When it comes to this edition of Vampire, I had a number of psychological shifts. When it was announced, also involving some of the original designers, I was excited. When I first laid eyes on it, I was disappointed and somewhat worried. The one point I will not argue, is that it has stupendously poor art direction, opting for photo collages and montages instead of drawn art (to an extent of 90%).
When I finally got my hands on it and started reading it, I got a really bad feeling from the get go, but I did not have the time to study it thoroughly, so I discussed with others, read online reviews etc. One thing started emerging as a pattern: this was Vampire for hipsters. Also, it was a Vampire game that wanted to please everyone and not offend anyone in this all-pervasive political correct trend; at the same time, it wanted to seem and sound "more adult and edgy". I am sorry, you cannot have both.
At the end of the day, however, only reading the whole damn thing could justify any judgment. Or rather, playing it. Hence, the 2 stars instead of 1, since I have not played it yet and I hold on to some vague hope that I might be somewhat wrong.
I cannot and will not try to review it cover to cover, since I have found such reviews boring myself. Rather, I will tell you what I find wrong with it.
1st and Foremost: Lazy, LAZY writing, whereby the Elders are gone because something (The Beckoning, I mean, how original) calls them away to fight some unknown war in the Middle East. Not to mention it forgets or retcons its own history. For instance, there is an "immersion piece" that is a letter from Mina Harker to a Fledgling, where she talks about Dracula. Mina comes across as quite empathetic and even talks about her sire mildly, when in fact Dracula was a terrible Tzimisce Elder and therefore, she would have been of 7th Generation, therefore, per the new rules, akin to a maddened monster that in any case would have succumbed to the Beckoning. This is just an easy example. Other than that, while the 2nd Inquisition is an interesting idea, what caused it it laughable.
2nd: Only Camarilla clans, with the Tremere being basically nerfed. To put it simply, half the options of the previous vanilla Vampire the Masquerade. If they plan on a later book, it is shameless milking. If not, they just trashed half the fun. Oh, and the Sabbat is basically destroyed because of, guess what, The Beckoning.
3rd: Disciplines. Forget the interesting effects of yore. They just copied the powers from Vampire: Bloodlines (right down to the symbols) and added Thin-blooded Alchemy. Whoop.
4th: Hunger, feeding, frenzy. You basically risk frenzy if you do anything interesting that goes beyond human abilities. Also, now Blood has Resonance and gives different benefits if you feed from people of different psychologies, etc. etc. In short, if you follow the rules, you are forced to micromanage EVERYTHING.
5th: More micromanaging. The book has the standard hefty size of White Wolf tradition, but with so many things missing, you would wonder what's in there. Well, more micromanagement, from pointlessly complex Discipline allocation (oh, did I mention, there is no more Dementation - it is now half-assed as a Discipline Combination Effect), to Chronicle Tenets (the things that will cause you to lose Humanity, pre-agreed, on a Chronicle to Chronicle basis), to Relationship Diagrams, Coterie Styles blah-blah-blah. Basically, they created micromanagement for roleplaying. The example given is that, for instance, you could lose Humanity for healing yourself, because, you know, that's not something humans do. So... why even play this game?
There is more, but to me, that is enough. I can only imagine a very skilled Storyteller making use of this mess and creating an interesting story, but here is the thing: a skilled Storyteller does not need all this mess. As I read in another review, this game is made for those who did NOT (and would not) play Vampire before.
This sums it up better than all my ranting.
For extra annoyance points: ugliness is not allowed. All the Vampires shown are basically models and in the rare instance of actual artwork, they ALL look like the dress-up doll style used in the old Zynga Vampire Wars game - or put simply, clothes-designer sketches.