In a quaint, secluded viking village on the outer edge of civilization, devout fisherman Aric lives a simple, happy life under the reign of Odin and the godlike Aesir. Aric’s faith and peaceful human life are shattered when an unnatural winter lays waste to his village and claim the lives of his wife and daughter. As if things couldn’t get worse even Aric’s suicide attempt fails when the battle-scarred valkyrie, Brunhilda stumbles across his path. Brunhilda is on a quest for a legendary spear to use against the Jotnar, the feral race of people from the desolate, frozen realm to the north. Severely injured with a squad of Jotnar in pursuit, Brunhilda, the prideful Aesir, must do the unthinkable—ask a human for help. As Thor leads the Aesir Army in a conventional war against the Jotnar, Brunhilda and Aric search for the one weapon capable of piercing the magic barrier protecting the Jotnar’s enigmatic leader, Suttungr. Far behind enemy lines a host of obstacles stand in their way even before they come face-to-face with an ancient, powerful dragon; the last thing standing between them and their objective. To that end Brunhilda must unite a motley crew along the a plucky human woman with a mysterious past, a Jotnar turned reluctant ally, and a hidden village with allegiance to no one. During their trials and travels Aric and Brunhilda learn that for all of their differences the humans, Aesir, and even the Jotnar have much in common.
Andy Wang lives in the San Francisco Bay Area where he works as a concept artist in the video game industry. For more than a decade he has worked on creating and adapting visually diverse and interesting game worlds; from The Lord of the Rings and Dead Space to The Simpsons and FarmVille.
As an undergraduate he studied biology at UC Berkeley and then earned his Master of Fine Arts degree in illustration from the Academy of Art University in San Francisco. Andy’s MFA coursework and thesis centered on sequential art and storytelling. His degree project was the first chapter for a proposed graphic novel exploring the characters, world, and themes of Norse mythology. That material laid the foundation for his novel, Hammerborn.
When not writing, Andy spends his free time rock climbing, going to the archery range, and playing board games and video games with friends.