. However I am NOT a fan of all the other ‘Mythos’ books, Cthulhu vs Sherlock Holmes? Please, give me strength. Therefore I was disappointed that a lot of the entries in here are about those other Mythos stories, so I had to skip all of them as they meant nothing to me and just concentrate on the HPL stories. This of course was my personal choice and if you’re into all that malarkey then you do you boo.
My second main issue was how the entries didn’t give a full, story perfect, version of the events/characters, it just gave the facts as the ‘normal world’ would have looked at them with no hint of the supernatural. For example it states that there was a plague in Innsmouth that affected the town, when anyone who’s read the story knows the creepy fish/frog things came out the sea and took Innsmouth for their own. I couldn’t understand why it was done like this? Maybe to not give away the twists/plots to the stories? But surely anyone reading this has read the stories? I dunno, maybe I’m overthinking it, but it riled me.
I also found some glaring mistakes, that I won’t go into coz I don’t wanna be that bitch.
It’s a shame as I picked this up wanting to know the background on all the aspects of the books and especially how all the characters are interlinked. And I did get that and it IS a fab go to if your a HPL fan as it covers EVERYTHING you will ever need, and goes into fabulous depth, however alas it just wasn’t for me.
If you have never read HP Lovecraft what are you waiting for. He left us a rich mythos . The mountains of Madness, the Elder Gods, the Great Old Ones. Cthulhu. Miskatonic University. This excellently written and well researched encyclopaedia will poke old memories and remind you of lost ones. Dagon. The Shamblers, Sog-Yuggoth, the Dreamlands. Above all the dark and deadly grimoire called the Necronomicon, written/compiled by the mad Arab Abdul Alhazred, who we are told was ripped to pieces by an invisible beast in the streets of Damascus over 1000 years ago. As is pointed out many of the myths were picked up on and repeated and amplified by other Horror/Occult writers. Notably in the Illuminatus Trilogy. This manages to give the myths a bizarre kind of recognitional resonance which is intriguing and thrilling. Anyway have some fun being reminded of it all, and learning new connections and associations. Add some of it to your own work. Keep this awesome tradition alive.
Very well researched and put together. The point of view of being in universe was very neat, and they made sure to list the stories they gathered the entry from at the end of each in addition to the sources listed at the end of the book. Sort of a dry read from cover to cover, but it's an encyclopedia.
Meni vähän läpikahlaamiseksi, mutta päätin että luen loppuun. En ehkä sitten ollutkaan niin iso Cthulhu-myytoksen fani kuin luulin. Vika saattoi olla minussa, mutta tuntuu siltä että teoksessa oli liikaa lyhyitä artikkeleita tarinoista, joista en ollut kuullutkaan. E-kirja oli myös hieman kömpelö, lisätyt hyperlinkit itse artikkeleissa olisivat saattaneet auttaa.
I enjoyed this book of lists (as it were) the Taxonomist and nerd loved it to a degree. I have a few other books that are similar and also there is much online that offers the same info. Not really something you would read cover to cover, but I sort of did in a way.
If you collect Lovecraftiana, this is a must, otherwise I would not bother.
Keep this within arms reach when you are reading anything Lovecraft related. Google searching this stuff will make your head spin with all the different results you will get. Trust Daniel Harms. He knows his stuff.
Great for any Lovecraft addict, and a great resource for anyone who wants to write in the Lovecraft tradition. You can spend hours just thumbing through it at random.