After finishing Armada, I was looking for another book about games, and this one came recommended. It's a self-published, relatively short book, but it's a real gem!
I was hooked straight from the start when a VR game "injects" itself into reality. The main character suddenly sees a HUD in front of him, and all the people in the world start acting as NPC's (bots) in a game. He has to solve a few quests, overcome his fears, and fight enemies along the way. You know, business as usual in any game. Only this time, it's real life. No retry option when you die.
Oh, and "reality" is not what we think it is. Instead, the main characters discover that they live inside an ancestor simulation. (It does an outstanding job of describing the simulation theory in clear English! Mad probs!) The game has altered the simulation, introducing new capabilities to the players and bringing new physics.
All of these things came up in the first few chapters and caught on with me big time! Does that make me a complete nerd? Probably. Okay, fine. Yes, I am!
The book is filled with (nerdy) jokes about games, like the fact that the main character, which is a business analyst, has a unique skill to "pivot tables." I say no more! It also mocks the weird mechanics that are in most popular games.
The only downside is that the main characters encounter a few too many "boss fights." After a while, it becomes a bit of the same thing, but luckily the author squeezes in enough jokes, so it doesn't bore you too much.
I enjoyed this book. In fact, I loved it so much that I'll pick up the sequel, "Grow Up."