The God of War takes on the world of Norse gods, starting with a cult of bear berserkers!
Kratos, God of War, has returned! His war on the gods of Olympus long past, Kratos builds a new life for himself in the remote Norse wilds. Seeking to put the rage that defined most of his life behind him, Kratos inadvertently sparks a feud with a mysterious cult of berserkers after attempting to save a stranger being mauled by a monstrous bear. But for the former Ghost of Sparta, no good deed goes unpunished.
This collection of pulse-pounding skirmishes includes God of War #0-#4.
Chris Roberson is the co-creator with artist Michael Allred of iZombie, the basis of the hit CW television series, and the writer of several New York Times best-selling Cinderella miniseries set in the world of Bill Willingham’s Fables. He is also the co-creator of Edison Rex with artist Dennis Culver, and the co-writer of Hellboy and the B.P.R.D, Witchfinder, Rise of the Black Flame, and other titles set in the world of Mike Mignola’s Hellboy. In addition to his numerous comics projects, Roberson has written more than a dozen novels and three dozen short stories. He lives with a teenager, two cats, and far too many books in Portland, Oregon.
Set before the latest God of War game, Kratos tries to deal with his rage (like we haven't seen that before!). The story is very bare bones as Kratos fights some Bear clan. There's nothing special here but the art and coloring are top notch. Tony Parker makes this book look really good.
Received a review copy from Dark Horse and Edelweiss. All thoughts are my own and in no way influenced by the aforementioned.
The thing that I love about gaming over the past ten years is how immersive the storytelling is. As a reader I'm obviously all about the story and character, and I love that games like God Of War have found a really touching story in a series that has traditionally been about killing giant monsters.
I don't think you need to be overly familiar with the God of War series to enjoy this book. Aside from being a God in exile, Kratos is very relatable, he's just trying to control his rage while trying to learn how to be a father, two things that occasionally crossover.
The artwork suits the Norse flavour of the world, Kratos looks fairly spot on, while Atreus is a bit hit or miss.
The story itself is short, but it's a good introduction for anyone not familiar with the characters. My only real concern is that because this takes place before the most recent game, I'm concerned that there's nowhere else to go. Most of Kratos and Atreus's character development happens in the game, so while I enjoyed seeing the characters again, unless the next volume takes place even earlier, during or after the game, I'm worried it will lose steam.
That being said, I'm looking forward to the next volume to see where the story is heading.
Solo para fanáticos de la serie de videojuegos. Funciona a modo de prólogo del cuarto juego, pero no explica qué ocurre realmente que permita su existencia tras el final del descerebrado tercer juego ni los sucesos del principio del cuarto. Que hubiera sido obviable, vamos.
Fairly straight forward prequel to the 2018 God of War game. Kratos is well written and you can hear Chris Judge in the dialogue. The art is serviceable but the lack of backgrounds take you out of it a bit. Not terrible for a tie in but far from great.
While I am not a longtime fan of the god of war series, I really enjoyed the 2018 game and with God of war Ragnarök releasing sometime later this year I had to get my fix for God of war lore while the game was in development. I already knew what happened in the past games, but not much in the books. I figured this was a good place to start considering this takes place in the Norse saga and not the original Greek one.
One of the hardest things to review about a video game tie in is to judge whether it is a good standalone story, a good standalone story set with in the same universe or if it a good prequel/extension of the original plot. I found that this book managed to fulfill on all levels acting as a good prequel but also as standalone while staying true to the source material. I picture that if someone who knew nothing about the franchise picked this up, they would still have a fun time reading this book.
Despite being a videogame tie in, this is not a comic book that was made just to make more hype and sell more copies of the game but there are some deeper themes found with in this book. Without going into too much into spoiler territory, we see the main character, Kratos, internally struggle with controlling his rage. As the story progresses, we see him try to continue to control this rage through thoughts rather than his actions. Considering that Kratos does not verbally share emotions other than anger, it's refreshing to see how he tries to control them internally but also how he fails to do so.
How his rage is expressed not just in his thoughts and words but also in the pencils, color choice and panel layout. Scenes that are calm or quiet are surrounded by more mute, cold colors with a more basic panel layout while others where Kratos is consumed by his rage contrast. They are filled with loud, rageful oranges and red with onomatopoeia sprinkled throughout. Panel structure is more out of control and less linear, with intense scenes of anger and violence filling most of the page shrinking those that are not so. Details like this make the book so much more entertaining considering this represents the imbalance of emotions Kratos feels. His rage is so much more strong, so much more prevalent and more exciting than when he is calm, yet he knows that it is wrong to give in to anger so easily. This whole arc of character development and anger management is what really drives the story home.
My only complaints with the book are nitpicky ones like how Kratos constantly says "damn you" in a fight despite not being very vocal in a fight in the game or how one of panels with Atreus (Kratos's son) looks a tad awkward. This is a beautifully drawn book with great illustrations which make it that much more of a fun read. If I could I would give this book a 3.5 out of 5 starts but the reason why it falls short of 4 to me is because it is a good read but nothing spectacular. For some (including myself) the plot may seem very predictable, even if you have not played the games. There isn't anything super thought provoking or mind-stimulating here, but this is still an incredibly fun comic with a story that does manage to hit on some deeper notes. I would recommend to anyone who is a fan of the God of war series or comics to give this a read!
З трьох коміксів по ігрових всесвітах, які нещодавно видали TUOS Comics «Бог Війни. Том 1» виявився найслабшим.
Сюжетно все нібито норм: Кратос випадково доїбався до клану воїнів-берсеркерів, які вміють перетворюватися на здоровенних ведмедів. Ті прийшли дати йому пизди, але трошки не вийшло. Богу війні нічого не залишається, окрім як порішити всіх берсеркерів, бо зрозуміло, що вони не заспокояться й тому можуть нашкодити його родині. Тут немає хороших і поганих персонажів, тут всі – заручники ситуації. Але проблему якось треба вирішити і тому головному герою доведеться щось для цього зробити. Як на лімітку по ігровому всесвіту, то така історія цілком непогано виглядає, але є одна проблемка, яка просто ламає нахуй все. Кратос не любить говорити. Його діалоги дуже скупі й це цілком відповідає його характеру, але з таким підходом дуже варто було попіклуватися про малюнок.
А малюнок тут слабенький. У мальописі, де критично мало тексту, на перший план мала б виходити візуальна складова. На жаль, тут вона навіть близько не дотягує до нормального рівня. Художник дуже часто забиває хуй на фон і малює лише персонажів на передньому плані. Деталізація заднього плану або відсутня, або ніяка. Екшн-сцени, це просто срака. Скласти якийсь логічний розвиток подій в такі моменти дуже складно, бо сусідні фрейми настільки різні, що здається між ними пройшло кілька хвилин, хоча за динамікою відчувається, що це не так. І це срака.
А от що справді прикольно тут, то це мова, якою говорять берсеркери. В кінці мальопису є таблиця відповідників наших букв рунам, які використовуються в їх мові. І от саме розшифровка текстів у бульбашках берсеркерів за допомогою цієї таблиці, викликала найбільше задоволення під час читання цього коміксу.
Загальне враження не дуже позитивне. Окрім як фанатам гри, порекомендувати ще комусь не можу.
Cette histoire est une préquelle du premier jeu, pour la précision. Nous nous retrouvons donc avec Kratos, son fils Atreus aka le gamin chiant qui n'écoute pas et sa femme et tous les trois vivent tranquillement, Kratos se lançant chaque jour un défi.
Chaque jour, Kratos va se promener mais son défi est de ne plus faire appel à sa rage, de laisser sa rage de côté, il tente de la contrôler plutôt qu'elle le contrôle et quand Kratos se fait agressé par des ours ou que des loups lui tournent autour, il ne se défend pas ; les loup se lassant même de leur proie (aka Kratos) car ce dernier ne se « bat » pas si vous voulez et sa femme s'inquiète tout de même des blessures qu'il reçoit.
Malheureusement, Kratos va faillir à sa promesse car il va se décevoir par deux fois. La première fois contre des trolls car ces derniers menacent les loups qui l'ont au final apprécié au fur du temps et la seconde fois en secourant un vieil homme d'un ours géant, qui était en fait un berserker mais Kratos ne le savait pas, en plus du fait qu'il ne connaît pas leur langue. Avec ces évènements, cela va entraîner une querelle avec un culte de berserker du coin et ça sent pas bon.
Kratos va aussi tenter d'apprendre à son fils certaines choses mais ce gamin est vraiment une plaie. En plus de ne rien écouter, il ne fout rien ; un exemple, sa mère puis son père lui demande de couper du bois via les troncs déjà tombés et morts sur le sol et que fait Atreus ? Il ramasse trois branches, coupe une bûche de la taille d'une miche de pain puis laisse ça en plan pour aller faire je ne sais quoi.
Bref, si vous aimez God of War, si vous aimez les steaks d'ours ou les deux, ce tome est fait pour vous. Bien qu'assez court, il reste néanmoins très intéressant, même si l'on n'apprend rien de particulier sur la femme de Kratos, que l'on ne voit que de dos et dans l'ombre.
Die Graphic Novel zu God of War konnte mich echt überzeugen. Ich wusste noch nicht viel von diesem Universum und bin daher ganz unvoreingenommen in die Welt eingetaucht. Die Handlung hat mich direkt abgeholt und tiefer reingezogen. Kratos und die anderen Charaktere wirken interessant und vielschichtig, auch die Story um die Götter und deren erbarmungslose Kämpfe sind spannend. Die Illustrationen fangen die Stimmung sehr gut ein und der Zeichenstil an sich ist durchweg solide. Es wird viel gekämpft, das sollte man von der Reihe im Actiongenre aber wohl auch nicht anders erwarten. Es hat Spaß gemacht, durch die Seiten zu lesen und nachdem ich den ersten Teil durchhatte, habe ich mir direkt auch Teil 2 geschnappt und weitergelesen. Ich würde es sowohl Leuten empfehlen, die bereits die God of War Spiele kennen, als auch welchen, die sie (noch) nicht kennen – denn ich selbst hatte jetzt auch keine großen Probleme damit, ohne Vorkenntnisse in die Story reinzukommen. Es ist sicher eine tolle Ergänzung zu den Games, kann meiner Meinung nach aber auch völlig unabhängig davon gelesen werden. Die Welt und auch die Charaktere kommen lebensnah rüber und das raue, düstere Kriegssetting zieht sich wie ein roter Faden durch. Von der Qualität und dem Inhalt ist das Buch Top, mMn wurde es professionell und mit viel Mühe und Liebe umgesetzt. Macht neugierig auf die folgenden Teile!
This God of War comic series, the second overall but the first from Dark Horse and the first related to the 2018 game, starts off very strong. Like the 2018 game, it's a bit slower and more introspective -- focusing on Kratos trying to master his rage and establishing the routine of his life with his wife and son prior to the events of the game.
But over the course of the five-issue arc, the slow pace and beautiful landscapes shift more and more to God of War's trademark action. Unfortunately the art can't keep up with Kratos, and I found the action all but impossible to follow and all too easy to ignore -- a major flaw for comics based on a game series where action was the main attraction.
Overall, I still enjoyed the series. But I was much more interested in the beginning than the action-heavy finale. If you want more from the world of the 2018 game, I think this is a fine collection to pick up -- just keep your expectations for the action scenes in check.
This prequel to the rebooted God of War series provides a glimpse into the characters, and introduces the main themes of the game (parental balancing of protection and growth, and intense violence) through a well illustrated story that does tend to lose itself in the violence, making it a pretty thin plot. Seeing Kratos and Atreus before the events of the first game start their journey is useful if only to see how much of a change that journey changes things. The first steps on that trail are set here, but they don't really add much. And it's a little weird to me that Kratos' wife makes so little of an impression here, considering her MacGuffin-like role in the games. It would have nice to have seen Kratos at home and in his daily life and world before things change so drastically. Still, even if it isn't what I was hoping to see, it's a good enough story on its own and it fits in well with the games.
I am not familiar with God of War beyond it being video game so I think it would’ve been nice to have some kind of explanation at the start. There is a foreword, but it’s just the video game director talking about expanding the universe into comics, nothing about Kratos, where he is, where he came from, why he’s trying to control his rage, there isn’t even a name for him and his son until well into the book. I don’t know that it really hindered my ability to understand the story being told and probably not many people are picking this book up as a Hoopla bonus borrow without already being familiar with the game. The art isn’t bad and the story is easy enough to follow.
You take what you get when it comes to tie-in comics. They have to fit the themes of the game while not interfering with any of the narrative or growth that made the game so special! So here's Kratos, before the game, trying to control his anger. He can't, really, because we know in the game he is struggling with it still. Atreus is there, but cannot grow because he has to be where he is when the game starts. It's a fine short story, some neat art, I liked seeing the beast-men (and the small glimpses of Kratos' wife, at the start). It's serviceable.
I'm putting Kratos in therapy myself, I know it doesn't exist in pre-Ragnarok Midgard but damn it I am putting him in therapy. (This is really more a 2.5 because the art style is "meh" to me and Kratos's characterization feels weird to me when contrasted to the game (like, if Atreus were younger I'd get it, but it feels Weird as-is), but honestly, I still like the scraps of lore in stuff like this. And fr, someone get this man therapy.)
(I read issues 1-4 and not issue #0 included in this collection). Better than the DC series, but not much. The art is good and the story works and is interesting, but the character development is lacking and the understory of Kratos controlling his rage is not very well done. It seems forced or inessential to the plot. Atreus is also essentially not a factor and parts feel rushed.
This entire review has been hidden because of spoilers.
It was very graphic. Like and enjoy how kratos test himself on controlling his rage and not allowing the rage to control him. Realizing this weakness he continues to test himself.
The art is good but the story is incredibly slight and unengaging. Also a pet peeve I dislike when characters are speaking another language and it is not translated. I know in this case they used a different font so it was readable but it was just too much of a chore.
Mostly a pointless story about Kratos and Atreus encountering some berserkers. The witch telling Kratos that there will be consequences to her spell, only for HER OWN death to be the consequence feels really silly, especially since we don't know or care for her at all.
Видавництво Dark Horse вельми часто випускає комікси за мотивами ігор, фільмів і серіалів, частр ці комікси, м'яко кажучи посередньої якості. Це ж саме можна сказати про цю графічну історію по мотивах "Бога війни". Лана франшиза це та гра, котру я завжди любив, але ніколи не мав можливості пограти, дишалось переглядати летс плеї і дивуватись від тої жорстокої краси, котра порскає з екрана. Комікс пробує піти шляхом гри, здавалось тут є вдосталь бойових сцен, є певні натяки на філософію Кратоса, порушуються і відносини батька з сином. Але все тут якесь не таке, картонне і пародійне, пафос надто вимушений, та й головна причина - нема сильного антагоніста. Головні вороги тут, це плем'я ведмедів - берсеркерів і їх порівняння з Кратосом. Тобто, лють проти люті, звір проти звіра. Найдивніше тут виглядає син Кратоса, він якись надто дорослий, невже художник не слідкував за дизайном Атрея? У висновку маємо посередню річ, котра ніяким чином не доповнює сюжет, але поможе вам скоротити проїзд на роботу, чи очікування в черзі. P. S. Обкладики круті!
I wish mythology would just get to the point already. I feel like that was the pitch for the revamp of GOW. I'm very thankful for that pitch because it keeps me interested.