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48 pages, Hardcover
First published November 11, 2009
Nothing is true, everything is permitted. — The Creed's maxim (what else was I going to use)
This graphic novel follows the game, in this case, 2007's Assassin's Creed. Unlike the others, I've read which are creative takes on the universe. It's kind of a hybrid of those and the novels by Bowen (Assassin's Creed: The Secret Crusade for Altair's story) I guess. It starts with a former user of the animus in a psychiatric hospital, moves to Desmond as a Roman centurion Aquilus before getting to almost equal parts Desmond in the modern-day and Altair, a crusader.
It’s well presented it uses the space well, mixing white space and full pages. The colouring is effective, it makes it easy to differentiate not only between modern and memory but between the different memories. Including the experiences of Clay. I can easily see where the wordings have come from, I can hear the dialogue from the game. It’s a decent adaptation and would likely encourage people to play the game if they hadn’t already while still standing alone.
A representative gif: