Mel, Ludo and Wren have to go back into the Mirrorscape � a world that mirrors the canvas of paintings, where everything comes alive. A world with a cloud city, tunnel-licking monsters and a battalion of moth bodyguards. The three friends must stop the demon-filled storms that threaten Vlam. But all the while the terrifying Morg is sniffing at their heels . . .
The second thrilling adventure in the Mirrorscape trilogy!
Mike Wilks (British, b. 1947) began his artistic career at age thirteen when he won a scholarship to art school. He ran a successful graphic design business for five years before he sold it and began writing and illustrating books in 1975. He rocketed to fame following publication of The Ultimate Alphabet in 1986; the puzzle book sold 750,000 copies worldwide. After eight illustrated books, he established himself as a novelist with The Mirrorscape Trilogy, a fantasy adventure series.
The Museum of Modern Art in New York, the Victoria and Albert Museum in London, and many private collections have acquired Wilks’s drawings and paintings. Wilks lives in London.
Fairly well written if not entirely necessary. Feels like it was made simply for profit, however the book is well written and has a good amount of twists and turns that make it worth the read along with actually transitioning into the next book.
Last year, a friend suggested the first book to me, Mirrorscape. Enjoyed the first one and the I was able to borrow the second one. This was a fun, action pact book, full of great characters and unexpected twists.
Sequel to Mirrorscape. Good enough, but I think, on reflection, this story would have been better had the author stopped at book 1, rather than going for the trilogy.
Book 1 was brilliantly inventive, with great new and engaging characters. This follow on story did not really develop the characters but largely threw them back into the Mirrorscape for new grand adventures against the same villains, more or less.
The result was enjoyable enough, but not as engaging as the first book in the series. Sometimes stories really do work best if you don't keep pushing them further.