“I am not enjoying this, Kendra. I want you to know that.”
-Shayera Hol, Justice League #15
This collection starts with a very dialogue-heavy issue written by James Tynion IV. In it, Joker gasses the whole Legion of Doom (including some new recruits). After talking it out with Luthor, Joker counters the gas with more gas and then leaves. Joker could have killed everyone and gotten some kind of victory over Luthor, which he said he wanted, but he chose not to for some reason, which makes the whole issue feel pointless.
This issue also calls into question joker’s motivation in all of the preceding issues, which already seemed weak and unexplained, even though he is featured on some covers. I have questioned this from the beginning of this run. What does he bring to the team? Luthor says something about Joker’s intelligence, but Scott Snyder never showed us that. The fact that Joker doesn’t like Batman Who Laughs is strange, as Batman Who Laughs acts like Joker most of the time. The truth is, Luthor didn’t need Joker at all, and neither did the story itself at any point, except as an excuse to use Joker as a sales gimmick.
Combined with Black Manta’s selfish and spontaneous departure in the prior collection, the whole foundation for this Legion seems poorly thought out and maintained by Lex Luthor — and the creators themselves. The Legion doesn’t seem like the fearsome counter to the Justice League that it was at the beginning, which detracts from its potential as an evil threat in coming issues. Also, there is no build-up for these characters’ motivations, tensions, and sudden turncoat decisions, which denies these moments any intrigue or drama.
As for the Justice League, Batman goes rogue again and puts Jarro on Starman’s face. Batman, by the way, is completely healed. This just highlights that Snyder injured Batman to keep him confined to the Hall and runs comms in prior issues. Batman didn’t need to be disabled, as he runs around in one of Luthor’s mothballed suits during Drowned Earth; why didn’t they just do that from the beginning? Here, he’s healed with no mention of prior events, like it never happened — because it never needed to happen at all, quite clearly. Batman can be injured or not simply because Snyder needs him for this or that storytelling purpose.
In any event, Batman shouldn’t have experimented with Jarro without telling anyone, as maybe that makes Starman into a bomb. To this, Superman says, “We need to evacuate the planet. He’s going to explode!” The absurdity of this non-sequiter goes unmentioned.
Of course, it doesn’t prove necessary, because while the Hall is destroyed in the blast, no one is injured. Thankfully, they cleared the visitor center in time; the fact that the Hall has a visitor center to begin with is indeed a liability, one which the heroes or creators never contemplated beforehand, apparently. The whole Hall sequence is a lot of bluster that attempts to make it seem important, when it really just makes DC’s triumvirate really look ineffectual while the Hall blows up. That Wonder Woman, Batman, and Superman are tagging along while Starman does stuff is an accurate synopsis of their entire page time in this collection.
Meanwhile, the Hawkworld scenario has much of the same problems as the Drowned Earth story, separating the Justice League members and focusing here on the Thanagarians. The story bogs down in exposition through dialogue and narration, as the heroes attempt to penetrate what is described as an intergalactic bank. One of the depositors divulges what amounts to the whole secret plan in 5 dialogue bubbles in the middle of a fist fight, for no good reason, really. The Thanagar empress (Shaynera) is collecting all of these space MacGuffins to destroy Earth before Earth destroys them. This isn’t given the follow-through it’s needed, as you might think that the Guardians of the Universe would be interested in this secret, cosmic WMD program. In any event, the heroes learn of a super MacGuffin, the Absorbascon.
The Legion doesn’t appear in these Hawkworld issues, even though the cover for issue #16 shows Luthor and Martian Manhunter together. Tynion and Snyder started sharing the writing duties as the run goes on, and it shows in the output. The fact that Shayera was holding the Martian Keep hostage all this time, and lied about it initially, is sort of casually forgiven and swept under the rug for unclear reasons; she doesn’t play a critical role in subsequent events.
The long, long dialogue throws out some tepid ideas that weren’t well established before now. For example, the mystical doorknob symbol may represent both sides, Justice and Doom, which happens to correspond with the design of the teams’ respective buildings and names. Why is this significant? No idea. It was established that Shaynera may be another version of Kendra from another timeline that may threaten to overwrite this one; this is thrown out without much follow-through as well.
A lot of these cosmic details are fuzzy and difficult to adhere into any kind of meaningful mental architecture. They don’t drive the plot or give the heroes a clear problem to solve. Finding the Martian Keep didn’t feel like the significant event it should have been, and that she wills herself to die seem to undercut any meaning that she may have had, because we just met her in the same issue. And why was naming the Absorbascon so important, when its powers aren’t clear and we don’t know who controls it in the end?
Starman’s inclusion tends to overshadow the other members. The Annual diverts things further, as the New Gods show up with a world-eating Omega Titan named Wonder, not to mention a contingent of the Green Lantern Corps, and we lose sight of the core League members. Brainiac shows up, and the other Legion members are along for the ride. Like Homer Simpson fading into a hedge, the Omega Titans plug gaps in the Source Wall to try to keep Perpetua at bay.
Even so, the whole universe is ripped open (with a lot of explosions, which is kind of funny) and while the Source Wall couldn’t keep her imprisoned, the Legion does manage to somehow capture Perpetua as the League runs away. That’s worth emphasizing: the entire plot up to now involved the Justice League et al acting keeping Perpetua in her cosmic prison, but the Legion of Doom has no problem keeping Perpetua in their own prison.
Meanwhile, it’s mentioned that there were four energies revealed so far, but I only counted three, which underscores that the series should probably have focused on the energies. And I still don’t know where Cyborg is. If he died or disappeared, I would think I would remember that, or the Justice League would, either in dialogue exchange or maybe by building a remembrance plaque to him in the Hall of Justice chapel — which is shown at one point. Aquaman, similarly, is absent from these issues.
The collection concludes with more personally focused issues, which take readers out of the momentum of the Source Wall breaking. Maybe this is needed from time to time in any normal series, but there were a lot of things that could have been explained better in the prior issues.
Instead, we find out that Martian Manhunter and Luthor knew each other as boys, but had their minds erased. This is what Martian Manhunter says, at any rate. Given that this exchange occurs during a psyops trick on Luthor, I am left to wonder if Martian Manhunter was telling the truth — and more to the point, why Luthor believed him (an alien, mind you). A final issue involves a long explication on the search for the 7 energies by Vandal Savage, who died so long ago in this series that I had to wonder why the creators took us backwards in these flashbacks. In both of these stories, the collection does not progress, and gives a sense that the creators were stalling for time while they figured out how to move forward.
For my part, I have run out of patience with this tedious, drab jumble. Accordingly, I am done with this run and won’t be continuing with the other volumes.