The government’s secret transformation of beasts—subhuman creatures made from humans with powers—means that the Community’s utopian ideals of safety and security are lies.
Thanks to a high-ranking telepath, nineteen-year-old Jenna Nickleson knows what it’s like to go through one of those transformations. During a mission for the rebellion, the telepath cursed her with false “memory seeds” that attack her mind with horrifying visions of being turned into a beast.
If Jenna ever wants to see the Community be secure, she needs to figure out how to end the transformations, remove the government making her cherished Community a front for a nightmare, and get those memory seeds out of her head before she loses herself.
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Thanks! Stephanie Flint
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Stephanie Flint (formerly Stephanie Bibb) graduated from the University of Central Missouri with a Bachelor of Science in photography and a minor in creative writing. She merged the two interests into book cover design and photographic illustration, but she particularly enjoys writing speculative fiction and plotting her stories in the form of table-top RPGs with her creative partner, Isaac. They cofounded Infinitas Publishing in June 2015.
A really good second part to this really interesting series! Original ideas & great selection of characters! I do recommend for all that love this genre! you will not be disappointed!
This is a great continuation and once again I found myself lost in the story and this world. The characters are fab and developing well and the storyline is gripping and engrossing and the twists and turns will keep you guessing! It’s a great read that I just couldn’t put down.
i received a free e-book from the author for an honest review. the second instalment included more political stuff compared to its first. the most enjoyable part of the book was its never ending action, the down side was the mass amount of tech stuff included. im not a huge fan of political nor science fiction, fortunately the action part was quite captivating.
The Flints mix the ethics of regime change, magic, future technology, and teenage angst to create a tale that is both an extravaganza of fantastical events and a nuanced exploration of moral choice.
This novel is the second in the Distant Horizons series, and includes events that happen at the same time as the Glitch trilogy.
When Jenna Nickleson discovered the health checks carried out on every teenager were a lie designed to locate those with psychic powers, either for recruitment into transformation into living tools and weapons, she fled the Community into the arms of the rebellion. At first, this seemed like a sanctuary; however, the longer she spends among them, the more she realises they want to destroy the Community itself rather than merely end the unethical experiments. And worse, during her last mission for the rebellion, a high-ranking telepath planted false memory fragments throughout her mind. With her goals countered by allies and enemies alike, and her actions likely to trigger horrifying visions or inhuman desires, how can she stay true to herself?
Where the previous volume was focused on escaping the threat of a clearly immoral system, this volume takes up the questions of whether rebellion can be purely moral and whether more freedom is always better. As the plot moves between various areas outside the Community, the Flints provide pictures of farmers struggling against harsh conditions and prosperous areas tainted by criminal gangs to contrast with the safety and security provided by the—by their own label—evil rulers of the Community. While few will question that turning innocent people into psychic weapons should be stopped, each reader is left to make up their own mind whether the chaos and suffering that existed before the Community was formed is a fair price for having additional liberties that many might not have the ability to exercise.
The book also reveals more of the metaphysics of the world, both increasing the psychospiritual threat to humanity and introducing dilemmas over the impact of time travel. Although a plot focused on political and military conflict between nations is suitably broad in scale to support equally puissant mystical issues, some readers might find the faction who believe the world is a game tips the story from science fantasy to implausibility.
However, the Flints don’t allow the philosophical issues to overwhelm the story; this is also an fast-paced action thriller.
Jenna is a sympathetic protagonist. Her struggles, while stemming from the classic YA protagonist issue of a world filled with people who just don’t get it, are of objective significance, making both her dogmatism and uncertainty feel sensible rather than indulgent or naïve. Unusually for a teen protagonist, her romantic issues also stem from too strong a focus on the long term rather than a failure to consider it.
The supporting cast are similarly based around familiar tropes without feeling stereotypical.
Overall, I enjoyed this novel. I recommend it to readers seeking young adult science fiction that focuses on action and scale.
I received a free copy from the authors with a request for a fair review.
Really cool how Ms Flint wrote this story in tandem with the Glitch Saga ~ it's happening at the same time! Perspective and additional characters to a really neat story . . . Read on!