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Programming Games for Intellivision

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The excitement of having your own games console, the unrivaled emotion of opening a new game, the awe of discovery and the thrilling atmosphere of the 80s. Now you can feel all the excitement again, while developing your own games for Intellivision consoles. A smooth trip using an easily readable language across the foundations of game programming, including the complete source code to 4 amazing games: Game of Ball, Monkey Moon, Space Raider and Bouncy Cube. All tools and information are provided, as well as links to download the required development software.

188 pages, Paperback

Published July 20, 2018

5 people want to read

About the author

Oscar Toledo Gutierrez

12 books2 followers

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12 reviews1 follower
December 12, 2021
What a fantastic book to learn how to program games for the Intellivision. Oscar Toledo G. is also the creator of the IntyBASIC programming language.

After learning some basics about the Intellivision hardware architecture and an introduction to color, cards, sprites, and reading the hand controllers, each subsequent chapter introduces a new game.

Each game is built up slowly. So if you take the time to type in each game, and read the code and supporting text, you'll learn in a specific way how to do the generic things any game needs.
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