KINDLE Play Winning Cribbage, 5th Edition, may not display to expectation on some Kindle devices. It is a graphic intensive book converted to the Kindle Print Replica format. If you are not satisfied, please refund your purchase. If you need assistance, the seller is at your service and eager to help. Thank you! Play Winning Cribbage, the definitive 5th Edition, will be your invaluable reference whether you want to improve your winning average with your local cribbage group or aspire to take on the best of the American Cribbage Congress' "Tournament Trail." DeLynn Colvert is a champion, and has proven how to win at cribbage with his time tested Twenty-Six Theory. Before playing tournament cribbage, Colvert studied thousands of games and developed his Twenty-Six Theory. As a result Colvert published his First Edition of Play Winning Cribbage in 1980. Eager to prove his Twenty-Six Theory, Colvert Joined the American Cribbage Congress. Soon after he quickly dominated the association of more than 7,000 players. After nearly four decades of tournament play, Colvert holds the longest run as USA's No. 1 ranked player, a title held uninterrupted for over 25 years. Colvert earned All-American honors 25 times, five National Championships, America's fist Life Master and is an American Cribbage Congress 7-star player. Inducted into the Cribbage Hall of Fame in 1989, Colvert has proven there is substantial merit to his Twenty-Six Theory.
The good: According to the internet, this is considered the Bible of advanced cribbage play. Positive Amazon reviews on other books usually say, "This is the second best book, next to Play Winning Cribbage by DeLynn Colvert."
Colvert's love for cribbage oozes through through every sentence. It isn't flowery language... it's hard to describe. All the illustrations are by the author, and they are plentiful and useful. The other book I read had questions like: "Which would you discard from 2 3 4 Q K K?" This one's version would not write out "2 3 4 Q K K" but have an illustration of the hand. I have to say, even if those two questions are isomorphic, it is much easier to answer when you see the cards as opposed to the string of 6 characters. He isn't lazy, he will include face cards in his pictures when a ten would do. And each picture is clearly individually hand drawn.
His advice changed how I look at the game.
And he has some lovely things - like throughout there is a metaphor of you playing a particular villain. The intro mentions you are going to beat the villain 30% of the time by luck alone. So as we progress, we see that percentage grow. And there's this great point where he says "Okay. At THIS point - the other books stop. But WE are going to go on, so your percent can go from [] to []..."
It's a dry subject and he makes it lively. I am a math textbook author; I always admire that.
The bad: Now be aware that this is just from my perspective. I read the book, went to play cribbage, and had no idea what to do. The advice seemed to contradict itself, and there was SO MUCH information that it was paralyzing. The "easier" book I read was much more helpful to me.
I'm aware that is because of my level. In ten years, this book might be perfect for me. So I'd say 5 stars if you are already advanced, and 4 stars for me. I'd love to say 4.5 as a compromise.
Although not as funny as "How to Cheat at Cribbage: With Quotations from William Shakespeare" much more useful for learning how to a play a good game of cribbage.
You can read lengthy excerpts from the book (minus all the pictures) here: