The third graphic novel based on the world's most popular massively multiplayer online game finds King Varian and his companions attempting to heal the rift between Horde and Alliance by seeking out help from ogre leader Thrall. Garona, the assassin who drove these factions apart by killing Varian's father, is back and still under the spell which made her kill King Llane. King Varian must also contend with the evil group Twilight's Hammer who are under the power of the sinister "The Master."
Walt Simonson is an American comic book writer and artist, best known for a run on Marvel Comics' Thor from 1983 to 1987, during which he created the character Beta Ray Bill. He is also known for the creator-owned work Star Slammers, which he inaugurated in 1972 as a Rhode Island School of Design thesis. He has also worked on other Marvel titles such as X-Factor and Fantastic Four, on DC Comics books including Detective Comics, Manhunter, Metal Men and Orion, and on licensed properties such as Star Wars, Alien, Battlestar Galactica and Robocop vs. Terminator.
He is married to comics writer Louise Simonson, with whom he collaborated as penciller on X-Factor from 1988 to 1989, and with whom he made a cameo appearance in the 2011 Thor feature film.
Toda a relação diplomática entre humanos e orcs foi bem legal. Mais complexa do que apenas bonzinhos contra malvados. Mas a quantidade de ação cansa. Acho que nenhum dos quadrinhos do Wow terão mais de 3 estrelas
The storyline drags on and on with the epic Scourge/Lich King storyline looming in the distance. At times the story and artwork are acceptable to good, but in reality I just wanted to get through it to get onto bigger and better things and this fluf was simply in the way. Admittedly its hard for an author to be in this situation when such a good story is waiting to be told after yours is finished. Unfortunate in a way but reality it is.
The scourge attacks and Med'an's parentage is revealed... duh duh duh... Meryl allows himself to be possessed by a demon to save Valeera. Interesting, very interesting...
I found the continuing storyline after King Varian Wrynn was "re-united" more interesting than I expected. New characters and locations that I remember from my earlier WoW days were brought into the story, which I'm sure had a lot to do with my interest. It didn't hurt that both the Alliance and the Horde are now beginning to make plans to go to Northrend and fight the Scourge. WotLK was my favorite expansion, so I can't pretend that didn't make a pretty big impression on my reaction to the book as well.
I also enjoyed continuing to see Prince Anduin stretch his peacemaking muscles. Other new arcs and characters that came up in this book had me running to the Wowpedia website to try to remember what I should know about these characters and situations from the game. I'm now finding myself wanting to know more about the backstory and things that I've forgotten or never knew. I have a feeling this graphic novel series will be a launching point for me into diving into more WoW lore, but in the meantime, I will again say that those who do or have played the game, especially back in vanilla days, this might be worth checking out, but I really couldn't say whether anyone who hasn’t played WoW as much as me would appreciate this graphic novel series at all.
OK, honestly this book feels like there is to much going on. First you have the tension between the Alliance and the Horde, the Prophecy surrounding Med'an, Cho'gall's return and his plans to resurrect C'thun, and the beginning of the War with the Scrouge. It feels like this book should have focused more on the Twilight Hammer plot since I know nothing really happens with the Scourge since all of the was dealt with in the Wrath of the Lich King expansion. I know the reason they did it was to tie the comic into events of the game at the time of this comics release. But I still liked the comic, it had decent art with my only complaint is that sometimes it looked like they were stretched out to much during the battle scenes.
So... I feel like this comic's story is just getting weaker by every volume? I mean I still get the WoW nostalgia but the first half of this comic was about the Horde and the Alliance making peace and then went into this all Garona-Med'an-Ahn'quiraj nonsense. Which, may I add, only felt like a sidetrack because the comic opened with a different topic and theme. Why can't these storylines be told in different volumes or lines of comics? Also the druid guy just flew off... Like, I get that the lore is very thick and a lot of things are happening at once but telling it like this just ends up very mixed.
I've never heard of Med'an, or if I had it hadn't made an impression on me, which is sad cause this story is awesome. I also like that we get to read a lot about Anduin as well, knowing he's a major character in the later expansion of the game. Plus this gives a good explanation of the Twilight Hammer and how it differs to the Burning Legion. Major lore in this volume!
I'm not a fan of comics but I loved reading this one, simply because it's about Warcraft. The art is beautiful, the story is engaging and concludes well.
I don't wish to say more simply because I spoiled myself part of the story by reading about the comic.
Another good installment. This book spends a lot of time setting up the next book but isn't without it's own conclusions. I like the background info they give on the main characters in the final act.
Beginning the new story arc of Garona and Med'An, this next volume also continues with some of the same characters from the other books. Looks like we are also getting to see a build up to the Lich King battle in Northrend. Only thing I didn't like as with the 1st book, is that it kind of ends without really a solid ending as the expectation is you will buy the next book (which I did, of course :)). Getting ready to start reading that one now.
This comic was so-so. I don't think it was as dynamic of pretty as earlier ones art-wise, and the story felt less engaging and more awkward than the earlier ones. Almost everyone seems very polarized, and while I know the traits on display here are all canon and normal, they're so extreme.
There are good bits in this, especially for a fan of Warcraft. But I don't think it was nearly as strong as the previous two books.
La historia como siempre me ha parecido brutal, si hay una razón de peso por la que World of Warcraft me ha encantado desde mi infancia es porque toca temas muy cercanos a la realidad a pesar de que sea fantasía. Temas como el amor entre los personajes, la lealtad a los amigos, la intolerancia a otras razas diferentes, la incapacidad de unirse bajo un enemigo común... Los dibujos también están bastante chulos, siendo los dos últimos capítulos los mejores desde mi punto de vista.
Disappointing. The art style is not nearly as good as the previous ones. Since the series was (imho) heavily carried on the fantastic art of the first installments, this one just didn't cut the mustard.
More light reading as we follow the adventures of King Varian and company as they meet Garona and her son. We see Anduin's yearning for peace, despite seeing his father's quick agreement to war. But overall, this series just introduced Garona and her son.
J ai adorer retrouver jaina ! Un peu moins contente de comment elle est arrivee. Toujours les lieux mytique et personnage egalement ! La fin me satisfait moins